
Hindsight 20/20 - WOTR is a 3D third-person action RPG with morality decisions from BioWare and Sucker Punch veterans. Discover the power of your morality with choices and actions that truly matter.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Un Action RPG avec des choix d'ordre moral ! Vidéo de découverte : https://youtu.be/4ePAkJZnKzs Le jeu est assez sobre au niveau des graphismes mais cela permet une bonne lisibilité des combats. Je n'ai pas noté de problèmes au niveau performance ou maniabilité du personnage, ce qui est très important pour ce type de jeu. Les dialogues permettent d'influencer la suite de notre aventure, tout comme le choix de notre arme en début de mission ou avant d'attaquer un Boss. On pourra effectivement choisir la vengeance avec une épée ou bien le pardon avec un bâton qui va endormir neutraliser les ennemis sans les tuer. Je joue actuellement en normal et je pense que j'aurais du prendre en Hard car les combats sont pour l'instant facilement réalisables (il y 4 niveaux de difficultés de Story à Expert). Le jeu propose également des puzzles qui ne sont pas insurmontables. La priorité restant le combat et le choix dans les dialogues. Reste maintenant à voir la durée de vie d'une partie ainsi que l'intérêt de la re jouabilité (10 fins différentes suivant les choix). Bon jeu !
Very fun combat with animations that make you feel like a total badass. I love that enemies react differently depending on your weapon choice and there's morality to consider in your quest to saving (?) your town. Also stellar music & sound design, really adds to the experience. Can't wait to play more and then replay the game while being super evil!
The story is okay but overall just eh
Good game
Don't get this game even if its on sale. For free....only if you really have nothing to do and your bored to hell. Otherwise dont touch this boring ass game.
双语评测-英文见下/ English review below 是款好游戏,值得一玩。(我有些内容是离线玩的,游戏时长并不准确,大概玩了8小时) 优点: +战斗设计得流畅、打击感十足,手柄体验好 +分支很多,影响深远,给人重玩的欲望 +剧情有一定深度 +价格实惠 +没有遇到任何bug 缺点: -加入解密元素有待商榷,解密内容伤害了游戏本身的重玩性 -人物刻画欠缺功力,简笔勾勒略显扁平 希望尽快改进的部分: -做个真正的存档系统,既然有多分支就允许玩家存档读档探索,而不是强迫玩家重头再来 -过场动画和对话增加跳过按钮 以如此精简的团队开发出一款麻雀虽小五脏俱全的游戏,着实不易,希望开发团队再接再厉。 Good game, worth a play. (My playtime's not quite accurate as I played offline for a while, my total playtime should be around 8 hrs) Pros: +Fluent combat, good feedback, great on controller +Plenty of branches with long consequences, good replayability +Decently deep story +Good price +No bug encountered Cons: -Why puzzles? I don't dislike them overall, but puzzles does not go well with replayability. Questionable design choice. -Characters are not as fledged out as I had hoped, making the consequences feel less important because the characters haven't had the opportunity to grow on you. Room for improvements: - Better save mechanics. Let player explore different branches by choices instead of replaying the game from the tutorial. - Cutscenes and dialogues need a skip button, after twice or three times they feel like a chore, especially with the first cutscene lasting somewhat 3 minutes with not a lot happening Overall it's quite a feat delivering such a polished game with such a small crew. Hope the devs continue their good work and produce more games in the future. :D
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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