
Start with a campfire. Build a kingdom. Hearth and Hamlet is a medieval citybuilder clicker that blends resource management, in-depth upgrade trees and relaxing idle gameplay. Build your empire by researching new technologies, passing new laws, trading with far-off lands, and more.
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Prices
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Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
From Campfire to Kingdom. Citybuilder Clicker.
Hearth and Hamlet is a cozy incremental citybuilder set in a magic-filled medieval pixel art world. Gather resources, assign workers, construct buildings and slowly, steadily turn a quiet frontier camp into a magnificent, thriving kingdom.
From humble beginnings to magical new heights, you’ll grow your settlement one decision at a time and discover more of what the world has to offer along the way.
Building is only the beginning. As your settlement grows, managing it becomes just as important as expanding it. Set laws and policies to shape how your kingdom operates, including taxation rules to boost income, rules for workers that keep morale high, city guard drafts to protect your population and civic decisions that change the character of your kingdom.
Every upgrade feeds into a research tree that permanently unlocks new technologies, from more advanced buildings and new policies, to stronger magic to experiment with. There’s always something worth working toward.
Unlock magic as your city advances and discover wild new possibilities, such as alchemical labs and magical academies that add a whole new dimension to how your kingdom operates.
Trade with strange new lands to build resources and grow your economy. Recruit soldiers as your realm expands to protect what you’ve built. There’s a world of wonder to discover as your empire grows.
Incremental idle kingdom builder. A cozy, satisfying gameplay loop that rewards patience and planning..
Medieval pixel art world. Lakes and rivers, magical swamps, faraway lands, and more. All rendered in a charming pixel style.
Deep building system. From simple tents to taverns, castles, magical academies, defensive fortifications, and much more.
Manage resources, workers and policies. Assign your population to gather resources like food, wood, stone and gold. Set policies and laws that shape how your kingdom grows.
Research new technologies. Permanently unlock new buildings, magic and upgrades as your civilization advances. Discover magic, alchemy and more.
Trade with faraway lands. Grow your economy beyond what your local terrain provides by establishing trade routes with neighbouring kingdoms.
Relax, build and grow. Gameplay is engineered to be relaxing and satisfying. Watch your kingdom grow on your terms, at your pace.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 901 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
일단 이 게임은 방치형 게임이 아니다 시민이 400이 넘어도 인력이 50을 넘지 못하고 직접 손으로 자원을 계속 캐야한다. 이 과정은 매우 지루하고 조금 시간이 아깝다. 자원 들어가야 할 장소도 많은데 자원이 턱없이 부족해 몇번 업그레이트 하면 바닥나기 일쑤이고 자원 모으려고 방치 시키면 적이 쳐들어와 개판치기 떄문이다. 어쨎든 하면서 느낀건데 대체 일꾼들을 제외하고 남는 400명 남짓한 인원들은 개백수인가? 대체 무엇을 하는 걸까? 이해할수 없다.
그닥 재미 없음 하다보면 잠옴
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Latest in each market: best DE #69, worst UK #99 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German*, Japanese*, Russian*, Korean*, Traditional Chinese**languages with full audio support
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool game for one playthrough. Needs a system like loot or environmental boosts, to vary playthroughs.
Hearth and Hamlet is a little fun clicker game and management. I'd say you have a great price/fun value for a little cozy game like this , you can run it in background while your ressources rise back up.
通关了一次,先说点不好的,第一游戏进程卡的很死,没有一点自由度,全部只能跟着游戏任务来,没有能够自己去玩的东西;第二,游戏里面有一个鲁什么的国家,游戏中期给了一个debuff到游戏通关都没被消除,具体是粮食产量×0.7,规定的是三年内向该国家供给粮食,那到底玩多久算三年?第三,能不能出一个mod或者其他东西,让我可以主动出击打怪?要不然我养几百个士兵天天在那里坐着。好的方面:很好玩,没别的说法,在玩法这方面确实吸引人。
Ich hab lange auf so ein Spiel gewartet. Dieses aufbauen einer Siedlung und das Ressourcenmanagement wo man einfach jeden Arbeiter zusätzlich liebevoll einfügt und das man auch immer wieder einen Fortschritt sieht. Aktuell spiele ich auf der Höchsten Schwierigkeit um 100% Errungenschaften zu erhalten. Und ich hoffe es dauert noch etwas bis ich das erreiche. Ihr habt da etwas sehr schönes geschaffen und ich hoffe es ist nicht das Ende wenn ich alles gebaut, alles erforscht, die Story durch habe und alle Errungenschaften besitze. Sein Geld wert!
It's one of the better incremental games, the end game is a little grindy but I had fun although I'll have to update the review once I've played and finished the higher difficulties. You'll only get about 10 hours though out of the medium difficulty
Kind of a slog to get through for 100% Too fast for an idle and too slow for an incremental
I played it through once. Managing the resources was kind o fun for while. By the time it gets to be tiring you win the game. Not bad pacing for an 8 hour game.
good to chill and just chill it easy and can be hard its good terapi
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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