
Scare or be scared in this FREE adrenaline-pumping multiplayer game full of hijinks and mischief! Set traps, cast spells, and scare the living hell out of your opponent to win!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Jul 11, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $16.7K | 223 | 73% | $4.99 | |
| F2P | 1.8K | 69% | Free | |
| F2P | 2.2K | 89% | Free | |
| approximately $3.1M | 20.6K | 89% | $12.99 | |
| F2P | 5.1K | 84% | Free | |
| F2P | 1.7K | 65% | Free |