
The protagonist is a cat. To whom nothing remains but to arm himself in the fight against the army of devilish creatures and become a HellCat.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Russian, French, Italian, German, Spanish - Spain, Japanese, Czech
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Short but fun.
На кой хрен я наиграл 11 часов в это - я не знаю. Копирка "hotline Miami". но копирка не очень, если честно. Ну прям чтобы проходить от начала до конца - нет. А просто посидеть пару часиков с геймпадом - почему бы и нет.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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i'm sorry but this review is not going to be one of the nicer ones. 😭😭 me and my bf had so many arguments over this game because it was wayyyy too hard to pass. especially levels 9 and 10. on the brighter side, i have some dope similarities to share. the game overall reminds me of "Hotline Miami" but with a cat fighting off fleas? which makes sense but makes me bust out of laughter. also the robot from level 9, reminded me of candy cadet from "FNAF"
Juegazo xd
Jeu intéressant au début, niveaux assez rageants mais possibles. Mais la fin est quasi impossible; le "grandboss" n'est pas dur au début, mais sa vitesse de régénération en dessous de 100pv le rend impossible à tuer, même en mettant tous les coups: il faut que par chance, notre allié se décide à lui tirer dessus (totalement aléatoire) en même temps que nous. Cette bataille de boss n'est même plus dure, à ce niveau c'est comme jouer au loto. A part la musique dynamique, les textures sont... Certaines armes sont nulles, ce qui les rend pénibles à utiliser (pistolet), les ennemis devraient être équilibrés (20 coups au pistolet-mitrailleur correspondent à un tir explosif) et il n'y a pas beaucoup de niveaux. Note: 3/10
[strike]Nice music,but room9 so disgusting :([/strike] After completing the game, I felt that it was unfair to give a low score based on the unreasonable design of Room 9, moreover a free game. The brief play reminded me of the [i] Hotline Miami[/i] . Comparison between the two, I think this one is more difficult: the mobs' health, fire rate is higher. There was also a lack of guidance, and it wasn't until I looked at the achievements that I realized it would have been easier to kill elite mobs by throwing weapons. But I real like this kind of music. 在我通关后,觉得仅凭第九关的不合理设计就打低分有失偏颇,更何况是个免费游戏。 简短的游玩体验让我联想到迈阿密热线。两者难度相比,我认为这款更难:怪物的血量,射速更高。同时游戏缺乏指引,直到查看成就我才意识到用扔武器的攻击方式击杀精英怪可能会更省力。 不过我确实很喜欢这种风格的音乐。
The level 9 and Grand boss is such a pain, but I finally did it, all the achievements ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣤⣤⣤⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣶⣿⠟⠉⠉⠻⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣤⣾⠿⠉⠀⠀⠀⠀⠀⠹⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣴⣾ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⠟⠁⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣴⣾⡿⠛⠉ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⠟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣾⡿⠟⠁⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣴⣿⡿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣷⣶⣶⣦⣤⣤⣄⡀⠀⢀⣠⣾⣿⠿⠋⠀⠀⠀⠀⠀⣠ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⡿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣤⠶⠞⣿⠟⠋⠉⠉⠙⣻⠿⢿⣿⣿⣿⠟⠁⠀⠀⠀⠀⠀⢀⡼⠁ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⠁⠛⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⠟⠁⢠⡞⠁⠀⠀⠀⢀⡴⠋⠀⢀⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⡞⠁⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣼⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⠃⠀⢠⠏⠀⠀⠀⠀⣰⠏⠀⠀⣠⠟⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡥⠤⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⠟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⣇⠀⣠⡏⠀⠀⠀⠀⣼⠁⠀⠀⣰⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡴⠁ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣄⣄⣼⣿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢻⡶⠋⠀⠀⠀⠀⢸⣧⠀⠀⣴⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⢧⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣀⠀⠀⠀⠀⣾⡿⠿⣿⡿⠁⠀⠀⠀⠀⠀⠀⣠⣶⣶⣶⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⠛⠛⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠳ ⠀⠀⠀⠀⠀⠀⢀⣾⠿⠛⢿⣿⣷⣄⡀⣿⠃⠀⠈⠀⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⣠⣤⣦⣼⣿⠀⠀⠀⣿⣿⣿⣿⣿⣦⣀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⡿⠀⠀⠀⢀⣀⣀⣀⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤⣾⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀ ⠀⣠⣾⡿⠋⠉⠉⠁⠀⠀⠀⠀⠉⢯⡙⠻⣿⣿⣷⣤⡀⠀⠀⠀⠀⢿⣿⣿⣿⣿⡿⠃⢀⡤⠖⠋⠉⠉⠉⠉⠉⠉⠒⠦⣄⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀ ⣾⣿⠋⠀⠀⠀⠀⣀⣀⠀⠀⠀⠀⠀⠙⢦⣄⠉⠻⢿⣿⣷⣦⡀⠀⠈⠙⠛⠛⠋⠀⢰⠟⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠳⣄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀ ⣿⡇⠀⠀⠀⣴⠟⣫⣿⣿⣄⠀⠀⠀⠀⡶⢌⡙⠶⣤⡈⠛⠿⣿⣷⣦⣀⠀⠀⠀⠀⡇⠀⢻⣄⠀⠀⣠⢷⠀⠀⠀⠀⠀⡶⠀⠘⡆⠀⠀⠻⣿⣿⣿⣿⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀ ⣿⡇⠀⠀⢸⣟⢸⣿⣿⣿⣿⠀⠀⠀⠀⡇⠀⠈⠛⠦⣝⡳⢤⣈⠛⠻⣿⣷⣦⣀⠀⠀⠀⠀⠈⠙⠋⠁⠀⠛⠦⠤⠤⠚⠁⠀⠀⢳⠀⠀⠀⠈⠛⠿⠿⠿⠟⠋⠀⠀⠀⠀⠀⠀⠀ ⣿⡇⠀⠀⠈⢿⣞⣿⣿⣿⠏⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠙⠳⢬⣛⠦⠀⠙⢻⣿⣷⣦⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡞⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⡇⠀⠀⠀⠀⠉⠛⠋⠁⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠈⠁⠀⠀⠈⣿⠉⢻⣿⣷⣦⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡼⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⡇⠀⠀⠀⠀⠀⣠⣄⠀⠀⢰⠶⠒⠒⢧⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⢸⡇⢸⡟⢿⣷⣦⣴⣶⣶⣶⣶⣤⣔⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⡇⠀⠀⣤⠀⠀⠿⠿⠁⢀⡿⠀⠀⠀⡄⠈⠙⡷⢦⣄⡀⠀⠀⠀⠀⠀⠀⠀⣿⠀⢸⡇⢸⡇⠀⣿⠙⣿⣿⣉⠉⠙⠿⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⡇⠀⠀⠙⠷⢤⣀⣠⠴⠛⠁⠀⠀⠀⠇⠀⠀⡇⢸⡏⢹⡷⢦⣄⡀⠀⠀⠀⣿⡀⢸⡇⢸⡇⠀⡟⠀⢸⠀⢹⡷⢦⣄⣘⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⠢⣤⡀⠀⠀⠀⠀⠀⠀⣠⠾⣿⣿⡷⣤⣀⡇⠸⡇⢸⡇⢸⠉⠙⠳⢦⣄⡻⢿⣾⣧⣸⣧⠀⡇⠀⢸⠀⢸⡇⢤⣈⠙⠻⣿⣆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢹⣿⣷⣌⡉⠛⠲⢶⣶⠖⠛⠛⢶⣄⡉⠛⠿⣽⣿⣶⣧⣸⡇⢸⠀⠀⠀⠀⠈⠙⠲⢮⣝⠻⣿⣷⣷⣄⣸⠀⢸⡇⠀⠈⠁⠀⢸⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠈⠙⠻⢿⣷⣶⣤⣉⡻⢶⣄⣀⠈⠙⠳⢦⣈⡉⠻⢿⣿⣷⣾⣦⡀⠀⠀⠀⠀⠀⠀⠈⠙⠲⢭⣛⠿⣿⣷⣼⡇⠀⠀⠀⠀⠈⣿⡇⠀⠀⠀⠀⠀⠀⣀⠀⠀⠀⠀⠀⠀⠀⠀⣀ ⠀⠀⠀⠀⠀⠈⠙⠻⢿⣿⣷⣶⣽⣻⡦⠀⠀⠈⠙⠷⣦⣌⡙⠻⢿⣟⣷⣤⣀⠀⠀⠀⠀⠀⠀⠀⠈⠙⠳⢯⣻⡇⠀⠀⠀⠀⠀⢸⣿⠀⣀⠀⠀⠀⠀⠈⠳⣄⠀⠀⠀⢀⡏⠙⠛ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠛⠻⢿⣿⣿⣿⣶⣤⣤⣤⣀⣈⠛⠷⣤⣈⡛⠷⢽⡻⢶⣄⣀⠀⠀⠀⠀⠀⠀⠀⠈⠛⠳⢤⣀⠀⠀⢸⣿⡀⠈⠳⢤⣀⣀⣰⠃⠈⠛⠶⠶⠿⠃⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢈⣿⡿⠛⠉⠙⠛⠛⠻⢷⣦⣄⣩⣿⠶⠖⠛⠛⠛⠛⠛⠛⠿⢷⣶⣦⣄⠀⠀⠀⠀⠉⢻⣶⣿⣿⠇⠀⠀⠀⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⠁⠀⠀⠀⠀⠀⠀⠀⣿⣿⠋⠀⠀⠀⠀⠀⣠⠖⠂⠀⠀⠀⠈⠙⠿⣿⣦⡄⠀⠀⣸⣿⠟⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⢸⡇⠀⠀⠀⠀⣰⠊⠁⠀⠀⠀⠀⠀⠀⠀⠀⠈⠛⢿⣶⣄⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⠇⠀⠀⠀⠀⠀⠀⠀⠀⢸⣧⠀⠀⢀⠞⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡠⠙⢿⣿⣇⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡿⠿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⡿⠦⠠⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠧⠤⠄⠙⡿⠿⠦⠤⠤⠤⠤⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
[h1]7/10[/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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