
Immerse yourself in the depressing and atmospheric city of Hlína, where, as a young boy named Oliver, you face the harsh realities of life. Work in a factory, care for your mother, play mini-games, and uncover a deep story in this hand-crafted city.
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About
In Hlína, a game set in a unique town entirely made of clay, you play as Ollie, who is trying to take care of his mum after she lost her job. The town's factory is demanding more work from its people, making life harder for Ollie and his mum. The game blends everyday life problems with spooky mysteries. As you explore, you uncover secrets and face challenges. The town, crafted from clay, gives the game a distinct and captivating look. You'll see how Ollie navigates real-life troubles while also encountering scary surprises hidden within the town.
Made of Clay: Everything in the game, from houses to people, is made of clay. This makes it look different from other games with unique atmosphere.
A Story About Real Life: The game tells a story about Ollie trying to help his mum and deal with life's hard bits.
Explore: You'll get to look around the town, see places, explore, and interact.
Spooky Feel: The game has a creepy side, with the scary parts of real life.
Original Score: The music in Hlína is just as special as its visuals. With an original score that captures the mood of every moment, from quiet, tender scenes to the heart-pounding ones, the music will pull you deeper into the world of Hlína.
Minigames: Variety of minigames that reflect Ollie's everyday.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
~45 minute commentary on working at the factory and helping your mother at home, getting a paycheck that seemingly vanished shortly after you got it. As someone that worked at Amazon I found the game very relatable in terms of how these jobs destroy you from the inside, all you had to do is look in the eyes of people that worked there for too long, there was no soul left in them. Some jobs not only destroy your body and leave you with injuries, but also ruin your mental health, if not completely make you lose faith in humanity because of how they treat you, and that is kind of the vibes that I got from Hlina. I saw some people in the forum saying this game is trash due to technical issues, and on my end I didn't have that many problems, mainly I just want to see V-sync added because Unreal engine can force some GPUs to work at 100%, but it depends on what GPU you have, so it may or may not affect you. Otherwise I didn't notice anything game breaking, although there may have been some missing lines of dialogue with the bar keeper (when they have a conversation about the events at the factory), looked like it would skip some lines. The narrative wasn't bad, although there wasn't that much to it, I felt the game needed to be a bit longer, maybe if you had more optional locations to visit, or if you explored that relationship with the girl more. The game advertises mini-games as part of the experience, but honestly they didn't add much relevant gameplay or exploration, like visually it's fine, but I wish there were more ways to spend your money, maybe something like a grocery store, and that way you could add some achievements, perhaps add some millage to a short game. I assume Hlina means clay, the Russian word for it is very similar which is glina, AKA adult version of plasticine. Always nice to see devs actually manually create the environment, there is just something endearing when graphics are made by hands, I assume it's not stop motion, but I still prefer it to 3D modeling. Overall the game looked interesting, even though it didn't have as many locations as I expected, also it had a nice gloomy atmosphere. [h1] Pros: [/h1] (+) I assume the entire game is made with clay and maybe some crafted objects? Had a neat look to it and nice depressing vibes, but not that many locations. (+) The story works for what it is, it's relatable if you ever worked in the factory or any other soul draining job for that matter, but again, there wasn't much else to it. [h1] Feedback: [/h1] - might want to add a ZOOM function, just so people can take a better look at your work, the camera is often very far away - you want to add optional V-sync for games that are made in Unreal engine, some types of GPUs will run at 100% the entire time unless you tell it otherwise (makes the GPU loud), even if the game does not demand it, ideally it should work during the game, and when you alt-tab too, and during cutscenes. - it looked to me like there were some missing lines of dialogue when you talked to the bar guy about the horrors at the factory - I felt like game needed more optional content, maybe if you at least made a few optional buildings to buy food or something else. Also I wish you expanded on that connection with the girl, the game felt a bit too abrupt for me. [b] Overall Thoughts: 6/10 [/b] I don't want to say it was a bad experience, but $6 for 45 minutes is not amazing, maybe if you added just a few extra optional locations, perhaps some achievements for optional tasks, it would make it a bit more wholesome. Somewhat relatable commentary if you worked a tedious job before, had some neat claymation locations, so overall just okay game, there are better examples of clay games on Steam. [code]Niche, obscure and underrated games: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
Asi to dalo práci, tak nebudu zlej, dám refund a budu dělat, že se to nestalo
Gameplay https://www.youtube.com/watch?v=OgXUGRMC1_U Honestly, the game caught my attention because how many games like this are there, right? But the problem with this game is that nothing really special happens. The story is very simple, which doesn't really matter, but where did I get to after an hour of playing? Roughly on day 5, and I don't know how the game was tested, but as you can see in the video, it was glitchy enough that I had to go to the menu and reload the game repeatedly. As you can see, I don't even know how much energy I have because there's a white line there. And what good is that to me? I go into the house and on the right there's goulash in the middle of an egg. I don't know what it means, and when I move, I fall into the textures, as you can see in the video. Even so, I manage. I find the dialogues really dry, and sometimes they don't make complete sense. The pub, where there could be a bit of life, is actually dead. And the same animations of certain characters even after several days. The character doesn't have to run, but he can walk faster. As for the mini-game in the factory, it's a good idea for those who have never been on an assembly line in a factory. It's a bit of an exaggeration, but in real factories, you have to meet quotas and people walk all over you; human rights don't exist there. Well, only on paper. But to go through that every day. And then be forced to spend money on beer in the pub. I really didn't enjoy that. The slot machine could have been used a little better. There could have been cards or darts. What bothers me more is that the game is really slow. Depressing theme, interesting music in the menu, fine. I don't know how long it is. But I forced myself to play it and was a little curious about what would happen next, but the slowness and emptiness drained me and I gave up. I can't recommend it at the moment. If the author works on it some more and improves the game mechanics a little and adds something to the story, then sure. However, I get a lot of emails about games to try out, even if they are more expensive, but I don't force myself to do it. And here I played it to support the author. A review shouldn't just be negative, but a reflection. It would also be good to write about what the plans are for the future, or whether that's all there is and that's it. You won't learn anything from the demo that's available there, because it's the shortest I've ever played, maybe 8 minutes long or less. Czech version translate Upřímně řečeno, hra mě zaujala, protože kolik takových her vlastně existuje, že? Problém s touto hrou je ale v tom, že se v ní nic zvláštního neděje. Příběh je velmi jednoduchý, což vlastně nevadí, ale kam jsem se po hodině hraní dostal? Zhruba k 5. dni a nevím, jak byla hra testována, ale jak vidíte ve videu, byla tak zablokovaná, že jsem musel jít do menu a hru opakovaně restartovat. Jak vidíte, ani nevím, kolik mám energie, protože tam je bílá čára. A k čemu mi to je? Jdu do domu a vpravo je guláš uprostřed vejce. Nevím, co to znamená, a když se pohnu, padám do textur, jak vidíte ve videu. I tak to zvládám. Dialogy mi přijdou opravdu suché a někdy nedávají úplný smysl. Hospoda, kde by mohl být trochu života, je ve skutečnosti mrtvá. A stejné animace některých postav i po několika dnech. Postava nemusí běhat, ale může chodit rychleji. Co se týče minihry v továrně, je to dobrý nápad pro ty, kteří nikdy nebyli na montážní lince v továrně. Je to trochu nadsázka, ale ve skutečných továrnách musíte plnit kvóty a lidé po vás chodí; lidská práva tam neexistují. No, jen na papíře. Ale prožívat to každý den. A pak být nucen utrácet peníze za pivo v hospodě. To jsem si opravdu neužil. Automat by mohl být použit trochu lépe. Mohly tam být karty nebo šipky. Co mi vadí víc, je to, že hra je opravdu pomalá. Depresivní téma, zajímavá hudba v menu, fajn. Nevím, jak je dlouhá. Ale donutil jsem se ji hrát a byl jsem trochu zvědavý, co se bude dít dál, ale pomalost a prázdnota mě vyčerpaly a vzdal jsem to. Momentálně ji nemůžu doporučit. Pokud na tom autor ještě trochu zapracuje a trochu vylepší herní mechaniku a přidá něco do příběhu, tak jistě. Dostávám ale spoustu e-mailů s otázkami o hrách, které bych si chtěl vyzkoušet, i když jsou dražší, ale nenutím se k tomu. A tady jsem si ji zahrál, abych autora podpořil. Recenze by neměla být jen negativní, ale spíše reflexe. Bylo by také dobré napsat o tom, jaké jsou plány do budoucna, nebo jestli je to všechno a tím to končí. Z dema, které je tam k dispozici, se nic nedozvíte, protože je to nejkratší, jaké jsem kdy hrál, možná 8 minut nebo méně.
A very brief, yet very heavy Czech Little-Nightmares, just with work-life connotations. I am always fascinated by this visual style that is marvelous to me. The soundtrack is also cool. Nevertheless, I have been a bit disappointed by the story and the world that could have been explored a bit more, even though I understand the most important messages and ideas have been delivered. Also, controlling objects and putting them into right places also was sometimes painful since these did not react as I wanted (however, this was not the main point of the game so I accept that; maybe even the contrary, I can even imagine that it was part of the plan). To sum up, the game was an interesting experience, although I can understand why some the gamers are disappointed, especially by very short game time. I will be very happy if the developers continue in exploring the idea of this murky world and add more stories and depth to it in the future. I think this is the way to start.
[h1]SHRNUTÍ[/h1] No, tak to je docela zklamání. Výtvarná a zvuková stránka je pěkná, ale zbytek je na úrovni dema beta verze. Sice to má něco do sebe, ale v momentě, kdy jsem čekal, že se začne konečně rozvíjet děj, je konec, jako kdyby to bylo jen demo. + výtvarná stránka + atmosférická zvuková kulisa - děj v podstatě neexistuje, sotva se představí svět a ukáže zápletka, hra do necelé hodiny skončí - těžkopádné ovládání - striktně přímočaré - chyby v českých textech - neúplná lokalizace, spousta grafiky je anglicky, nebo naopak česky u angličtiny - minihry jsou všehovšudy jen 2 mikrohry (práce a forbes) - nefunguje volba rozlišení - další technické problémy
Игра сперва очень интригует визуалом, потрясающим звуком, загадочной историей, но, к сожалению, после 40-минутного прохождения остается мысль: "А разговоров то было..." Концовка реально разочаровывает, хотя потенциал был немереный у истории и мира(
I really liked this game. Story as simple as apple, but it`s horror "part" is perfect. Style is amazing, never saw game in this style. It reminded me Machinarium, I don`t know why. I saw only two minor problems - First is small light bug in factory near bloody door that shows that toilet room is just pitch black, second bug - hand is a bit too big when you work and at the pub you have to click more right from the hand on the screen. In overall game is kinda good, it costs time that i spent in it. 9/10
Hlína od českých vývojářů je malá, ale neskutečně atmosférická hra, která dokáže vtáhnout už po pár minutách hraní. Tvůrci se skvěle trefili do českého prostředí a jejich narážky na každodenní pracovní život u nás jsou trefné, vtipné a zároveň hořkosladké. Člověk se u toho směje, ale zároveň si říká: „Jo, tohle fakt znám.“ Velkým plusem je i grafické zpracování – originální, osobité a naprosto zapamatovatelné. Hra působí jako živý obraz, ve kterém se každý detail počítá. Vývojářům se povedlo vytvořit vizuál, který nemá obdoby a zároveň dokonale ladí s atmosférou celého projektu. Hlína není jen další česká indie hra, je to zážitek, který ukazuje, že i menší studio dokáže přijít s něčím skutečně svěžím a chytlavým. Po dohrání nezbývá než říct jediné: už teď se těším na pokračování.
Příjemná jednohubka co rozhodně stojí za to si ji zahrát. Za mě palec nahoře :)
Krátky "reality horor" vyrobený ručne z hliny ... binaurálny zvuk ešte viac podkresľuje depresívnu ponurú atmosféru. Nečakajte ale nejaký prevratný dej ,či twist... je o "len" o krutej realite...a tá je taká, že hra trpí veľa technickými nedostatkami... ale ak radi podporíte nezávislú indie scénu, je určite pre vás... ak nie sú tu claymation alternatívy, ale rozhodne nie za tak priaznivú cenu ...
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