
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Europa Universalis II invites you to a global struggle for supremacy from the dark times of Jeanne D'Arc to the flaming wars of Napoleon. As the leader of a country you have to guide domestic and foreign policies. Engage in religious struggles, set up expeditions to claim the New World, lead your country to prosperity and victory. Send your Privateers to roam the seven seas, muster mercenaries to bolster your defences, and send missionaries to convert infidels to your State Religion. Interact with true historical events and persons to determine which path your nation will take in the game. The new game includes an elaborate and expanded system for diplomacy, trade, military might and development. It also includes new graphics, music, sound, manual and a new tutorial system to lower the learning curve. The possibility to demand or offer any combination of provinces, gold and diplomatic agreements as a result of peace. Europa Universalis II expands history's greatest cause of war "Religion", introducing Hinduism, Confucianism and Buddhism. Cultural groups based on linguistic differences between peoples have also been introduced to portrait the difficulty with which one controls the subjects of another culture during different time periods. A brand new event engine that produces historical, random and special events. The event engine is designed to let the player create his own events making it very fun to build scenarios. Many of the events have multiple choices.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #107, worst US #125 · 7 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 144 | 76% | $4.49 | |
| — | 68 | 78% | $2.49 | |
| — | 83 | 74% | $2.49 | |
| — | 104 | 78% | $1.49 | |
| — | 113 | 58% | $6.99 | |
| — | 146 | 88% | $1.99 |