
"Hexrogue" is a turn-based strategy roguelike game where you need to survive on a hex board island that changes every time you play. Use limited Action Points to move, attack, and build your way through the island and defeat frequently spawned enemies leading up to a final boss.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
RPG Settlers of Catan!
The game is fun. The user interface is a bit rough, and there are a lot of things that could be tweaked or improved, but even in this state the game is entertaining and engaging. The dev are actives on the steam forums, so if you encounter a bug you can contact them here and they fix it pretty quickly.
No começo pensei em pedir reembolso, mas o jogo até que é divertido, vc vai liberando mais coisas, e vai pegando melhor com o tempo. É um rogue like meio catan.
Very enjoyable game. Pretty hard start, but balanced pretty well that you can make steady progress and still try some different builds out. The builder is fun to play with, only played a couple rounds with the other two main classes.
"Hexrogue" spielt auf einer schwebenden Insel, bestehend aus einer Anzahl von Hexfeldern. Aufgabe des Spielers ist es, Eindringlinge abzuwehren und dafür seinen Hauptcharakter als auch Städte und andere Gebäude zur Verteidigung zu nutzen. Obwohl das Gameplay auf diese eine Karte begrenzt ist, motiviert es, nach dem Tod des Hauptcharakters noch einmal von vorne zu beginnen, denn dank zusätzlicher Upgrades und Charaktere wird das Spiel beim nächsten Mal anders verlaufen.
作为战棋,机制和节奏很不友好:地图上不断冒出怪物门,连带着会封死临近的一格,在该扇门被消灭之前玩家无法进入或者攻击该地格。 这个该死的机制以及高得要命的移动消耗,导致玩家的节奏经常会被这些随机刷出的门打断,体验很不好。
Fun little thing.
最初はとっつきにくいけど、気が付いたら夢中で何時間もプレイしてしまった。 すごい中毒性。時間泥棒すぎて注意です!最高!
Nice game!
yeah okay! Room for improvement though. Rating 5/10 I recommend getting it on sale like I did.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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