
A romantic and adventure visual novel where your decisions are very important.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Interactive Visual Novel with anime aesthetics. Romance, adventure, betrayals, employment, social relationships. Choose your own adventure. Many options will lead you to meet many characters. Hiroshi is a rebellious young man who lives in a small town where he always has problems with the police. His parents decide to pay for a trip to the island of Shikoku so he can find a job, meet a girl to fall in love with, and become a responsible person. Once on the island, Hiroshi is at your command to make the best decisions for his life. Each decision is a story, and there are many stories and adventures to discover both on the island and beyond. You decide Hiroshi's future.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain**languages with full audio support
Reviews
[h1] 六百六十六玩到3A大作了 [/h1] [hr][/hr] [h3] 前言 [/h3] 通常来说,3A大作的定义为开发成本高、资源投入大、制作质量高的游戏,但在当今这个“AI时代”,它也可以是“AI绘画、AI配音、AI游戏”的代名词。 而本作,几乎可以说是这样一种“新时代3A”的“典范”之作,人工含量究竟几何尚不清楚,但AI浓度是真的高出天际。 [h3] 游戏视觉 [/h3] 游戏的UI设计非常丑,几乎毫无设计,就是几个大方框平凑而成的面板,暂且不谈“美感”,就连功能性都存在一定问题。 其次就是游戏的人物立绘与背景设计了......好吧,这很难谈得上“设计”二词,毕竟是AI辅助创作的。场景的背景我不确认是不是生成的,但角色立绘我赶打赌绝对是AI一键生成的。 我能够理解AI生成技术可以在很多时候减少创作者机械性的重复劳作,使其可以将余下的精力投身于更具创造性的任务中——但话又说回来了,本作并没有很好的利用这个工具。 [h3] 综合体验 [/h3] 综合体验下来,本作带给我的整体观感实际上非常一般,无论是剧情还是游戏的实际画面表现都毫无亮点,也许是“AI生成”的标签导致我对本作天生带有一层滤镜,但不得不承认的是,这样的游戏创作思路也许真的会成为行业未来,甚至是主流——前提是创作者们真的可以很好的驾驭这些工具,而不是被工具绑架,在作品中丝毫看不出自己创作的影子,此外参考游戏售价,请原谅我并不是非常推荐本作。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
This is the developer’s first visual novel, but you can clearly see the amount of work that went into it, and the story is quite long. Some aspects could still be polished, but these are normal issues for someone tackling the challenge of creating a visual novel for the first time.
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