
The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Spanish - Latin America*, Polish, Portuguese - Portugal, Russian +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 862 reviews with recorded playtime.
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ts tuff
폭격으로 민주주의를 구현하라
It can be best described as chaotically fun. Still enjoy playing after two years. I know many get annoyed by the ridiculously difficult missions, where the game decides to spam every op enemy on the field. In my personal opinion, the intense missions are the most fun, and feel much more satisfying to win. There are a handful of bugs, but nothing really game-breaking so far.
Весело, весело. Но когда на карте хаос, FPS говорит "до встречи". У одного меня так?
Juegazo
i love spreading freedom and democracy across the galaxy
peak space rasism game.
超级气球是投注!
:多人联机神作,单人慎入,跟朋友开黑直接封神,目前最有意思的四人合作射击游戏没有之一。 先说最核心的亮点: 从俯视角一代进化成第三人称越肩射击之后,战场氛围感直接拉满。空降落地、炮火轰鸣、虫族潮水般扑来、机器人重炮轮番轰炸,每一局空降都充满紧张与刺激。 最灵魂的支援指令系统是游戏独一无二的特色,手动输入快捷键呼叫轨道炮击、鹰空袭、机甲、补给舱、炮台,战况紧急时手忙脚乱按错键,轰炸直接糊队友脸上,友伤机制造就无数爆笑名场面,坑队友和救队友就是这游戏一半的快乐。 全局动态银河战役是本作一大杀招,全服所有玩家的作战进度共同推进星系解放,官方会随时发布作战指令,完成集体目标就能解锁新武器、新战备、新敌人与地图。世界局势会跟着玩家行动实时变动,你每一次出征都真的在为超级地球扩张版图,代入感极强。 氪金方面非常良心,本体买断制,DLC 战争债券只是皮肤 + 武器,不影响强度,不逼氪不逼肝,慢慢打就能解锁大部分强力装备。枪械手感扎实,后坐力、弹道、弹药稀缺的设定逼着团队配合,不能无脑突突突。高难度下必须分工:有人架炮防空、有人反大型单位、有人负责撤离守点,小队配合的乐趣无可替代。 再聊聊缺点,实话实说不吹不黑: 单人游玩体验极差,没有靠谱 AI 队友,高难度单人基本寸步难行,只能当作纯单机放松的玩家千万别买。 新手入门门槛偏高,支援代码、敌人弱点、装备搭配需要一段时间摸索,刚入坑很容易频繁暴毙一脸懵。 偶尔会出现服务器掉线、匹配卡顿、加载 bug,虽然官方一直在持续修复优化,但高峰期联机稳定性偶尔翻车。 任务模式重复度偏高,大多是取样、炸毁设施、护送、防守撤离,长时间刷局容易产生枯燥感。
拉完了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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