
Traveling with pirate Morgan, Heileen seeks her lost friends, aiming to reunite. This is just the start, as the story unfolds with a fixed game time to secure a romantic or career ending. The Virtues/Sins system from the second game is incorporated, with each choice molding Heileen's character.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Meh
im selling this game for 1 csgo key if u want just add me ^^
I don't really like playing this game but thanks for the trading cards :D
1や2はノベルゲームという感じでしたが、今作の3はシミュレーション要素があり作業感が強い。 英語が読めないせいもあるが、たとえ日本語化が出来ていたとしても実績解除していくのはだるいよ。
2/10
The ship mechanic isn't fun, it's repeating and make so boring.
8/10
It is a very good game,
By far the best Heileen game. The game was clearly originally intended as a straight dating sim, though, and I would rather not having to flirt with Morgan or something like that when I am trying to date Juliet, for example. But if you get over that is a great visual nove overall, and the stat buildind is really fun. The new CGs are gorgeous and far better that the ones on previous games, as are the special ending illustrations too. There is no branching of the story until you unlock a relationship or profession ending, so the story don't have exactly routes. Romanced Juliet on my first go at the game, and I loved it (and her!). One playtrough without fast-fowarding takes roughly 9h30min. Juliet is best girl ♥! Ebele is second best. My favourite boy romance endind is probably Jonathan. One of the most fun Winter Wolves visual novels!
6/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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