
A physics-based, realistic 3D sword-fighting game. Immerse yourself in a cinematic adventure, utilizing real sword-fighting martial arts and a variety of historically accurate weapons to survive brutal duels in 17th century Poland. Featuring single-player modes and a LOCAL 2-player mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 3.17/day in the week after.
About
Hellish Quart is a local-only (two players play on one PC, not online), physics-based sword fighting game. Set in 17th century Poland, it features a cinematic story and the most iconic sword fighter archetypes of this period.
With motion-captured fencing techniques and four gamepad buttons representing four attack angles, you'll need to use timing, technique, and speed to defeat your opponents. Choose from a variety of warriors and take part in cinematic story mode, arcade mode, safe sparring, quick fights, survival mode with online leaderboards, or local multiplayer. If you want to hone your sword fighting skills, you can spar with wooden weapons or train in modern HEMA gear. And for the ultimate experience, Hellish Quart also offers an optional VR mode.
Please note that the game is still in development and only supports local multiplayer (two players play on one PC, not online).
physical sword fighting using Active Ragdolls
cinematic story
online leaderboards
realistic historical fencing techniques
optional VR mode
Hellish Quart utilizes active ragdolls and real-time physics to get you the ultimate fencing experience. You can attack from four different angles using the four gamepad buttons. Different button combinations enable special attacks and combos. When you are not attacking, your character automatically assumes a defensive stance, blocking your opponent's attacks using the autoguard feature. Proper timing, technique, speed, measure, and wits are all crucial to winning, just like in real-world fencing.
The game is set in the historical 17th-century Polish-Lithuanian Commonwealth, and the character models are based on 3D-scanned, reconstructed clothes from that period. The single-player campaign, once completed, will be firmly rooted in the reality of life in the region. You will duel against Zaporozhian Cossacks, Polish Hussars, Tatars, Turkish Janissaries, Swedish Reiters, French Musketeers, and more.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hema类的格斗游戏,不错
This game is peak. You can choose between physics-based and animation-based combat. It is realistic and unforgiving; you actually feel like you are in a duel. You can choose from sabers, swords, rapiers, and even axes. You can play in any style you want: defensive, offensive, dynamic, or even dishonorable. You can even grab your enemy's hand and push it away to create an opening to strike.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 5.1K | 87% | $9.99 | |
| $1.3M | 3.8K | 71% | $9.99 | |
| $1.3M | 8.1K | 83% | $5.99 | |
| $1.3M | 3.1K | 78% | $29.99 | |
| $1.3M | 1.2K | 58% | $17.99 | |
| $1.3M | 3.4K | 78% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.5M | 22.8K | 59% | $49.99 | |
| $725.2K | 1.4K | 83% | $15.99 | |
| $75.9K | 164 | 59% | $19.99 | |
| $862 | 19 | 68% | $1.99 | |
| $224 | 3 | 100% | $3.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 30 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Polish*, French, German, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Se retrouver à jouer clavier parce que la manette ne répond absolument pas en combat alors qu'elle est reconnue dans les paramètre, cela gâche le plaisir de jouer. Cela rend aussi illusoire tout combo, toute finesse. Un jeu n'est pas terminé si on ne peut même pas le commencer avec les fonctionnalités basiques attendues.
ta pioola
fun game
[h1] ВОЇСТІНУ, БЛАТЬЯ [/h1] забладяв у колчму з булжуйською назвою во Hellish Quart а най його шлях тлапе то напивсі і тут сі після тльох кухлів медовухи. Вийшов єсмь на двобій з ляхом думаючи:зараз, кулва, покажу силу луську. А він, ♥♥♥ одним уколом плоткнув мене яко кабана на ялмалку я валєю кулва І стою мов довбойоб під стінами Києва, дивлюся на екран Тож славімо сю гру бо далує вона не лишень славу а й добілний піздюлінг Амінь, кулва.
le jeu est très cool, mais on s'ennuie vite.
I knee Mr
너무 재밌기도하고 앞으로 기대가 되는게임이네요 스토리모드를 집중해서 하고싶은데 AI번역이라도 좋으니 한글패치를 해주시면 좋겠어요. 화이팅입니다. This game is so much fun, and I’m really looking forward to where it goes from here. I'd love to fully immerse myself in the story mode—even machine translation would be fine, so I really hope you can add Korean language support. Keep up the great work!
El juego tiene mucho potencial. Los combates son bastante entretenidos y tiene un roster bastante variado y completo. Podrían ampliarlo mucho más igualmente y poner personajes de distintas épocas y lugares del mundo como samurais, piratas, bárbaros, vikingos, etc... para enriquecerlo y hacer que llame mucho más la atención.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.