
A physics-based, realistic 3D sword-fighting game. Immerse yourself in a cinematic adventure, utilizing real sword-fighting martial arts and a variety of historically accurate weapons to survive brutal duels in 17th century Poland. Featuring single-player modes and a LOCAL 2-player mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 3.17/day in the week after.
About
Hellish Quart is a local-only (two players play on one PC, not online), physics-based sword fighting game. Set in 17th century Poland, it features a cinematic story and the most iconic sword fighter archetypes of this period.
With motion-captured fencing techniques and four gamepad buttons representing four attack angles, you'll need to use timing, technique, and speed to defeat your opponents. Choose from a variety of warriors and take part in cinematic story mode, arcade mode, safe sparring, quick fights, survival mode with online leaderboards, or local multiplayer. If you want to hone your sword fighting skills, you can spar with wooden weapons or train in modern HEMA gear. And for the ultimate experience, Hellish Quart also offers an optional VR mode.
Please note that the game is still in development and only supports local multiplayer (two players play on one PC, not online).
physical sword fighting using Active Ragdolls
cinematic story
online leaderboards
realistic historical fencing techniques
optional VR mode
Hellish Quart utilizes active ragdolls and real-time physics to get you the ultimate fencing experience. You can attack from four different angles using the four gamepad buttons. Different button combinations enable special attacks and combos. When you are not attacking, your character automatically assumes a defensive stance, blocking your opponent's attacks using the autoguard feature. Proper timing, technique, speed, measure, and wits are all crucial to winning, just like in real-world fencing.
The game is set in the historical 17th-century Polish-Lithuanian Commonwealth, and the character models are based on 3D-scanned, reconstructed clothes from that period. The single-player campaign, once completed, will be firmly rooted in the reality of life in the region. You will duel against Zaporozhian Cossacks, Polish Hussars, Tatars, Turkish Janissaries, Swedish Reiters, French Musketeers, and more.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好玩,所以什么时候能出联机,想和朋友一起玩 哦对了,能不能给Samuel出个新皮肤?作为最大反派的牌面XD
its great
This is it, the one game that opened my eyes. The world of gaming is kept back by relying on animation-based combat, where a blade hits like a fist. Now, sure, this game doesnt have a (finished) story mode, or multiplayer, or anything like that, but it is replayable. AI isnt dumb, balancing isnt a big issue, there is a Steam leaderboard which gives the player a goal. Absolute peak. Overshadowed by Half Sword? Maybe. Underrated, thats for sure
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 30 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Polish*, French, German, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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GOATED
pog
make the time between each death able to skip i get so angry seeing my corpse there and the game making me wait 10 years to respawn. genuinely the most infuriating thing ever, like i get it im dead let me retry immediatly
damn ts peak
Supporting the game and the community since 2020, many good hours of duels against the computer and players. I have witnessed how the game progressed since the humble demo with three characters to what is today, with highs and lows. The community around the game is supportive, invested and want the game to succeed in the best way possible, noticing that some things can be impossible like a native multiplayer. But duels can be arranged between and tournaments happen weekly. Initially the game also supported Parsec Arcade mode, which allowed to pair with strangers, but Parsec removed that feature. Currently you can play if someoen hosts the game either in Parsec or Steam. Rather than a fighting game I see as a dueling game. This is not about brawling but about solving a puzzle that evolves continuously in space and time. Finding the right move can be sometimes simple or sometimes very hard. YT is full nowadays of many amazing duels. I have played many and mental fortitude is as much needed as skill and muscular memory. Many different weapons, fencing schools and character backgrounds. Terrific soundtrack. You can play for a quick timepass for casual duels or be more competitive among the player base. Difficult to master all the characters, but if someone tries, they will have a lot of hours to spend into. Get the game, really, on sale is a steal. Early access is a pain in the a** so be prepared to updates that sometimes makes the game more awful but there have been times where game was peak.
12 hours played and i cant stop playing.. was able to get in about 3-4 hours in remote play against 4-5 players which was very fun! $8.99 is a steal if you enjoy slashers or want to try one!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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