
Start with a campfire. Build a kingdom. Hearth and Hamlet is a medieval citybuilder clicker that blends resource management, in-depth upgrade trees and relaxing idle gameplay. Build your empire by researching new technologies, passing new laws, trading with far-off lands, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
From Campfire to Kingdom. Citybuilder Clicker.
Hearth and Hamlet is a cozy incremental citybuilder set in a magic-filled medieval pixel art world. Gather resources, assign workers, construct buildings and slowly, steadily turn a quiet frontier camp into a magnificent, thriving kingdom.
From humble beginnings to magical new heights, you’ll grow your settlement one decision at a time and discover more of what the world has to offer along the way.
Building is only the beginning. As your settlement grows, managing it becomes just as important as expanding it. Set laws and policies to shape how your kingdom operates, including taxation rules to boost income, rules for workers that keep morale high, city guard drafts to protect your population and civic decisions that change the character of your kingdom.
Every upgrade feeds into a research tree that permanently unlocks new technologies, from more advanced buildings and new policies, to stronger magic to experiment with. There’s always something worth working toward.
Unlock magic as your city advances and discover wild new possibilities, such as alchemical labs and magical academies that add a whole new dimension to how your kingdom operates.
Trade with strange new lands to build resources and grow your economy. Recruit soldiers as your realm expands to protect what you’ve built. There’s a world of wonder to discover as your empire grows.
Incremental idle kingdom builder. A cozy, satisfying gameplay loop that rewards patience and planning..
Medieval pixel art world. Lakes and rivers, magical swamps, faraway lands, and more. All rendered in a charming pixel style.
Deep building system. From simple tents to taverns, castles, magical academies, defensive fortifications, and much more.
Manage resources, workers and policies. Assign your population to gather resources like food, wood, stone and gold. Set policies and laws that shape how your kingdom grows.
Research new technologies. Permanently unlock new buildings, magic and upgrades as your civilization advances. Discover magic, alchemy and more.
Trade with faraway lands. Grow your economy beyond what your local terrain provides by establishing trade routes with neighbouring kingdoms.
Relax, build and grow. Gameplay is engineered to be relaxing and satisfying. Watch your kingdom grow on your terms, at your pace.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegazo super chill, mis dieses
Nice!
Cute game, chill game, pretty game. Easy to achieve hunt 100%. I played its demo then and I liked its aesthetic. Don't expect any tactic, even at max difficulty level (my first run was at max level and my second one at easiest tlevel to clear the last two achievement) I personally clear one run in a bit more than 9 hours, so if you manage to get all the achievements in a single run, you have maybe like 8-10 hours of gameplay. It's an idle game without offline gain in the shape of a city builder, nothing more.
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Latest in each market: best DE #69, worst UK #99 · 5 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German*, Japanese*, Russian*, Korean*, Traditional Chinese**languages with full audio support
Hours played at review time, across 899 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOOD!
Ein sehr gemütliches Indie spiel
Vicio guapo
Addicting and rewarding
Ein wirklich schönes game, was man sehr gut neben her laufen lassen kann und enstpant zu schaut und wenn einem danach ist die Story mit verfolgen kann,
很舒適的放置,畫面構圖很出色且都會讓人非常期待看每一級的建築的變化,另外也有設定可以不用點擊也能親自加速蒐集的設定非常貼心,物資需求的數值也不會太苛刻,戰鬥防禦在穩健難度下也多少有挑戰,劇情雖然簡單但也跟城市發展環環相扣,因為第一輪從頭到尾都有手動去蒐集物資來加速進程只花了約8小時破關,但即便如此甜甜價200元NTD有找也很值得購買。
I'm recommending the game even though it wasn't for me and I didn't really enjoy it, because for those people that do enjoy this style, it's perfect for them. Pros: - Good price - Attractive art style - Fully customisable difficulty/gathering speed/peaceful mode Con: - Holding the mouse button to collect resources is 90% of the game - Linear - No choices I'm over 2 hours in and every next build choice is the obvious one. I need to build X but I don't have enough storage, so I upgrade storage, but I need a lot of X resource so I upgrade the resource production of that resource, now I can build X. In between each step I held the mouse for between 3-5 minutes collecting X resource. For some people this is fun and I enjoy idle games, but in this game there's just enough to make you have to pay attention, but not enough to make you want to.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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