
Hold The Door is a 2d pixel-art tower defense game where you influence the monsters paths by placing your towers strategically. With procedurally generated levels & waves, it's guaranteed to always provide a new experience every time you play.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
A very well made indie game based on my first impressions first play of this game. Three difficulty levels and loads of upgrades to all the available weapons make for a TD game with a ton of replay value here. https://www.youtube.com/watch?v=eW5guOigZLA RECOMMENDED. If you like tower defense games and got a few bucks to spare, you simply cannot go wrong with this little gem.
Meh, it all works, that's about the best thing I can say about this one. I paid under a buck, and that was about what I feel it is worth. No strategic upgrades, no tactical options, not even a hint of fluff, so dirt basic. Not even target selection. The tower upgrades are a bit interesting, you can only get three apparently, but they can vary based on the tower. Not a lot of tower types. five offensive, three support. Nothing exciting. The mobs are pretty basic, there is a boss type that is pretty tough to kill, but nothing exciting. Flying monsters exist, but they don't seem any different, still follow the path. There is pathing, for people who look for that. I failed to mention a barricade tower for this, but it doesn't do anything. A very generic one thumb up.
A rather straightforward tower defense game with traditional gameplay, focusing on a few basic defense towers and constructing pathways. The game is solid and enjoyable. The Hard mode presents a high level of difficulty, challenging players to calculate and balance between power and economy. I still haven't managed to overcome this level of difficulty. Gameplay: https://youtu.be/0exd_tR37oU
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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