
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.9M — a different platform, not this one.
Hearts of Iron 3 lets you play the most engaging conflict in world history, World War 2, on all fronts as any country and through multiple different scenarios. Guide your nation to glory between 1936 and 1948 and wage war, conduct diplomacy and build your industry in the most detailed World War 2 game ever made. Play as any nation from 1936 to 1948, more than 150 countries to choose from. Control the oceans with aircraft carriers, submarines and battleships and use your air force to defend your skies, support your naval and ground forces, and to bomb your enemies Thousands of historically accurate real-world military commanders and politicians. Realistic military command AI with unprecedented levels of interaction In-depth diplomatic and political system. Historical accuracy combined with an unparalleled level of freedom of choice More than 10,000 land provinces makes the game five times more detailed than HoI2 and the most detailed depiction of World War 2 ever made. Customize your divisions in detail with more than 20 types of brigades New economic system makes it possible to buy weapons from abroad. Mobilization and reserves gives the option of surprise attacks, Blitzkrieg made real. Government-in-exile makes it possible to continue to struggle from abroad with underground movements and uprisings against the oppressing power. Strategic warfare system makes it more important to defend the skies and oceans against foreign attacks; leaving cities open to enemy bombing will now be devastating. A completely new intelligence system, with several types of intelligence sources, makes it possible to get information about enemy reserves and troop movements. Assign troops to “theatres” on the map to fight two-front wars more successfully. The new AI system and more detailed map will allow for more strategic decisions. Flexible technology system with hundreds of categories, where major powers get their own unique attributes.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best DE #176, worst RU #279 · 7 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.49−75% | 131ratings | 78% | — | not modelled |
| $9.99 | 6.1Kreviews | 76% | — | $1.9M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 146 | 88% | $1.99 | |
| — | 71 | 72% | $2.49 | |
| — | 159 | 84% | $2.49 | |
| — | 144 | 76% | $4.49 | |
| — | 68 | 78% | $2.49 | |
| — | 83 | 74% | $2.49 |