
Traverse the depths of Hell and beat its toughest demons on your way to Heaven in this horde survival deck-building game inspired by Dante's Divine Comedy.
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About

Hell Maiden is an action Horde Survival Deck-Building game inspired by Dante's Divine Comedy.
Follow Dante on a new adventure through Hell in search of a second chance at salvation.
Harness great power by strategically building and organizing your deck of unique weapons and abilities, and prove your divine worth by facing off against hordes of blood-thirsty demons and climbing your way to Heaven!

Overcome the challenges of the afterlife and wreak havoc in all 9 Circles of Hell by creating unique deck builds and wielding mythical weapons to tackle endless waves of enemies and defeat Hell’s toughest fiends.
Better yet, you get to keep and use your opponents' signature abilities in your own deck!

Pick your favorite Spirit Cards and combine them with a myriad of different abilities, bonuses and status effects to create powerful builds and decimate your opponents.
Equip Mod Cards to enhance and modify your Weapon Cards — edit, experiment, adapt, and reformulate your hand and card combinations as you go and refine your personal playstyle!

Accompanied by the Roman poet Virgil and protected by the sanctified Beatrice, you must rescue and befriend the Poets of Limbo to unlock new abilities and perks, ultimate attacks and signature weapons!
Meet all the legendary poets of antiquity including but not limited to Homer, Ovid, Horace and Lucan, and help them find their own way to salvation.


Hell Maiden picks up from the ending of the original Divine Comedy by Dante Alighieri.
Dante is now inexplicably back in Hell after having reached Paradiso — and she's lost all her memories to boot! Unable to remember anything about her past life or her first journey through Hell, Dante is determined to climb her way back to Heaven and once again come face to face with Paradiso's higher powers in search for answers.
A compelling story about passion, justice and love, Hell Maiden is more than a reimagining of the classic poem — it is the exciting continuation of its events!

✦ Two unique levels themed around the Circles of Hell — each with new enemies to beat, quests and challenges to complete, Poets of Limbo to rescue and tough Boss Battles to overcome!
✦ 40+ abilities to mix, match and experiment with.
✦ 5 new abilities per rescued Poet of Limbo.
✦ 2 new abilities per defeated Boss.
✦ A compelling, all-encompassing narrative to drive your adventure.
✦ 4 Poets of Limbo to rescue and befriend across the two Circles of Hell.
✦ And more!

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Reviews
Themes across 1101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я жду когда они будут долбится в ножницы)
画风非常好,配音也不错,mili歌也好听,就是太短了,我一直以为是我第二层没打够,不到开第三层的条件,结果一搜好家伙,就出到第二层啊,那我打了六七遍第二层算什么,还用的不同的卡
Yo! Another GL game from the people that did Little Goody Two Shoes! Love the Aesthetic as I did with that. I just wanna get the Nitpicks out of the way first ; The card sorting can be a little jank at times, hovering and moving mod cards around can just be finicky, which honestly I could see being fixed with a simple sorting menu when you're not getting an upgrade. I'd also like to be directed towards the meta progression shop after the first death, but Its not like I didn't find it in the first place. I might have more later, but this is out of my first play session. Now, Everything RIGHT so far The Card organization is a REALLY fun spin on this genre. I Admittedly have only played a couple games like this (Megabonk and The Spell Brigade), so I don't know how revolutionary this is, if at all, but being able to move your buffs around is great. Not to mention, the Spread Mod cards acknowledge sometimes you don't get a weapon you would want to use, so you can just load up a bunch of those on something the rest of your buffs don't benefit from. Had a Really fun run where I loaded WIll-o-wisp with two Spread Projectile ups and sandwiched it between Dante's Quill and The one that shoots a bunch of stars in a spiral and that was Beast. While some of the Weapons don't scratch my itches per say (Not a big fan of the Flame Aura for exxample), I see the viability in almost all of the one's I've seen so far (Flame Dash Rant at the Bottom) Okay now for the parts which I am inherently more biased towards ; Yuri. I'm kinda surprised it doesn't have the LGBTQ+ Tag on it like LGTS did, but outside of what I assume is a done and dusted Beatrice and Dante ship as per the inspiration (Though there might be something with Virgil, idk I could be tripping but she seems a lil jelly), but even though we're doin a survivors-like we have a promising plot in the early part and really good voice work for the lines that have it. If its ANYTHING like LGTS, what I know Astralshift for, It's gonna be good. I'll update this once I'm through all there is in the current Early Access, but I do hope that this project turns out well because ♥♥♥♥ am I starved on good games with lesbians in the limelight? Im not gonna lie I instantly bought LGTS for the same reason and I'm just glad this seems to be their running gimmick as a studio. Flame dash is the only weapon one I stare daggers at. it only casts when you dash, and if there were charms that give you more dashes, I'd be fine, but the only way to improve its usage rate outside of meta progression is... I guess arguably dash range? Hell. a passive, weaker fire trail would immediately flip my opinion on the spell. I'm the freak who loves Rocky Road in spell brigade and I acknowledge its not the best spell by a wide margin, but I look at the dash and go "what is your purpose." It's purpose as far as I can tell is to be a minor buff that you can attach spread cards to, which would be *fine* if it weren't that you can do this with any other spell and its gonna be better? Maybe I'm just not seeing the vision on this one, Cuz almost all the other weapons are COOL and AWESOME, I'd start listing examples but it really would just be everything *but* Flame dash, and the Flame Aura, WHICH I understand has sauce and a purpose in a game like this, and Flame aura legitimately looks like it could be someone's flavor of fun--- Flame Dash though, Flame Dash just kinda falls flat. Regardless of my opinions on flame dash, This game is fun. Megabonk gets its fun from massive numbers, Spell Brigade gets its fun from Enchantments, and This gets its fun from the Card Synergies. Also Horace is my favorite.
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Languages: English*, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hermoso
给我眼睛看花了,打着打着看不到我人和鼠标了
这个游戏真的不错,难度系数高,BOSS难度在初级蛮高的,但会像魂游那样解决,喜欢有难度的游戏
Everyone talking about The Odyssey while the real ones are enjoying Dante's Inferno
YOU'RE GONNA HAVE TO PRY THIS GAME FROM MY COLD DEAD HANDS IF YOU WANT ME TO STOP
If I had a nickel for every game, where the protagonist forgot something important and the inspiration was the Divine Comedy, I'd have three nickels. Needless to say that all three are good so far, including this one
音乐、画面很华丽,美学风格非常统一,简直是享受,中文ui都配了特殊字体,配音也很棒 幸存者这块马马虎虎,各种卡片只加白值可惜了,几个初始武器一个赛一个的辣鸡,解锁金色女人的转转剑一直用就行,没什么开发乐趣或者重复游玩价值,要是有不同的卡片combo、和vampire survivor那样的武器融合之类的就好了,不过还在EA阶段,属于未来可期
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