
Traverse the depths of Hell and beat its toughest demons on your way to Heaven in this horde survival deck-building game inspired by Dante's Divine Comedy.
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About

Hell Maiden is an action Horde Survival Deck-Building game inspired by Dante's Divine Comedy.
Follow Dante on a new adventure through Hell in search of a second chance at salvation.

Harness great power by strategically building and organizing your deck of unique weapons and abilities, and prove your divine worth by facing off against hordes of blood-thirsty demons and climbing your way to Heaven!


Overcome the challenges of the afterlife and wreak havoc in all 9 Circles of Hell by creating unique deck builds and wielding mythical weapons to tackle endless waves of enemies and defeat Hell’s toughest fiends.
Better yet, you get to keep and use your opponents' signature abilities in your own deck!


Pick your favorite Spirit Cards and combine them with a myriad of different abilities, bonuses and status effects to create powerful builds and decimate your opponents.
Equip Mod Cards to enhance and modify your Weapon Cards — edit, experiment, adapt, and reformulate your hand and card combinations as you go and refine your personal playstyle!


Accompanied by the Roman poet Virgil and protected by the sanctified Beatrice, you must rescue and befriend the Poets of Limbo to unlock new abilities and perks, ultimate attacks and signature weapons!
Meet all the legendary poets of antiquity including but not limited to Homer, Ovid, Horace and Lucan, and help them find their own way to salvation.


Hell Maiden picks up from the ending of the original Divine Comedy by Dante Alighieri.
Dante is now inexplicably back in Hell after having reached Paradiso — and she's lost all her memories to boot! Unable to remember anything about her past life or her first journey through Hell, Dante is determined to climb her way back to Heaven and once again come face to face with Paradiso's higher powers in search for answers.
A compelling story about passion, justice and love, Hell Maiden is more than a reimagining of the classic poem — it is the exciting continuation of its events!

✦ Two unique levels themed around the Circles of Hell — each with new enemies to beat, quests and challenges to complete, Poets of Limbo to rescue and tough Boss Battles to overcome!
✦ 40+ abilities to mix, match and experiment with.
✦ 5 new abilities per rescued Poet of Limbo.
✦ 2 new abilities per defeated Boss.
✦ A compelling, all-encompassing narrative to drive your adventure.
✦ 4 Poets of Limbo to rescue and befriend across the two Circles of Hell.
✦ And more!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 240 reviews with recorded playtime.
Reviews
Themes across 240 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
美术好,游戏性一般,内容少,幸存者游戏受击居然是硬直,小怪是变着花样恶心你,特别是第二关那个几分钟就出来的魅魔。。。优化也一般,成型也没啥爽感,特效也花,boss打死了居然还有无敌30秒运动会,不知道是不是BUG,第二关出来那个戴头盔的莫名其妙一直黑屏,只能强退。
★
Amazing art and addictive gameplay! I was really disappointed to Google Dante and see that he's not a beautiful magical gal.
赛璐璐画风完全就是我的菜,这作还有配音,视听体验拉满了,喜欢喜欢(●'w'●)
90~00年代を彷彿とさせるアニメ風美少女と、萌え声英語で進行するストーリー付きヴァンサバライクゲー。 ストーリーを勧めて女の子達を助けて仲間に加えると、彼女達の武器カードが使える様になって、大技はアニメ風演出もある。 武器カードスロット4つと、それぞれの武器に強化スロットが4つ。16スロットのデッキ構築で自機を強化する。 複雑かと思いきや感覚的に分かり易く、むしろどの武器にどんなbuffが掛かってるか一目瞭然。 同じ強化カード(例えば発射弾数+1)を重ねると効果がアップ(発射弾数+2になる)するのがちょっと気持ちいい。ガチャの凸みたいな。 「左右の武器の発射数+1」と言った変わり種強化カードもあり、脳死で強い効果を取得するだけになりがちなヴァンサバに一ひねり加わっている。 ただ、ステージ後半で一通り強化スロットが埋まった状態だと、重ねるカードがないとリロールするしかなくなってしまう点はちょっと頂けない。(レベルアップはどんな時でも嬉しくあるべきじゃないだろうか?) アーリーアクセスだが既に全体的に完成度が高く、これから更に洗練されていく事が期待されるので普通にオススメ。
玩法有点少,但是画风太好看了
美术好,游戏性一般,内容少 在现在这个类吸血鬼幸存者如此卷的赛道上这个游戏目前玩法上面需要的优化真的太多了在游戏体验上真的做的不好玩下去的动力真的全靠美术和音乐阿建议制作者多去学习学习同类产品的优点。。。
出了正式版这游戏得有多好玩我不好说 但是目前确实有不少问题,角色武器强度差异太大了,用小粉毛和小金毛的武器随随便便都能过关,但是小绿毛的武器就比较吃力了,攻速本身就很慢,而且并没有范围伤害,这游戏有范围伤害直接高一等,虽然有穿透,但是穿透怪物数量实在是太少,如果可以增大穿透数量,或者干脆无限穿透会爽很多,而且强度感觉也不会很超标。 第二层和第一层强度差太多。第一层基本全是贴脸小怪,第二层出现了闪现追踪子弹魅魔,这玩意伤害实在是够高,而且她出现的时间节点还都是被控制场地的时候,而且这个怪物血量并不薄,一次出现就好多只,出现节点还比较靠前,导致一些角色,比如那个小绿毛。打这个玩意纯纯坐牢,一波打不死,而且还打不到,因为前期还没有什么加成,我希望可以把这个怪伤害或者血量适当减少。 卡牌联动性有点弱,游戏有点公式化,只需要点增加子弹数量,小金毛的加伤减攻速卡,小绿毛的加攻速卡牌,就可以无脑过关了,我希望可以增加点属性牌的联动,比如说凑齐了什么卡组就会有什么特殊的效果,比如说如果我三张卡全选小绿毛就可以让远程武器子弹追踪啦,三张卡全选小粉毛就可以子弹范围攻击,这样子。 还有就是攻击特效卡的联动太少了,感觉就是单纯选择了四种攻击特效,并没有吸血鬼幸存者这样子的每个攻击方式联动的爽快感和新鲜感。 但是因为还是测试版,这些都没准未来都会实现,这个游戏还是非常顶级的
good
A really solid foundation for a survivors like game. The art and animation are beautiful for the price point. It successfully pulls off 90s era anime stylistically and it has very good designs that work well in both the detailed portraits and the exaggerated sprite art, which is also very reminiscent of ps1 era isometric RPGs. Little details like the hat and the cute chunky gloves give the character of dante a solid"mascot character" feel. The story is, what if Dante's Inferno but it was all cute anime magical girls that want to kiss each other, but also it's actually a sequel to dante's inferno and is taking itself surprisingly seriously. I think it works very well and I'm kind of on board, at least to see what the other characters look like as cute girls. I think my favourite so far is Scarmiglione If you've played a survivors game the core gameplay is easy to wrap your head around, but one interesting wrinkle is you're playing the game with multiple "decks" of cards, led by an attack card in each stack, so positioning of the cards within the stack can be changed, and cards can be combined in order to get differing effects out of the same card powers. I wouldn't call this a deckbuilder and I don't think you're going to need a degree to understand what's going on, but it does allow for a little more granular control of your build. It also has a lot of the expected permanent buffs you can pay for with a secondary currency you get from playing, though it feels a bit drip fed and the scaling on the prices are a bit high. The game isn't too difficult at this time, but it does make me interface with the mechanic less than I would in a normal game like this. This could be offset by each successive circle of hell giving more currency though, at least this is the case with Lust, but you can afford very little after a failed run in the first circle. The voice acting is all very well done as well as the music, with a lot of yuri baiting dialogue, which I like. My caveat is, A lot of these types of games are driven by the amount of content, and I don't think this is at a point where you're going to be getting a lot of gameplay out of it unless you're an achievement hunter. They only have two levels and two hours in most of my dialogues have already been exhausted. I like to rate games on where they're at when I get them since there isn't a guarantee that any early access game will get a post release update, so I figured that's worth mentioning. I think for the price I still got my moneys worth just for the production value, honestly.
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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