
Hivebreak: a top-down wave shooter where the hive adapts to how you play. Survive solo or in online co-op.
Modeled estimate, not a reported figure. How we estimate →
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About
Every wave, the hive gets smarter.
Hivebreak is a top-down survival shooter, and the thing coming at you isn't dumb. It watches how you win. It sees which gun you lean on, where you're hiding, how your base is laid out, and it builds the next wave to take all of that apart. Play it alone or bring up to 4 friends into online co-op.
Camp a chokepoint and it starts tunneling under it. Rely on one weapon and it sends the exact thing that shrugs it off. Wall yourself in behind turrets and the siege brood digs in, hijacks your guns, and turns them on you. Whatever kept you alive last wave is usually the reason the next one hurts. You adapt or you die.
You start with a Sidearm and work your way up to stuff that chains between targets, sets the floor on fire, and clears the whole screen at once. Every weapon is a real thing you keep and upgrade across four tracks, so you can dump your cash into the one you love and turn it into something nobody else is running.
Spend skill points on perks that quietly bend the rules in your favor. Then pick one signature move you can fire whenever you need it: blink out of a swarm, knock everything off you, or drop a bomb right where it counts. Between waves you cash in and fortify, and then you get to watch how fast the hive takes it apart anyway.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
Very fun game, the different weapons have solid variety as far as how they feel and how you can change your play style around their mechanics. Playing with a friend adds another level since it lets you both become more specialized in your build. Don't try to save your money, spend it asap because the scaling does not mess around and enemies start coming in hot and heavy fast! For $4 you will absolutely get your money's worth.
The upgrade system is pretty cool, A lot of options for perks, weapons and turrets. I can tell that the wave monsters change depending on if i use turrets vs tanking. It's honestly pretty hard, but there's definitely a strategy to it. I've been enjoying trying to figure it out. Theres some bugs with multiplayer, it seems like the person who joins a server has some kind of weird lag once there's a lot of monsters. An update got pushed that improved the situation but its still not perfect. Hoping that gets fixed soon.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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