
Enter the world of the ultimate assassin. HITMAN World of Assassination delivers the definitive stealth action experience, putting you in the shoes of Agent 47, a master assassin. Explore immersive locations, uncover hidden secrets, and eliminate targets with complete freedom of approach.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.86/day in the week to Sep 8 → 43.29/day in the week after.
About
Enter the world of the ultimate assassin. HITMAN World of Assassination brings together the best of HITMAN, HITMAN 2 and HITMAN 3 including the main campaign, contracts mode, escalations, elusive target arcades and featured live content.

Suit up for a spy-thriller adventure where all your deadly abilities are put to the test across more than 20 locations.

Your deadliest weapon is creativity. Unlock new gear and up your game on highly replayable missions.

Travel a living, breathing world, filled with intriguing characters and lethal opportunities.

A new way to play on your own terms, that combines rogue-like elements and deep strategic planning with a persistent and infinitely replayable gameplay experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, App Store, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 69.4Kreviews | 87% | — | $39.5M |
| $99.99 | 59.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best game ever
peak game
Recommended 👍 Bought this game expecting to be a professional assassin. 20 minutes later I’m dressed as a waiter, holding a fish, hiding in a bathroom because 14 armed guards somehow know I exist. Hitman: World of Assassination is basically: - Spend 25 minutes creating the perfect plan - Memorize guard routes - Find the perfect disguise - Sneak into a restricted area undetected - Accidentally throw a soda can at someone - Improvise - Somehow get Silent Assassin And then you replay the exact same mission and discover 37 different ways you could’ve done it. One run you’re Agent 47, the world’s deadliest assassin. The next you’re a bald drummer who poisoned someone’s sushi and escaped on a dolphin. 10/10. The real assassination target was my free time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.5M | 65K | 83% | $24.99 | |
| $39.6M | 103.7K | 93% | $13.99 | |
| $39.4M | 50K | 96% | $16.99 | |
| $39.4M | 39.9K | 89% | $39.99 | |
| $39.3M | 147.1K | 96% | $9.99 | |
| $39.3M | 644.3K | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 6.2K | 75% | $49.99 | |
| $28.9M | 30.7K | 84% | $49.99 | |
| $281.1K | 4.5K | 79% | $3.99 | |
| $3.9M | 102.5K | 82% | $2.49 | |
| $14.6M | 204.2K | 83% | $5.99 | |
| $83.5M | 156.3K | 94% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #78, worst CA #100 · 10 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 42.63/day in the week to Jul 21 → 54.6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $69.99 |
| 2.4Kratings |
| 80% |
| — |
| not modelled |
| Free | 329ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hitman WOA represents what AAA games could be. It reaches across genres that seemingly shouldn't be compatible -- sandbox, action-stealth, puzzle -- and yet this contrast is what makes it entirely unique while also being emblematic of its gameplay. It is both serious and goofy. Guided and freeform. Direct or elaborate. Safe or risky. Every successful mission can end in a perfect, clean getaway or a messy, adrenaline-fueled scramble for the nearest exit. The vast majority of missions are large, open-ended levels with one or more targets, sometimes with various optional side objectives. You can explore and complete these missions in whatever way you can devise. Figuring out each level's paths and secrets will test your ability to problem-solve and think outside the box. Every successful mission unlocks more weapons, gear, gadgets, outfits, starting locations, shortcuts, etc., which opens the potential for more playstyles and replayability. Replayability is one of the game's core design pillars -- one that very few (AAA) games ever bother with. You will constantly discover new items and interactions and mechanics and secrets after 100, if not 1000 hours. The worst thing about the game is that it's confusing to buy because it was originally three different games, each of which had expansions and other DLC. Still, even the standard version gives you what is essentially three games in one. It looks great, is well optimized, and there's a ton of content, but the gameplay above all is what elevates it to greatness. Any of its best qualities -- open-ended level design, emergent sandbox gameplay, support for completely different playstyles, meaningful progression, near-infinite replayability -- could and should be replicated by every AAA game.
this game just to good! graphics 9/10 gameplay 10/10 story 10?10
I like this game. would recommend
Игра супер, хотя мотивация главных героев - детский сад. А вот "Мотгомэри ай ныдэ рэпорт!" - теперь затмило сахаровское "Да-да"
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BU oyunu alabilirsin benden geçti çok eğlenceli ama alırken oyunu araştır bilmeden oynaman zor olabilir ben 59 saat oynadım dahada oynucam
スタックする、行動のキャンセルができない まずこれだけでレベルが低い
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.