
You’ve crash landed on a dangerous alien planet with no food, medicine, or prospects, but you do know one thing—you are absolutely desperate for friendship.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Welcome to Hiveswap Friendsim, a darkly comedic episodic visual novel set in the Homestuck/Hiveswap universe, created by American author and artist Andrew Hussie.
You’ve crash landed on a dangerous alien planet with no food, medicine, or prospects, but you do know one thing—you are absolutely desperate for friendship.
Travel from grimy underground clubs to stately mansions, meeting trolls up and down the hemospectrum along the way.
Hiveswap Friendsim is a quick, loosely-canonical visual novel adventure following the efforts of the unnamed protagonist (that’s you!) to survive and maybe even thrive on the harsh surface of ALTERNIA.
Set in the time of Hiveswap: Act 1 and featuring characters from Hiveswap: Act 2, this episodic visual novel, is sure to satisfy Homestuck and Hiveswap fans who are eager for a darker stroll across the Alternian landscape.

You heard us! Purchasing Hiveswap Friendsim unlocks all 18 volumes of the visual novel adventure.
Genres
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 1.4Kreviews | 92% | — | $569.9K |
| $2.24−85% | 44ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ive been a fan of homestuck since i was in middle school and got back into it earlier this year. i had never played through friendsim in full bc i was a 13 year old with no money when this first came out, so i wanted to give it all a go. some routes are really good and engaging, but i could count them all on one hand. a lot of the characters have bad endings that are so annoyingly easy to get by accident that it feels like a really bad bait and switch in terms of writing, and they do that a lot. like, a lot a lot. the art direction is messy and chaotic and they really shouldve had maybe two different artists at most instead of paying like 5 people to do wildly different things on a budget that must have already been tight. this is especially apparent when two characters from different routes are standing next to each other and the juxtaposition just doesn't look nice at all. this is abstaining from commenting too much on the UI constantly breaking in later routes because the text box has a set size. i would maybe be able to appreciate the troll lore they put forward in this more if it wasnt blithely apparent that the writers just wanted alternia to be "grey earth with a little more violence". even then, that idea doesnt work because aside from all the wanton murder, life here is weirdly contrasted compared to modern earth. its easy to find medical devices that punch your bones back in place as long as youve got a rich buddy and coffee shops hold cross-caste girl power slam poetry events or whatever. it was really frustrating to get through. it starts to pull itself together in terms of writing towards the final routes and it has some really interesting metanarrative twists, but if you dont like meandering stories that are constantly trying to jebait you, id just go play pesterquest and swallow the fact that youre missing some context for karkat's route. because at least when pesterquest jebaits you, its actually funny. nihkee moolah was the greatest hiveswap character ever made. playing that route made me start lifting weights and jogging on the treadmill again. thank you nihkee.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $12.99 |
| 20ratings |
| 62% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
| $2.24−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
chil
good game
Despite having a deeply inconsistent art style and a lot of the routes being admittedly boring, there were enough good ones to make me enjoy the experience as a whole. Pretty much all of the technical aspects of it are jank, and there are some issues that really dont make sense to be in a paid release, but the content itself is good.
The dialogs are smart, sometimes a bit cringe, but always funny. There are several routes to follow with unpredictable outcomes. And I mean really unpredictable. It's entertaining, but I don't think it's for everyone.
very fun mallek my goat
absolutely fire, lanque is my favorite hes great
♥♥♥♥ yes, Friendship.
i love friendsim so much elwurd is LITERALLY ME but zebruh pmo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4.3K | 91% | $16.99 | |
| $887.9K | 6.2K | 93% | $4.99 | |
| $149K | 471 | 61% | $9.99 | |
| $56.5K | 1.3K | 77% | $1.99 | |
| $13.3K | 88 | 88% | $4.99 | |
| $7.7K | 392 | 79% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $569.9K | 1.1K | 76% | $19.99 | |
| $569.7K | 2.6K | 77% | $7.99 | |
| $569.6K | 1.5K | 81% | $19.99 | |
| $570.2K | 1.2K | 87% | $14.99 | |
| $570.2K | 1.4K | 93% | $11.99 | |
| $570.3K | 1.1K | 62% | $14.99 |