
The tragedy of Hinamizawa is over. Those held captive within its grip are free from the fate that bound them to June 1983. Yet the tale of Hinamizawa is not truly complete. There are many worlds not yet explored.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
意味不明,像是制作人吃了菌子写出来的东西
뇌 살살 녹는다
Chill side story content
시작은 미약하였으나 끝은 창대하리라
神作无需多言! 感谢款待! I enjoy my stay in Hinamizawa.
Unlike Rei, your only reason in wanting playing Hou+ would be through wanting to experience more of Higurashi's characters & setting after the highs of the main series. Hou+ completes this desire to varying degrees of satisfaction... Hinamizawa Bus Stop is arguably the best story, offering an insight into Ryuukishi's initial concepts for the series before fledging them out later. Outbreak is a compelling concept, but it definitely drags out & becomes incredibly contrived in its accompanying story later. Megahashi is... it exists... & I read it... but I'm not sure if I like the fact that I read it. LMAO The following Staff Room segments upon completing theHou+ stories are nice, though. While I'm grateful for the level of contextualisation they provide in expanding Higurashi's conceptualisation, not all of them are as insightful as they should be when they meander over seemingly useless topics for a majority of their segments. In essence, Hou+ shares the same quality as Rei in the sense that it will be what you make of it. It's definitely a game catered towards hardcore fans wanting to squeeze more out of this series, but at this point: I'm very much looking forward to moving onto Umineko.
本作终于补齐了内容,能体验完整体验寒蝉系列的原作故事。不过客观来说,更适合系列忠实爱好者,细细品读这部非常值得需要入手。 在本次收录的全部内容里,无疑是最大亮点。这是一篇时长仅两到三小时的短篇故事,故事背景早于鬼隐篇,算得上整个寒蝉系列最初原型。故事里能看到不少熟悉的角色名称,但这一篇章并未纳入官方正史,背后也有相应缘由。即便如此,这段内容依旧颇具看点,玩家能够借此追溯系列诞生之初,看清哪些早期设定被正式沿用,又有哪些创意最终被舍弃,对于喜爱寒蝉的玩家来说,很不错的。 爆发篇和神隐篇两篇主线章节,相比原作正篇存在差距。原作擅长循序渐进铺垫,再迎来剧情急转直下,可这两篇故事开篇就直接进入高能,缺少情绪铺垫,很难让玩家沉浸其中。虽说整体代入感不足,但故事的收尾依旧可圈可点,整体值得一试,至于目明篇,我只是为了解锁游戏成就快速通关,这一偏向趣味福利的番外内容,大家可以根据自身喜好选择体验。本作中创作访谈与交流内容,是全篇打动人心的部分。从中我们可以了解到作者最初的创作想法,寒蝉系列篇章的过往。 总而言之,这款游戏质量还是不错的,既然补充了不少有番外与幕后内容。如果通关过原作、对故事结局满意的。但若是系列粉丝,里面很多独家的细节与内容,绝对值得用心体验。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
[h1]《寒蝉鸣泣之时 HOU+》:最后的寒蝉后日谈[/h1] 作为寒蝉系列最后的收官之作,《奉+》原本应该是包含了寒蝉全部正作章节作品以及四篇番外的完整合集版本。然而由于steam平台早已事先分章节卖完了所有的寒蝉正作章节,因此在移植到steam平台之后,本作的内容也就只剩下了被《奉+》补全的系列最后欠缺的四篇短篇拼图。当然,在内容被精简成了短篇合集外,《奉+》的售价自然也得到了显著的缩减。 其中,在本作收录的四部番外短篇中,前三部作品是收录在了原版《奉》中的额外章节,而新加入的第四个番外Mehagashi Chapter则是作为《奉》升级版的《奉+》再次额外加入的内容。原本,在初代作品加入了官方中文以后,我还打算等到官方中文出到本作时再进行测评,然而二代迟迟没有加入官方中文最终也使我不得不改变计划。 而在内容上,《奉+》新增的四个短篇基本都是作为本体剧情补全的类后日谈内容,其中甚至还包含了古早视觉小说外传不得不品的泳装回环节。但游戏的剧本相比起本体来说质量有些略微下滑,有些故事的设定让人感觉像是在看同人小说,有些故事的设定更是偏离了原本的角色形象。但作为收尾作品,《奉+》单纯作为系列补全还是比较不错的。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Goat
寒蝉 雏见泽停留所 寒蝉Outbreak 神奸篇 女剥篇
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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