
HeadsRun is a platformer starring a green circular fellow who must make his way through some stages increasingly dangerous environments and monsters as quickly as possible.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall Score: 6/10 Decent platformer, sometimes has a bit too much going on but I would recommend it.
aburrido xd
Super Good! Imagine if someone turned that one level where you get chased by Dr. Fetus into a full game, and thats the game. Extremely Speedrunner Friendly, and has more than enough content to warrant a $4 price tag.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought Heads Run as it was compared favorably to Super Meat Boy by various reviewers here on Steam. I played it for about 3/4 of an hour and made it to level 34, but became too annoyed by the poor game mechanics. When reading some early Steam reviews I get the impression that the little green blob was too sticky when the game was first released, which apparently got fixed, but unfortunately now the green blob is not sticky enough anymore causing wall jumps to fail often. Luckily I was able to got a refund.
I like this game :-) To the dev --- sticking to a wall destroys fluidity of the game. Moreover, ``in the air'' physics is a bit awkward (I may help you with the physics if you like). Anyway, this is a great game with a lot of potential. Consider polishing the game, and making it more commercial --- if you start a campaign on kickstarter, I will be your backer :-)
Heads run was a fantastic surprise. I bought the game because I like platformers and it was dirt cheap so I figured I would give it a shot and I am glad I did. I was initially off put by the game boy ish color palette, but as you play the game it really grows on you, and while you may die a few wtf deaths in the beginning, you quickly learn what you should be looking for as you race through these levels. Comparisons to super meat boy are inevitable in a game like this as it has much in common with that game. It is fast paced, has tight controls, instant respwans on death, and fairly short levels where you will likely die several times as you learn the best way to make it past the various obstacles. However there are a few twists that separate this game from meat boy. First, you have a dash. Your character moves at super fast speeds and when you first start to play it will take a minute to get used to, but even on top of the very fast run speed, your dash is necessary to further accelerate your character for a variety of level specific reasons. As is typical in games like this, you can also dash mid air which will be necessary to navigate tricky jumps between saws and other obstacles, as well as to break through blocks placed around the stages. Second, the wall mechanic in this game is a bit odd. You can wall jump here, and you can use your wall jump to scale single walls by continuously wall jumping up it, or bounce back and forth between walls. Most games like this have your character slide down the wall slowly when you are not jumping off of it, this game has your character stick in place. When you cling to a wall a meter appears above your characters head, if you are holding the controller towards the wall the meter remains full, once you release the directional pad, the meter drains and when it is empty you fall off the wall. What this means in execution is the walls can be an obstacle, if you are trying to quickly descend down a wall and stick to it, you cannot instantly let go, which can lead to death. The plus side is you can hang on a wall as long as you like to wait for the opportune time to progress. It is a unique mechanic, and while it takes some getting used to, adds another layer to the gameplay. Third, and probably most important, is that the vast majority of the games 50 levels have these huge, weird looking, creatures chasing you through the levels. They are all pretty freaky looking and chase you relentessly through the levels, they add a real sense of urgency and tension as you navigate the levels and force you to keep a fast pace as you navigate these trickly levels filled with saws, lasers, guns, and all manner of other instant death kills. The difficulty curve in this game is nice. It starts off really easy as it introduces you to the various play mechanics and there is a nice smooth curve throughout the game. Although you will die a lot, you will never feel unprepared for the challenges the game throws at you. There are a handful of randomnly placed easy levels, that you will likely complete on your first or second try, but they are pretty infrequent and don't detract from the rest of the game. If anything they give your brain and heart a minute to recover from the tension you experience on most of the levels. This game has everything you would want in a meat boy ish platformer, It is a little on the short side(it took me about an hour 20 minutes to complete the game) but it is also only 4 dollars which is more than fair for a game this much fun. You also unlock various modes upon completion of the game where you can race against your best times, the world record best times, and a hard mode that adds even more crazy stuff to each level. Fans of hardcore platformers can't go wrong with this game.
全実績解除済み(全ステージSランク) かなり速いゲームスピードのSUPER MEAT BOYのようなゲーム(ギミックもそれに近い) 緑白黒のかっこいいデザイン、そして無機質なテクノ音楽、そこそこ高難易度の死にゲー、タイムアタックなどが好きな人にオススメ 十字キーで移動、Aボタンでジャンプ、RBボタンで横方向にダッシュと操作は非常にシンプル 鍵やワープゲートなどのギミックをかいくぐってゴールのポータルに入りましょう 良かった点 ・リトライが非常に速い ・ゴースト機能あり ・タイムアタックの評価アリD~Sランク 画面の明滅や振動が激しく人によっては不快に感じる可能性あり 個人的にはスティックで操作できないのが難点でした
Fantastic artistic super speedy precision platformer with a dash, walljumps, and, for a portion, double jumps. Recommended for anyone who can handle speedy hard games.
Ohh wow, just less than hour in and I'm at level 19 full of escalating excitement and nostalgia of old time when I was playing Super Meat Boy. Good job! Just one thing it could have been perfect is when a character holds on to the wall. This particular moment drags the flow moment of the game down. Guess if it requires players to hit a certain button to activate holding on a wall so I can slide down without a pause thus keep the flow of my run. Overall, it's great experience.
♥♥♥♥ бл#ть, жопа горит, рекомендую всем
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Age of Goblins | $3.2K | 67 | 88% | $1.99 |
| Furry Lust | $3.2K | 129 | 69% | $0.99 |
| Cannons-Defenders: Steam Edition | $3.2K | 215 | 66% | $0.79 |
| Kunkun Terror Express | $3.2K | 52 | 65% | $2.99 |
| Immortal Mantis: Revenge | $3.2K | 52 | 85% | $2.99 |
| Naked News | $3.2K | 102 | 67% | $0.99 |