
Hodgepodge Hunch is a who-done-it game where everyone chips in to make a hotpot dish. Collaborate with your buddies to collect ingredients in the dungeons and whip up a delicious feast. There's just one problem... A backstabber may be lurking among you who'll throw your dinner plans awry...
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Korean, Italian, Portuguese - Brazil, Russian, French
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game is extremely fun, but the fact that events are exclusive to JP ruins the whole experience of the game IMO. If you don't want none JP in your events why even release it outside of JP? If your in Japan pick up this game, if not don't bother the devs can't be bothered to include any none JP in events.
Hodgepodge Hunch? A Deliciously Deceptive Game! (ฅ'ω'ฅ) [h1][b][1] Intro : [/b][/h1] Hodgepodge Hunch is an intriguing blend of culinary chaos and deceptive gameplay that promises to spice up your game nights. At its core, it's a social deduction game where players work together to cook a hotpot while unmasking the spy among them. This concept alone sets it apart from the usual board game fare, offering a refreshing twist on the classic werewolf or mafia-style gameplay. [h1][b][2] Game Experience : [/b][/h1] The game shines in its unique approach to blending cooking and deception. Players venture into dungeons to collect ingredients, adding a layer of adventure to the usual sitting-around-the-table scenario. The addition of CPUs is a thoughtful touch, ensuring the game remains accessible and enjoyable regardless of the number of human players. However, the game's reliance on player interaction and the absence of voice chat or public rooms can limit its appeal. While the option to use external platforms like Discord is there, an in-game communication tool would have greatly enhanced the experience. On the positive side, the game's storytelling and character development are commendable. The plot, revolving around Cocotte and the Hotpot Contest, adds depth and humor, enriching the gameplay experience. The graphics, especially the whimsical pixel art during the 'Hodgepodge' reveal, are charming and add to the game's quirky personality. However, there are areas where the game falls short. The lack of random matchmaking or public rooms can make it challenging to find other players, especially for those without a ready group of friends to play with. Additionally, some players have reported occasional glitches and freezes, though these seem to be minor and not widespread issues. [h1][b][3] Final Verdict : [/b][/h1] Overall, Hodgepodge Hunch is a delightful mix of strategy, teamwork, and treachery, wrapped up in a whimsical culinary theme. It's an excellent choice for those who enjoy social deduction games and are looking for something lighthearted yet engaging. While it has its flaws, such as the need for better in-game communication tools and more stable online connectivity, its originality, and charm make it a game worth trying, especially considering its affordable price point. Whether you're cooking up strategies or stirring up suspicion, Hodgepodge Hunch is sure to bring laughter and intrigue to your gaming table. [h1][b][4] Side Note : [/b][/h1] Interested in discovering great Steam games? Follow us on [u][url=https://store.steampowered.com/curator/33855818]Nyanco Channel[/url][/u] on YouTube and [u][url=https://store.steampowered.com/curator/33855818]Steam Curator[/url][/u] for reviews and recommendations. Explore enjoyable games and embark on a gaming adventure together!ヽ(´• ω •`)、
1ゲーム20~30分ぐらいで終わる途中脱落無しの人狼。 システム的にはボードゲームの「レジスタンス アヴァロン」に近い。 NPC入りで遊んだ事は無いけど、私は人間4人以外で遊ぶ気にはなれない。 人間4人なら面白いと思った。4人専用っぽいのでそこは要注意。 3人でも5人でもダメ、ってのは意外と困っちゃうんじゃないかな。 不満の理由は一つだけ。 「スパイが最後にクイズに答えて正解だと逆転勝利」みたいなやつが要らないので あの理不尽な3択クイズを消せる設定が欲しい。 欲しい、というか必須。なのに今の所、無しには設定出来ないみたいです。 最後のクイズが有るせいでスパイが何もわかってなくても常に33%の確率で勘だけで勝てる。 あれで勝たれると今回のゲームは一体何だったの、って感じになる。 そこだけ直してほしい。というか直してくれないと再度プレイする気になれない。 ※最後の理不尽な33%クイズを消せる設定が可能になればオススメに変更したい
어떤 녀석이 냄비에 희귀재료를 넣었어. 아주 신선한 희귀재료를. 난 그 녀석을 잡고 싶다구
조금 오래된 이야기이지만 저는 제 친구의 고환으로 전골을 끓여버렸습니다 ㅇㅈ야 미안해
配信でやらせていただきました。 この種のゲームをやったことがなかったので苦手意識が強く、一度目の挑戦ではストーリーモードを途中で断念してしまいましたが、ほぼ1年越しにクリアできました。 才能だとか向き不向きだとか、そういうことを気にして間が空いてしまいましたが再挑戦してよかったです。すばらしいストーリーでした。ありがとうございました。
52
面白いゲームです。人狼ゲームのルールがしっかりと反映されており、プレイしていて頭を使う部分が多く、ゲームとしての戦略性も高いです。特に、推理や心理戦が好きな人には楽しめる内容だと思います。 ただ、マルチプレイができるとさらに面白いんだろうなと思うものの、周りに人狼ゲームをやりたい人がいない自分としては、どうしてもボッチプレイに…。 ソロプレイでは、NPCに「人狼」と疑われると、それを覆すのがほぼ不可能で、ある意味で運任せな部分も。疑われること自体が進行を止めてしまうので、もう少しそのあたりのシステムに柔軟性があれば、もっと楽しめたかなと思います。 マルチプレイができる環境があればもっと長く遊べたかもしれません。人狼ゲームが好きな人にはオススメできるゲームです。
基本的に人狼側が不利なので、バレる前提で動いたほうが強そう。 とはいえ、人狼不利でも勝てなくもないというところがパーティーゲームとして楽しいところ。
당장 니기리스시를 넣어!!!!!!!!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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