
Two lovers gave up everything and escaped to a lost planet to be together. Glide through a mysterious landscape, explore a fragmented world and fight against what’s trying to tear them apart in this RPG adventure about love, rebellion, and freedom.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not really oen to be played alone. Play with a partner via remote share, or by swapping the controller back and forth if you must. Aside from that, its cute. I enjoy it :)
Довольно простенькая игра с интересным визуалом. Больше всего мне понравилось, что игра никуда не спешит. Вместо постоянных катастроф и спасения мира здесь две беглые души обустраивают жизнь на чужой планете, готовят еду, спорят по мелочам и поддерживают друг друга. Из-за этого происходящее воспринимается намного человечнее, чем во многих сюжетных RPG. Исследовать мир приятно даже тогда, когда не происходит ничего особенного. Просто лететь над цветными равнинами, собирать ресурсы и открывать новые уголки планеты оказалось неожиданно увлекательно. Визуальный стиль и музыка отлично дополняют друг друга и создают очень спокойную атмосферу, в которую легко погрузиться после тяжелого дня. Есть моменты, которые со временем начинают утомлять. Бои не предлагают много глубины, а некоторые занятия начинают повторяться чаще, чем хотелось бы. Но игра и не пытается брать экшеном. Ее сильные стороны находятся совсем в другом месте. Оценка: 8/10. Редко встречаются игры, после которых остается настолько теплое настроение. Когда идут титры, не хочется обсуждать механики или сюжетные повороты. Больше думаешь о том, что было бы здорово провести в этом мире еще немного времени.
Beautiful game! Defiantly one of my favs story driven games of all time. Movement takes some getting used to but feels good once you do and the characterization and chemistry of Yu and Kay are AMAZING! however i would like to point my one major flaw with the game which is combat. If you haven't played the game yet and are surprised this game has combat, don't worry, so am I. I don't think this game needed it. I think it would be elevated more if it was just a story driven exploration sim. Especially with the way combat is implemented (its a turn based/real time merge kind of system and I HATE IT). Luckily its not super mandatory outside of a couple story segments and achievements. And later in the game you can craft AOE consumables that make fights much easier and faster. So just make a bunch of em as soon as you can along with basic healing items and you'll be fine. Overall I highly recommend the game to anyone who's lookin for a cute little story about a couple floating around and punching the local fauna to cure their space cancer :)
честно какая то дрисня СВОих денег не стоит
I think this game is made for two people
Haven took me completely by surprise. I expected an unusual RPG with an interesting combat system and the chance to explore a beautiful alien world. And yes, the game does deliver all of that. But in the end, none of it is really the point. The exploration, the combat, the setting — they are all there, and they are all enjoyable, but they serve mainly as a backdrop for what truly matters: the relationship between Yu and Kay. And that relationship is captivating. The situation they find themselves in, the way their bond develops, the dynamics between them, the tension, the affection, the attachment — it all feels genuine. Their conversations are outstanding. Really outstanding. Yu and Kay both have very strong personalities: distinct, memorable, expressive, but never exaggerated or artificial. Their dialogue feels natural, intimate, sharp, funny, tender, and often painfully real. What made the game resonate with me even more is how strongly I identified with Kay, while Yu, in many ways, reminded me of my own partner. That made their story feel unusually personal. I did not simply watch their relationship from a distance; I felt involved in it. The graphics did not overwhelm me, although the world is certainly charming. The story is interesting and keeps a good pace. I also liked the freedom of simply spending time in the Nest: waking up, working in the garden, sharing a meal, spending the whole day together without feeling forced to go out exploring every single day. At the same time, I did feel that my choices did not strongly affect the direction of the story. The combat, as promised by the difficulty selection, is not overly demanding, but it still requires enough attention to remain engaging. Its mechanics make the player participate actively rather than just go through the motions. But again, that is not what Haven is really about. Haven is about Kay, Yu, and what exists between them. Being able to observe that relationship, to experience it with them, and to feel the warmth, tension, loyalty, and intimacy that define it — that is what makes this game special. For me, it worked completely.
A fully-voice-acted scifi-homesteading-lite domestic relationship sim where you and your partner glide around an alien planet, collect stuff, make food, and fix up your house/spaceship, FLIRTING HEAVILY ALL THE WHILE. Queer-friendly & demisexual-friendly. The relationship feels sweet, tender, SAUCY, and full of adorable everyday domestic details. It's perhaps the most authentic slice-of-life writing I've seen about a happy domestic relationship in fiction. The main characters are imperfect and get stressed out in realistic ways, like getting cranky when hungry or feeling anxious about all the work that needs to get done to make the spaceship operational, while still being fundamentally kind and for the most part pretty emotionally communicative with each other. (FWIW I didn't pick any of the obviously passive-aggressive conversation tree options, and I'm not sure how much it changes the game if you do.) Kay is very grounded, steady, and caring. Yu is spontaneous, excitable, saucy, and can be selfish/bratty especially when tired. Both are endearingly nerdy, competent, and hardworking in complementary ways. I loved gliding around the beautiful world collecting stuff, but I ended up finding the quest mechanics, mandatory battling, & navigation too repetitive and grindy to finish the game. You aren't allowed to fast-travel to a location until after you have explored it to 100% completion, and I'm not sure why I would need to fast-travel to a level after 100%ing it. This makes navigation quite tedious. I played solo mode. You probably shouldn't play it coop mode with someone whom you don't mutually enjoy flirting heavily with. If you put down the controller while you have HP damage, the characters will start spontaneously making out with each other to restore HP. ;)
Game is very good if you feeling lonely. But, playing it on keyboard isn't very satisfying, and it was certainly made for gamepads. Where unfortunately, my dualshock seems to not work at all. If I remember correctly, I spend around 2 hours trying to determine the issue. Maybe that's the system problems, maybe I just overlook sth, but nevertheless it is as it is. And after that, what do you mean that kind of game doesn't have multiplayer? Anyway, it worth buying only if it's on sale, you have your lover beside you, and your gamepad works with the game.
Après avoir été captivée par l'excellent "Cairn", j'ai eu envie de découvrir "Haven", un jeu de type RPG créé par les mêmes développeurs. Il semblait à la fois sympathique et attrayant, même si le style de gameplay était très différent. Malheureusement, après les premières heures d'émerveillement et de satisfaction, entre cet univers futuriste et mystérieux, ainsi que les échanges plutôt agréables entre les deux protagonistes que nous incarnons, le couple Yu et Kay, tout l'enthousiasme que j'avais pour "Haven" a rapidement diminué. J'ai donc décidé de ne pas poursuivre le jeu, choisissant de l'arrêter après quasiment cinq heures de gameplay. Bien sûr, mon avis est totalement subjectif. Je comprends que le style de jeu puisse convaincre certains joueurs, mais de mon point de vue, j'ai trouvé que l'exploration des différents recoins de la planète devenait rapidement répétitive et redondante, avec peu de variété dans les éléments à trouver (que ce soit pour le Nid où vit le couple, pour la cuisine et les recettes, la fabrication de médicaments, les animaux à adopter ou apprivoiser, la rouille à collecter pour réparer le vaisseau, etc.). De plus, j'ai trouvé les combats complètement inintéressants et dépassés (sous la forme d'un mauvais "tour par tour") au point que je finissais par tenter d'éviter la majorité des ennemis qui rodaient dans les divers lieux de la planète. J'ajouterais également que les déplacements du couple peuvent être assez pénibles et désagréables si vous utilisez un clavier et une souris. L'optimisation est désastreuse et le jeu manque de fluidité pour exécuter certaines techniques comme le demi-tour, la glissade ou le dérapage. De plus, l'angle de la caméra n'est pas toujours bien adapté au gameplay. Je recommande donc vivement de jouer à "Haven" uniquement avec une manette si le jeu vous intéresse, sinon vous risquez de vous sentir rapidement frustré par les déplacements, car c'est principalement ce que nous faisons dans ce jeu : nous déplacer d'un endroit à un autre sur la planète pour collecter des ressources, que ce soit pour le quotidien du couple ou pour réparer leur vaisseau et quitter cette planète. Cela dit, bien que je n'aie pas particulièrement apprécié cette expérience de jeu, j'ai trouvé que les graphismes et l'environnement étaient plutôt jolis, avec une palette de couleurs attrayante dans les paysages, notamment les teintes turquoise et violettes. L'ambiance sonore du jeu, quant à elle, est agréable à écouter, et le doublage des voix en anglais est bien réalisé. Ce n'est pas nécessairement un jeu à faire "en couple" comme certains joueurs l'ont suggéré, mais si l'alchimie entre les deux protagonistes ne vous séduit pas et que vous trouvez les dialogues plutôt mièvres et puérils, il pourrait être difficile de vouloir aller jusqu'à la fin pour découvrir le dénouement de l'histoire. Au final, cela me gêne de ne pas recommander "Haven", surtout après l'expérience incroyable que j'ai eue avec "Cairn", mais il y a trop d'éléments négatifs (répétitivité, gameplay limité, combats peu intéressants, personnages pas vraiment attachants, etc.) pour que je puisse lui donner un avis positif. Cependant, si vous cherchez à passer quelques heures en mode "chill" sans prise de tête, dans un univers de type "science-fiction" avec des graphismes rappelant les animés japonais, alors peut-être que ce jeu pourrait vous convenir. Pour ma part, je me suis juste ennuyée !
Je voulais jouer à ce jeu depuis plusieurs années. J'ai passé le pas en le voyant en promo et je ne regrette pas. L'histoire est très intéressante et j'ai adoré découvrir Yu et Kai. J'ai fini le jeu et je n'arrive pas à passer à autre chose. Vraiment je recommande ce jeu
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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