
Your daughter was gone at a research of the abandoned bunker. Having gone to find her, you meet the horrors living in these walls, solve puzzles, discover what has happened in this place and to find the daughter. Everything that you have, is a lamp which charge constantly decreases also the radio.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]Help[/b] психологический хоррор-бродилка. Отец спускается в заброшенный бункер за пропавшей дочерью. Из снаряжения — только фонарик и рация. Впереди тёмные коридоры, головоломки, враги и тайна, которую предстоит раскрыть https://steamcommunity.com/sharedfiles/filedetails/?id=3716129942 [b]Плюсы[/b] * Концепция. Фонарик постоянно разряжается, и без него — кромешная тьма. Рация предупреждает о приближении врагов. Идея свежая и сама по себе рождает напряжение * Атмосфера. Бункер давит, шаги гулко разносятся по коридорам. Первые минуты держат в тревоге * Головоломки. Простенькие, но разбавляют маршрут и не дают скатиться в монотонное хождение [b]Минусы[/b] * Техническое состояние. Оптимизация слабая, компьютер греется так, что становится тревожно за железо * Звуковой дизайн. Громкие, резкие шумы вшиты просто фоном, а убавить их нельзя — настроек нет. Уже через десять минут это не пугает, а раздражает * Интерактив. Объектов для взаимодействия мало, а нужные предметы сливаются с окружением — искать их трудно * Фонарик. Увы, задумка работает хуже, чем хотелось бы. Садится он слишком быстро. Без света — абсолютная тьма, поиск превращается в мучение * Сюжет. История не раскрыта, записки толком ничего не объясняют. Концовка оставляет вопросы без ответов https://steamcommunity.com/sharedfiles/filedetails/?id=3716129663 [b]Вердикт[/b] Игра ощущается прототипом, а не готовым продуктом. Есть годная идея, есть пара напряжённых моментов — и всё. Обрывается, едва начавшись, оставляя лишь недоумение и сожаление о потраченном времени. Лучше сэкономить и время, и деньги
Помогите разработчикам, купите игру, все деньги уйдут на лечение
AHHHHHHHHH HELP ME
first-person indie horror game where you explore a dark, abandoned bunker full of monsters. ✅The dark atmosphere of an abandoned bunker ✅Hidden rooms and notes ✅Good sound design that creates suspense ✅A radio warning of danger ✅Good graphics ❌Too high a price for the game's content ❌We don't have any information about what to do, so we have to figure things out ourselves ❌Little enemy variety ✅✅ Verdict: [strike] Terrible [/strike] , [strike] Bad [/strike] , [strike] Mediocre [/strike] , [b] Decent [/b] , [strike] Good [/strike] , [strike] Very Good [/strike] (Rating scale for tested game) [quote] If you'd like to see more of my reviews, you can find them on my curator page: [url=https://store.steampowered.com/curator/45994324/admin/reviews_manage/]CuratorKingViking[/url] and on my group: [url=https://steamcommunity.com/groups/CuratorKingViking]GroupKingViking[/url] If you have any questions about my reviews, feel free to ask. I'm happy to answer them. All reviews are my own!! Best regards, King Viking Bezimienny, Polish Game Reviewer. [/quote]
help
A bland walking simulator pretending to be horror through darkness and loud noises. In reality, it’s just a boring stroll through monotonous gray bunker corridors. It starts with a dull menu that doesn’t even have basic settings. Then you get a short note—that’s basically the entire “story.” After that, it’s endless wandering through narrow, gut-like hallways searching for key items (keys, batteries, password notes, etc.). Finding them is harder than it should be because of terrible level design—everything blends together into one flat texture. There’s almost no real interaction. The puzzles are extremely simple (like pulling four levers in a certain order—basic stuff, even compared to classics like Tomb Raider). Since you’re in a bunker, you’d expect darkness. You’re even given a headlamp and a radio that’s supposed to warn you about enemies (hello Silent Hill). But the corridors are mostly lit, so you barely need the flashlight—and even with a “dead” battery, it still works well enough. The radio is useless too, because the monsters wandering around are dumb. If one spots you, you can just run away—there’s no stamina limit. Or hide in a locker, close the door, and the creature will just poke around and leave. Sound design is another issue. You constantly hear loud bangs, groans, and random noises. At first you try to locate them, but then you realize they’re just scripted sounds repeating over and over. Since you can’t adjust the volume, they stop being scary and become annoying within minutes. In the end, it’s a dull walking simulator with awful design and irritating audio. You wander corridors, find a few notes, solve weak puzzles, unlock doors, and lazily avoid monsters. The ending is vague and unsatisfying. Overall, not something you can recommend to anyone.
Ну что вы хотели от игры за 21 руб. Хорошо хоть карточки есть .
fena değil diyebilirim konusu hikayesi idare eder korku gerilim türünde bir yapım atmosfer de ideal bir babanın kızını bulma uğruna yaşadığı şeylerden bahsediyor
павпва
игра максимальный кал, конченная чувствительность, как на танке, вылетает из за хрен пойми чего, играть в такое не советую :/
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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