
Start with a campfire. Build a kingdom. Hearth and Hamlet is a medieval citybuilder clicker that blends resource management, in-depth upgrade trees and relaxing idle gameplay. Build your empire by researching new technologies, passing new laws, trading with far-off lands, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
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Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
From Campfire to Kingdom. Citybuilder Clicker.
Hearth and Hamlet is a cozy incremental citybuilder set in a magic-filled medieval pixel art world. Gather resources, assign workers, construct buildings and slowly, steadily turn a quiet frontier camp into a magnificent, thriving kingdom.
From humble beginnings to magical new heights, you’ll grow your settlement one decision at a time and discover more of what the world has to offer along the way.
Building is only the beginning. As your settlement grows, managing it becomes just as important as expanding it. Set laws and policies to shape how your kingdom operates, including taxation rules to boost income, rules for workers that keep morale high, city guard drafts to protect your population and civic decisions that change the character of your kingdom.
Every upgrade feeds into a research tree that permanently unlocks new technologies, from more advanced buildings and new policies, to stronger magic to experiment with. There’s always something worth working toward.
Unlock magic as your city advances and discover wild new possibilities, such as alchemical labs and magical academies that add a whole new dimension to how your kingdom operates.
Trade with strange new lands to build resources and grow your economy. Recruit soldiers as your realm expands to protect what you’ve built. There’s a world of wonder to discover as your empire grows.
Incremental idle kingdom builder. A cozy, satisfying gameplay loop that rewards patience and planning..
Medieval pixel art world. Lakes and rivers, magical swamps, faraway lands, and more. All rendered in a charming pixel style.
Deep building system. From simple tents to taverns, castles, magical academies, defensive fortifications, and much more.
Manage resources, workers and policies. Assign your population to gather resources like food, wood, stone and gold. Set policies and laws that shape how your kingdom grows.
Research new technologies. Permanently unlock new buildings, magic and upgrades as your civilization advances. Discover magic, alchemy and more.
Trade with faraway lands. Grow your economy beyond what your local terrain provides by establishing trade routes with neighbouring kingdoms.
Relax, build and grow. Gameplay is engineered to be relaxing and satisfying. Watch your kingdom grow on your terms, at your pace.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Solid little idle game with good art and BGM. I wish there was more visual customization - or maybe alternate maps/kingdoms to build for more playthroughs. But, the resource management is engaging, especially on the harder difficulties.
Addicting and rewarding
진짜 '방치형'입니다. 진짜 마우스도 방치해야됨 아무것도 못함 근데 여기까지는 재미있습니다. 저는 방치형을 좋아하거든요. 하지만 컴퓨터 게임인만큼 목표가 중요했습니다. 점점 풍성해지는 우리 마을의 발전을 보며 뿌듯했고 하루 빨리 과학발전까지 이루고 싶었습니다. 하지만 중간쯤일까요? 아이디어가 떨어졌는지 반복적으로 세금을 요구했고 그 구간은 금이 정말 안나오는 구간이라 플레이타임 늘리기 라고밖에는 생각이 들지않네요. 비추
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Latest in each market: best DE #69, worst KR #92 · 3 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German*, Japanese*, Russian*, Korean*, Traditional Chinese**languages with full audio support
Hours played at review time, across 916 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First of all, it's a SUPER chill game. All my playthrough was done only at night while I was having dinner, and it was amazing. Eating at night, while you supervise everything under this soundtrack... Perhaps was the best moment of the day. You will not regret buying the game. Thanks Phorust Sudios for creating this ultra chill master piece!!!!
Great game. Increment gaming style at his best :) It take about 8h to complete.
Wonderfully cozy game; since the days where I played Warcraft III and Starcraft II, I've always loved games with progressive upgrades that you can see. Hearth & Hamlet does that, I spent a full 16 hours playing through start to finish on the lowest difficulty, and am currently going through to see if I can 100% the achievements. There are a couple things that I'd like to see changed/bugfixed, as well: - I'm not certain what causes it, but clicking the buttons to assign workers will assign multiple at once after a certain point, even when I just want to send one to a given resource. Makes it more difficult to manage everything. - At the end of the game, I'd like it if the big blue buttons could go away once all the research is complete, or have an option to hide them in the menu so that I can just look at the town without a HUD getting in the way. - If possible, I'd like to be able to pin more than a single construction project to the side of the screen to keep track of quests that involve upgrading multiple buildings. - When you have a lot of effects (taxes, policies, etc) running at the same time, it obscures the HUD of townsfolk and workers, so I'd potentially like to see a cap on that, and perhaps a dropdown menu button to click if you want to see all the concurrent effects. - Once you complete all of the research upgrades for a given building, I'd like the tab in the book to be greyed out so I don't have to click on it and search for what I'm missing. - On the final Hunting research page, there's a duplicate option for beast loot. I'm uncertain if that's meant to be an upgrade of the earlier option or an error. Overall, excellent game that I'll be continuing to play when I just want to relax.
It's a point and click city builder with quests goals and I can't wait to see what they add next. I'd add more trade and the choice to annex another kingdom but that's me not the creator. Again so far 10/10
消磨時間小遊戲,推薦! 採集資源 建設家園 防禦外敵 貿易資源 研發科技 有四種難度選,玩下來的體感差異差不多,差別比較大的應該是外敵入侵打不過,經常打輸家常便飯
영주님은 " 방치중" 방치형 게임이라고 착각하는데 아닙니다. 반 자동 반 방치라고 보시면 됩니다. 클리어 될때까지 꾸준히 관리해야 합니다. 1234 총 4단계가 있고 딱히 난이도 차이는 그렇게 없습니다. 그래도 한번은 할만하고 두 번 이상부터 같은 패턴이라 지루합니다. 그래도 1번쯤은 킬링 타임용으로 할만합니다. 만원 이하의 돈으로 41시간 4단계 모두 클리어 했고 번들도 완료했습니다. 저는 만족합니다. 더 좋은 게임으로 만나길 바랍니다. 게임 특성상 어쩔수 없는 것들 빼고는 만족합니다.
Great little game. The town constantly evolving as you hit milestones and the quirky story really shows this was a passion project. Very chill and relaxing to play (kind of addictive tho so be warned), I played through it twice to get all the achievements and would play more if new content was added for sure.
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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