
The first visual novel about fake news! Investigate in 2044 in a humorous and cyberpunk universe. Counter your opponents' lies and thwart the plot that threatens Néo-Sorbonne!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.3K | 29 | 97% | $4.99 | |
| approximately $1.9K | 13 | 92% | $6.99 | |
| — | 0 | — | — | |
| approximately $0 | 14 | 71% | Free | |
| approximately $18.7K | 109 | 94% | $9.99 | |
| approximately $290 | 10 | 100% | $1.99 |