
HexTD is a tower defense game where players can choose from 3 classes to defend their base. Deploy your machines, soldiers or elementals to create the enemies path and guard against powerful bosses, playing solo or with a friend to create a new experience in tower defense genre.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Portugal*, Portuguese - Brazil**languages with full audio support
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
It's difficult and I cherish it. You'll got to think and learn, and this can be the foremost energizing portion of Tower Defense diversions, in my conclusion.
What I feared might have been a fairly simplistic Tower Defense mazing exercise has turned out to be anything but. Starts out fairly simple (as you might expect) but then, particularly when multiple spawn points are introduced, you will really have to think. For me, one of those games that can occupy your thoughts away from the computer. Good, clean graphics that do the job. Looking forward to progressing (hopefully)!!
One of the most creative tower defense games I've played recently. Already has enough content to play for a good few hours, and considering that we'll have two more classes on the way, it's still got tons of potential.
Failure to repopulate next levels several times, therefore a game killing bug. All of the buttons work when this occurs (upgrades, buy and sell etc,) but the game is stuck on pause, and you have to start over.
敵の移動ルート上に砲台設置→わざと迂回させてプレイヤーに有利なルートを構築→移動中の敵を殲滅 著名なタワーディフェンス系では、敵は予め決められたルートで攻めてくるけれども、 最近は迂回ルート構築系が流行なのかな? 過去にも似た内容のゲームを遊んだ。 クイックメニューでは、ゲームの都度マップデザインが変わるので飽きることはなさそう? キャンペーンはもう少し遊んでから挑戦してみようと思う。 デザインはシンプルで少し寂しい気がするけれど、頭を使うゲームだし自分の脳内で好きなデザインにすれば良いw マニュアル読まなくてもルールが把握できる仕組みは良いと思った。 残念な所: 何故か家の環境では右上に偏って表示される。しかも画面外にはみ出るので、マップを縮小する必要がある。
too many game breaking bugs.... and nothing happening to fix them :-(
O jogo é muito bom e promissor apesar de ainda estar em fase de acesso antecipado. É claro que ainda existem muitos aspectos a serem polidos e melhorados, mas é uma experiência interessante de Tower Defense, visto que, na maioria dos jogos o caminho já está formado, aqui não, é você quem procurara elaborar o melhor caminho para que o inimigo não passe. Trazendo um aspecto inovador para o estilo, justamente por compro a ideia.
I had found this game intriguing in the past and had played through the campaign thoroughly, but coming back to it after starting on a fresh download - this game has some bugs. It stops at round 15, 9 times out of 10. and it just stops. like no progression whatsoever. Therefore I will just stop playing the game. Bye.
Right now, to buggy. couple times after hitting continue, game freezes. Also when starting a stage it will not let you place a tower. So obviously when you hit start the enemies just bee line it to the exit. I'm a sucker for TD Games, hopefully it gets where the good structure and concept suggest EDIT, OK, the developer has made the the changes to fix problems i was having, and i give 2 thumbs up now
I bought and played this game, but am requesting a refund. It boasts 3 classes, but only one is available. It is an early access game that doesn't list itself as an early access game. I tried to play the multiplayer, but it's really just Solo versus AI, since it's invite only and there's no support for matchmaking. Incomplete game, but would be worth the price if it was.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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