
An Escape game that combines Korean shamanism and a hospital
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
HERESIS is an immersive 3D single-player adventure game that takes you into the heart of a [Korean Hospital & Shamanism]. Combining Horror, Escape, Adventure, this experience invites players to delve into a hospital with mysterious shamanic elements, unraveling secrets and facing challenges along the way.
As Internet Streamer, you’ll embark on a journey to infiltrate an abandoned hospital and find out the secrets of a pseudo-religious group. Explore mysterious environments, overcome obstacles, and engage with collect clues, guess the password, and escape from the hospital.
Hello, we are Studio Chosun, the development team of HERESIS.
We would like to express our sincere gratitude for the interest many users have shown towards HERESIS, which was released as our graduation project. We are continuously identifying areas for improvement and will strive to present a better game through irregular updates.
Thank you.
1. Improved Central Focus UI
The interaction key [E] now only appears when there are interactable objects during gameplay.
2. Enhanced Clue Item Display
Pressing the [E] key in front of clue items will display a UI showing the order of the clues and descriptions of the items. Additionally, the password hints for clues have been made more intuitive.

3. Added Floor Plan for First Floor of Hospital Map
A floor plan has been added to help players identify their current location, the location of clue items, and the layout of the first floor of the hospital.

4. Fixed Door Lock Sound Playback Error in Hospital Map
The error where the locked sound played when pressing the [E] key while away from the door lock object has been corrected.
5. Cursor Hidden on Screen
The cursor that was distracting during gameplay has been hidden.
6. Changed UI Font in Game
The font used for objectives and dialogue output in the game has been changed.
7. Improved Camera Lens Distortion Effect in PostProcessing
The lens distortion value has been lowered to help alleviate discomfort during gameplay.
8. Removed Looping Cutscene Error in Underground Shrine Map
The looping cutscene that played at the start of the underground shrine map has been removed.
9. Improved Character Behavior Logic
The movement of the Shaman character in the underground shrine map has been improved.
The movement and attack judgment logic for the fanatic character in the underground construction site map have been enhanced.
The action range and movement of the Doctor character in the underground psychiatric ward map have been adjusted.
10. Removed Fall Area in Emergency Room of Hospital Map
The area where players could fall out of the map due to an open door has been removed.
1. Addition of user settings features such as mouse sensitivity, sound, and resolution.
2. Save and load functionality for progress information.
3. Addition of attack judgment and motions for each character.
4. Improvement of the UI graphics for the first-floor door lock.
Genres
Stats
Languages: Korean
Reviews
솔직히 말하자면 E가 자꾸 조준점에 머물고 esc를 누르면 마우스 포인터가 계속 남고요 소리 옵션이 있으면 좋겠습니다.
Kore şamanizmini ve hastaneyi birleştiren bir kaçış gerilim oyunu. Kan, Vahşet ve korku sizi bekliyor.
스페이스 계속 누르면 날라다니면서 티배깅 가능함
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Không vui gì hết
힌트좀
Me dióooooo mucho miedo el idioma xd
Absolute Cinematic Masterpiece
열심히 만든 망작. 모바일 양산형 공포게임을 하는 느낌을 받았다. 별점:0/5
понакупят свои мощные пк и наделают нелепых игр, нет оптимизации но есть баги. на чем играю подходит по минималке, но 10 фпс не играбельно. зачем? получатся из жанра, смотри что сделал?
일단 맵이 너무 구림. 맵이 진짜 시작 초반부터 농담안치고 맵바닥에 똥?인가뭔가하는것들로 지직거리면서 발광을함. 굉장히 눈에 거슬림. 그리고 시작한지 40초언저리만에 모서리나 다른오브젝트위에서 점프를할시 그냥 벽뚫이 되는 구간이 굉장히 많다는것을 알수있었음. 여기서부터 몰입감이 너무 죽음 처음엔 그래도 어느정도는 기대를하고 키게된것에 비해 버그 똥망겜소리가나옴. 일단 게임내에서의 연출이나 점프스퀘어는 인디게임치고 꽤나 괜찮다고 생각함. 버그만 아니라면 충분히 낫뱃인게임같음
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