
Hexen Hegemony is a TPS (Third Person Shooter) game that makes it possible to fight against other witches with hundreds of different magic combinations. Enjoy team strategy, competition and spoils in 4 vs 4 matches. Remember, winners takes everything on the world of hexen.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Turkish
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Oyun hoş ve türk yapımı fakat serverler tamamen boş 5 server var 8 kişilik fakat kimse yok umarım yakında düzelir veya botlarla oynama eklenir.
"Hexen Hegemony" is not to be confused with the Hexen trademark that the "developer" here is deliberately infringing. Hexen, Hexen 2 and Heretic trademarks all transferred from Raven Software to Activision, to Microsoft when Microsoft acquired Activision Blizzard. However, the developer here is not Microsoft... he's just stolen the Hexen trademark. This is illegal. Looking beyond the already shady actions from the developer, this is a nasty abandoned Early Access Unreal asset flip, the developer just stole a bunch of Unreal assets, dumped them on a third person shooter blueprint, then gave up and walked away before Microsoft could sue. Regardless, this is utter trash. The developers abandoned this 6 years ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. There's no English translation for the game, but that's okay. The language of bad games is universal. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 6 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 20 reviews with recorded playtime.
HEY HZDROGBA!! IM KOREAN YOUTOBER SRUMNORU! It was only a few moments, but it was fun ... Of course we could not play because there were only two of us ....
RIP
[b]Türk yapımcılar tarafından yapılmış, farklı büyü karışımlarının saldırı görevinde havada uçuşarak tam bir kaos ortamı oluşturabileceği bu oyunda; oyun karakterinizi özelleştirip, başlangıcınızı yapıyorsunuz. Oynanış esnasında büyülerinizle rakiplerinize hasar verirken, mevcut can barınızın kontrolünü de elinizden bırakmamalısınız. Oyun her ne kadar çok oyunculu oynanış seçeneğiyle sizlere sunulsa da, biraz oyuncu sıkıntısı mevcut. Bu sorunu çözmek için de arkadaşlarınızla birlikte satın alıp, beraberce oynanışı sağlayabilirsiniz.
açıkça söylemek gerekirse oyun güzel birşeye benziyor ama oyuncusu olmadığından pek birşey diyemeyeceğim. yeni çıkmış olması ile beraber erken erişim oyunu olması halâ gelişime açık olduğunun göstergesidir başarılarınızın devamını bekliyorum.
Sadece birkaç dakika sürdü ama eğlenceliydi... Tabii ki oynayamadık çünkü sadece ikimiz vardık.... Serverlar dolu olsa süper olacak. Yerli yapım destek verin.
[h1]Before I played Hexen Hegemony, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Gelişecektir.
Türk Oyun diye aldık oynayan yok
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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