
Heroes of Steel is a tactical RPG set in a grim post-apocalyptic fantasy world. Coordinate your party of four heroes in turn-based combat and navigate a engaging world and story.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
AMUSANT ET STRATEGIQUE
Heroes of Steel is a well put together game. I enjoy the characters and the chemistry they have with each other throughout the story/game. The combat can be unforgiving if you try to bulldoze your way through (I do not recommend doing that lol). If you take some time to prepare get better positioning that is the way to go. The levels are big and love the way it reveals as you go along. The skills and leveling feel good and rewarding as well. With all of this said it is a long game but if you like party turn based games this one is a steal and no brainer to buy and play!
Heroes of Steel is a solid party-based tactical RPG. What it lacks in innovation, it makes up for in polish.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great RPG game. Great story line. Choose your party, then get ready for a lot of fun. Level up your chosen characters and try not to let the Ratkin eat you. Turn based, 4 party members, RPG, replayable, not open world. Choose 4 of the given characters, replay with a different combination of characters for a new experience.
nice fun game to play remind me of the old d&d game played
Correct
Fun RPG. Simple graphics. It's fun.
Good design and challenge up to half way point. Took 100+ hours to get there and I quit.
é meio travado no começo, mas depois vai embora... os atributos dos personagens parecem não fazer sentido, mas conforme vão evoluindo, combinando auras e passivas, vão ficando fortes e o jogo vai ficando mais empolgante, o capitulo 1 é monótono, no capitulo 2 as tramas melhoram bastante, e logo em seguida são inseridos undeads, e na minha build os personagens estão dando críticos de 500 até 1000 de dano, estão com bastante regeneração de mana, somados com a cura do paladin, não dependo mais de regeneração de acampamento... Não sei em que parte do jogo estou, mas creio estar do meio para o final
Heroes of Steel RPG is a traditional turn-based role-playing adventure that puts tactical combat, party development, exploration, and long-term progression ahead of flashy presentation. Developed and published by Trese Brothers, it feels strongly inspired by classic computer RPGs and tabletop campaigns. Players control a group of four heroes journeying through a dangerous fantasy world where survival depends on understanding each character's strengths and building a party capable of handling increasingly difficult encounters. Its visuals may appear modest, but the systems beneath them offer considerable depth. The story takes place in the shattered world of Steel following a catastrophic conflict among the gods. After civilization was devastated, humanity was driven into the enormous underground realm known as the Underdeep. Generations have survived there while attempting to rebuild communities in an environment filled with monsters, ancient dangers, and political instability. The four heroes gradually become involved in events that extend far beyond their immediate struggle for survival. The underground setting gives the adventure a darker atmosphere than the typical heroic fantasy journey, especially as the party discovers remnants of the world's troubled past. Combat is entirely turn-based and encourages patience. Every party member has a specific purpose, and success often comes from positioning characters correctly and combining their abilities effectively. Tougher heroes can protect vulnerable companions while ranged attackers, spellcasters, healers, and support characters contribute from safer positions. Powerful abilities must also be used intelligently because wasting resources early can leave the group poorly prepared for later battles. Higher difficulty settings make these decisions particularly important, although adjustable difficulty provides options for players who prefer a less demanding experience. Character progression is one of the game's strongest qualities. Each hero develops through attributes, talents, abilities, and equipment, allowing the player to shape how that character performs in battle. Advancement feels meaningful because improvements influence the tactical capabilities of the entire party. A character can become increasingly specialized in damage, defense, healing, or battlefield support, while complementary builds can turn four individual adventurers into a highly efficient team. Experimenting with these combinations gives the campaign a satisfying sense of progression. Equipment contributes heavily to this customization. Weapons, armor, accessories, and magical items appear throughout the journey, creating numerous opportunities to improve or modify character builds. New loot frequently encourages reconsidering existing setups rather than simply equipping whatever has the largest numerical increase. Deciding which hero receives a valuable weapon or defensive item becomes another strategic decision, especially when resources are limited. Players who enjoy optimizing RPG parties will find plenty to consider. The sheer size of the campaign is another major attraction. The adventure unfolds across four substantial episodes, beginning with Death's Consort before expanding through The Gathering Shadow, Whispers over Steel, and Rise of the Chosen. New territories, settlements, enemies, quests, equipment, and dungeons continually broaden the journey. Across the complete campaign there are more than a hundred dungeon areas to explore, giving the game an impressive amount of content for an independently developed RPG. The final episode alone adds a significant amount of additional playtime. That enormous scale can occasionally work against the experience. Dungeon exploration and repeated combat encounters sometimes make progress feel slower than necessary. Players who prefer short RPGs or constant narrative developments may find portions of the campaign repetitive. The interface and presentation also show their age. Environments, character artwork, effects, and animations are functional rather than spectacular, so anyone expecting modern cinematic production will need to adjust expectations. The game's appeal lies primarily in its mechanics and strategic possibilities. Narratively, the lengthy campaign allows the setting to develop gradually. Traveling through underground settlements and dangerous ruins helps establish the idea of humanity surviving after an almost unimaginable catastrophe. The heroes encounter different factions, creatures, mysteries, and threats while uncovering more about the history surrounding them. The storytelling is text-heavy and deliberately traditional, fitting the tabletop-inspired atmosphere. Players willing to read conversations and absorb the lore will get substantially more from the adventure than those rushing between battles. Steam Deck compatibility is not officially rated by Valve, so the game should be regarded as Unverified rather than officially Verified or Unsupported. Its relatively modest hardware requirements make the underlying game undemanding, but the interface and controls were designed primarily around conventional PC input. Steam Deck users may therefore need community controller configurations, trackpad input, or manual adjustments for comfortable play. An Unverified status also means that smooth operation across every part of the campaign should not be assumed solely from the absence of demanding graphics. Heroes of Steel RPG succeeds because it knows exactly what kind of experience it wants to provide. It is a lengthy, mechanically focused fantasy RPG for players who enjoy carefully developing characters, collecting equipment, exploring dungeons, and solving tactical battles one turn at a time. Its dated visuals, occasional repetition, and slow pacing limit its broader appeal, but the depth of its party-building systems and the remarkable amount of campaign content compensate for many of those shortcomings. For fans of old-school tactical RPGs who value mechanics and longevity above presentation, it remains an impressively substantial adventure. Rating: 7/10
Players by region
Where this game's players are, estimated from review languages.
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