
Traverse the depths of Hell and beat its toughest demons on your way to Heaven in this horde survival deck-building game inspired by Dante's Divine Comedy.
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About

Hell Maiden is an action Horde Survival Deck-Building game inspired by Dante's Divine Comedy.
Follow Dante on a new adventure through Hell in search of a second chance at salvation.
Harness great power by strategically building and organizing your deck of unique weapons and abilities, and prove your divine worth by facing off against hordes of blood-thirsty demons and climbing your way to Heaven!

Overcome the challenges of the afterlife and wreak havoc in all 9 Circles of Hell by creating unique deck builds and wielding mythical weapons to tackle endless waves of enemies and defeat Hell’s toughest fiends.
Better yet, you get to keep and use your opponents' signature abilities in your own deck!

Pick your favorite Spirit Cards and combine them with a myriad of different abilities, bonuses and status effects to create powerful builds and decimate your opponents.
Equip Mod Cards to enhance and modify your Weapon Cards — edit, experiment, adapt, and reformulate your hand and card combinations as you go and refine your personal playstyle!

Accompanied by the Roman poet Virgil and protected by the sanctified Beatrice, you must rescue and befriend the Poets of Limbo to unlock new abilities and perks, ultimate attacks and signature weapons!
Meet all the legendary poets of antiquity including but not limited to Homer, Ovid, Horace and Lucan, and help them find their own way to salvation.


Hell Maiden picks up from the ending of the original Divine Comedy by Dante Alighieri.
Dante is now inexplicably back in Hell after having reached Paradiso — and she's lost all her memories to boot! Unable to remember anything about her past life or her first journey through Hell, Dante is determined to climb her way back to Heaven and once again come face to face with Paradiso's higher powers in search for answers.
A compelling story about passion, justice and love, Hell Maiden is more than a reimagining of the classic poem — it is the exciting continuation of its events!

✦ Two unique levels themed around the Circles of Hell — each with new enemies to beat, quests and challenges to complete, Poets of Limbo to rescue and tough Boss Battles to overcome!
✦ 40+ abilities to mix, match and experiment with.
✦ 5 new abilities per rescued Poet of Limbo.
✦ 2 new abilities per defeated Boss.
✦ A compelling, all-encompassing narrative to drive your adventure.
✦ 4 Poets of Limbo to rescue and befriend across the two Circles of Hell.
✦ And more!

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Reviews
[h2]Dantehhh...Kiss me, Dantehhh...[/h2] Another gorgeous game by AstralShift, both visually and audibly. Not really a fan of Bullet Heavens (especially in early access), but this one's very welcome. In addition to the usual "pick weapon, then buffs," you manage a deck of four weapons, each with up to three buff slots. Placement matters too: some buffs only trigger on the slot to their left, others need to be adjacent, so your weapon order becomes part of the puzzle. You can also swap entire decks around (weapon + its three buffs) to shuffle your combos mid-run. My one complaint: runs end at 12 minutes and you're teleported straight into a boss fight. No complaints about there being an actual boss fight. But the whole transition is confusing on a first run. The timer counts up to 11 minutes, then suddenly switches to a 1-minute countdown, so you don't actually know how long a run is until you've already sat through one. Something like an upfront "20 minutes till dawn" style limit would've told you exactly what you're working toward from the start. On top of that, there's no explanation for why the boss fight starts right away. You just get teleported and you're suddenly talking to them. [b]Overall: a very welcome game. For an early access title, it's already fun and smooth. Looking forward to seeing how it develops. In the meantime, I'd recommend checking out the team's past two titles.[/b]
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Languages: English*, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
感觉第一关做出来是防退款的,因为第二关不论是难度还是机制都高得离谱,简直就像一坨构式,当然更因为我打通了第二关之后直接黑屏了,存档没存上,哈哈,成就都弹出来了,结果要重新打。 20260718:第二关的角色也解锁了,真的是不知道设计这么恶心的机制究竟是图什么,到解锁地点前是要跑365里路的,跑的过程中是要同时打小怪躲齿轮的,到了地方之后是要继续打一个塔+躲机制+打小怪的,打塔的过程中是一口血也不给的。(当然在这过程中又一次的、我打完甚至剧情都过完了,到小boss,被打死之后直接黑屏,依旧没保存上,又要重打。)看得出制作组是要在第二关展现他们的游戏设计水准,但在如此短的培养时间里塞这么异常的难度阶梯实在是让人感觉是不是故意折磨玩家,再加上黑屏卡死这种恶性bug,体验极差,建议尽快修复。
游戏是好游戏,不过现阶段内容和平衡都不够,不急的话可以再等等。但冲美术和音乐就足以值回票价
Неожиданно классный survivors-like. Да, вот так сразу. Случайным образом стим предложил данный проект. Первые мысли были скорее отрицательные — очередной клон популярной игры, да еще в раннем доступе. Фу! Но, посмотрев трейлер и полистав описание, было решено дать игре шанс. Благо, цена небольшая. Да и дело было вечером, делать было нечего. Спустя три часа игры мой внутренний ребенок был счастлив. За основу сюжета взята Божественная комедия Данте Алигьери. Визуальный стиль выполнен в шикарной аниме стилистике, напоминающей Сейлор Мун. Музыкальное сопровождение ласкает уши в каждом забеге. Хороший и неприторный юмор в диалогах(лично мне чем-то напомнивший Hades). Геймплей представляет собой помесь из survivor и deck building игр. Хотя игра сейчас в раннем доступе и доступно всего 2 уровня, но потенциал для развития просто огромный. Текущий билд является одним из лучших клонов Vampire Survivors, наравне с Halls of Torment. Очень хочется верить, что разработчики не забросят проект и не свернут не туда. А пока лишь палец вверх их отличному начинанию.
can't waot for the full game. I am an Italian and I am so happy of this readaptation of Dante and the circles into a roguelite with maiden. Finish almost that needed to be finished and can`t wait for many more circles and updates <3
Podendo ser relevante, vale dizer que este é o meu primeiro jogo que decidi apoiar e adquirir durante seu Acesso Antecipado, em meus quase 13 anos de uso da Steam. Eu não gostava da ideia de experimentar um jogo incompleto, por mais que eu adore como o formato de demonstrações funcione. Talvez porque faça parecer que um acesso antecipado modifique a impressão do jogo muito mais vezes se comparado com uma demo, ou talvez porque pareça um live-service. Estranho, vindo de alguém que acompanha atualizações de balanço de personagem em jogos de luta com o maior louvor. Parece até hipocrisia; bem, isso mudou agora. — — — Esse jogo é apaixonante em todas as suas dimensões. A trama é instigante e de arranjo pertinente, com humor e drama entrelaçados, que autenticam as personagens para além de suas referências externas. Encaixado num ambiente simultaneamente confortável e incerto, com seu fulcro e círculos, onde elas se nutrem e se expõem. Um visual e estilo deslumbrantes, músicas e sonoplastia egrégias, fica impossível não querer consumir mais desta franquia, mesmo estando fora do jogo. A gameplay em si possui muito carisma com seu ciclo principal, sistemas de progressão e profundidade nas combinações das cartas, armas e modificadoras, mesmo que ainda estejam reapropriando os simples pilares deste gênero. Estou otimista de que vão encontrar o balanço apropriado para estes embates conforme desenvolvem, e por isso decidi dar meu suporte desde o início. Eu também me propus a ajudar relatando bugs e feedbacks justamente porque quero que essa obra-prima quebre estes grilhões que entregamos como uma medalha para significar perfeição, e vá muito mais adiante, criando um novo elogio por si só. Ainda tem muito o que se retificar neste jardim, porém a presença de todos os interessados é aguardada, ainda mais com este preço de entrada.
余り人にはお勧めできないかな アーリィアクセスだから余りマイナスな事は言いたくないんだけども 色欲で羽ペン使っているんだけど武器のリロールしても内容が全く変わらないのはどういうこと? 並びはかわるけどアストロラーベ、月輪の閃光、星々の揺籃しか出てこない(6×2で12回連続ですよ… これ仕様なのかな?だったら拡張性も何もないんだけどな 追記 暫くやって理解できたわ、キャラの絵で武器が固定なんだな…だったらキャラ自体を変えておくれよ 武器選択の時リロール意味ないよ あとこれも仕様なんだろうけど武器も強化も全て埋まって強化LVを上げるだけの状態になっても全然関係ない強化が出てきてスキップせざるをえなくなるのはどうにかして欲しいところ 個人的には楽しめてるから今後のVUに期待したい
Dantehh, why the ♥♥♥♥ are we magical girls now? dantehhh Actually pretty good game, looking forward to the full release!
38块钱超乎预期啊,美术顶级(连卡牌都有可爱的Q版插画),角色有配音,op请了mili,但维好萌(...)[spoiler] 以及符卡和宝具动画(可跳过) [/spoiler] 最重要的是作为游戏来说本身质量很不错,非常好玩。本作定位是类幸存者游戏,完全称得上是青出于蓝。在本家玩法上拓展了自己的东西,武器和强化卡多种多样,且可编辑的卡组解决了强化拿了就不能删的痛点,全局强化给得也非常大方,有点动作游戏基础且愿意探索卡牌构筑的玩家都能玩得很爽。 剧情其实差点意思,但这类游戏的重点确实也不是剧情,那只要给我但维贴贴就好了不多计较(喂) 目前开放的内容比较少,但我玩得还是很开心,希望制作组在未来的更新中能带给玩家更多惊喜。 喜欢类幸存者游戏的可以无脑入,它卖38还有后续更新简直就是超值,完完全全的潜力股。别观望了都来买,游戏好玩产品很萌 ps:评论有人说有闪退的恶性bug,但我没遇到过,介意的话还是等官方修一下再买吧。
画面给力,音乐好听,游戏本身中规中矩还不赖(游玩中,ea阶段内容量略少也看不出来太多)全英文配音和百合加分,总的来说游玩体验挺好的,期待后续的更多剧情和玩法! 哇,好多倒贴啊.jpg
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