
Start with a campfire. Build a kingdom. Hearth and Hamlet is a medieval citybuilder clicker that blends resource management, in-depth upgrade trees and relaxing idle gameplay. Build your empire by researching new technologies, passing new laws, trading with far-off lands, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
From Campfire to Kingdom. Citybuilder Clicker.
Hearth and Hamlet is a cozy incremental citybuilder set in a magic-filled medieval pixel art world. Gather resources, assign workers, construct buildings and slowly, steadily turn a quiet frontier camp into a magnificent, thriving kingdom.
From humble beginnings to magical new heights, you’ll grow your settlement one decision at a time and discover more of what the world has to offer along the way.
Building is only the beginning. As your settlement grows, managing it becomes just as important as expanding it. Set laws and policies to shape how your kingdom operates, including taxation rules to boost income, rules for workers that keep morale high, city guard drafts to protect your population and civic decisions that change the character of your kingdom.
Every upgrade feeds into a research tree that permanently unlocks new technologies, from more advanced buildings and new policies, to stronger magic to experiment with. There’s always something worth working toward.
Unlock magic as your city advances and discover wild new possibilities, such as alchemical labs and magical academies that add a whole new dimension to how your kingdom operates.
Trade with strange new lands to build resources and grow your economy. Recruit soldiers as your realm expands to protect what you’ve built. There’s a world of wonder to discover as your empire grows.
Incremental idle kingdom builder. A cozy, satisfying gameplay loop that rewards patience and planning..
Medieval pixel art world. Lakes and rivers, magical swamps, faraway lands, and more. All rendered in a charming pixel style.
Deep building system. From simple tents to taverns, castles, magical academies, defensive fortifications, and much more.
Manage resources, workers and policies. Assign your population to gather resources like food, wood, stone and gold. Set policies and laws that shape how your kingdom grows.
Research new technologies. Permanently unlock new buildings, magic and upgrades as your civilization advances. Discover magic, alchemy and more.
Trade with faraway lands. Grow your economy beyond what your local terrain provides by establishing trade routes with neighbouring kingdoms.
Relax, build and grow. Gameplay is engineered to be relaxing and satisfying. Watch your kingdom grow on your terms, at your pace.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 901 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
절대 절대 방치아님ㅋㅋㅋ 10시간 정도면 클리어 가능하고 시간 자~알 녹습니다.
I had no idea what I was getting myself into and bought the game based on art style. I enjoyed the first couple hours. I liked the art, liked the music, even liked the bare bones story but in the end, I wish I could get my 10 or so hours back. I very much wanted to like this game but at the end just couldn't. It was basically a do this, do that, rush for no reason and pretending like there was any freedom when in fact none of your choices really matter and you will get to the end one way or another. Perhaps I approached this with the wrong mindset, but even if this is supposed to be cozy and a background game, the fact that I couldn't zoom in closely for the finer details or interact with the town in anyway makes it kinda lame. There is very little satisfaction to be had in seeing the town grow when you can't remember what it looked like previously. I wish there was a way for one to feel attached to the town more. Such as it is, there is zero re-play value.
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Latest in each market: best DE #69, worst UK #99 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German*, Japanese*, Russian*, Korean*, Traditional Chinese**languages with full audio support
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Très bon jeu, boucle de gameplay qui n'est pas lassante. Très bonne durée de vie pour le prix.
Pretty chill at first but gets really boring and repetitive later on
할만함
It's a little game, quite fun :)
Sehr gutes Spiel! Ich habe es 2 mal durchgespielt und alle Errungenschaften geholt und fand es super. Jedoch hat es meines Erachtens nicht viel Wiederspielwert.
优点:画风讨喜 缺点:游戏数值设计有问题 1700人口的时候 一个剧情debuff减40%幸福度导致养不起180士兵 然后180士兵打不过刷出来的怪 制作组摆明了拿脚填数值不想让玩家玩得爽 我只好给制作组差评添堵了。
플탐이 길어용~ 재밋게 했습니다!
Fun game, with some interesting mechanics and upgrade paths. For its price, quality of gameplay, and potential replayability - its an easy yes to buy this.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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