
Two lovers gave up everything and escaped to a lost planet to be together. Glide through a mysterious landscape, explore a fragmented world and fight against what’s trying to tear them apart in this RPG adventure about love, rebellion, and freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 7 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.1Kreviews | 88% | — | $2.9M |
| $24.99 | 3.1Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was a pretty short experience, and while I really liked the relationship between the main characters and loved wandering around to discover the mystery of the planet at first, the rest of the game didn't quite hit for me. The exploration eventually got repetitive over time since it boils down to just looting and wandering, and the ending felt like a huge letdown, it made everything I just read/watched feel like it meant nothing. I also couldn't get into the art style, and the combat was a miss. Controlling two characters at once in a real-time turn-based system felt weird, and I definitely would have preferred a traditional turn-based setup instead.
This kind of love or nothing
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $24.99 |
| 2.4Kratings |
| 86% |
| — |
| not modelled |
| $12.49−50% | 195ratings | 78% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tem seus problemas mas, gostei da experiência no geral, eu tive um bug que impedia progressão bem no final em que dava tela preta e o botão de Skip/Pular cutscene não funcionava, a pior parte é que esse bug é conhecido desde 2022 e nunca corrigiram! é bizzarro, não tem como zerar sem ter que ficar pesquisando solução no Google. Eu encontrei um post do desenvolvedor na área de discussões/discussions da Steam sobre Haven, no post "Known issues", meu problema é "Take off blackscreen" Solução: Se você estiver encontrando uma tela preta após a decolagem, jogue a versão beta "defaultbeta". Como jogar a versão beta "defaultbeta" - Clique com o botão direito do mouse em "Haven" na sua Biblioteca - Propriedades-> Game Versions & Betas - Aqui você insere a senha "publicdefaultbeta", após a validação, a versão "defaultbeta" deverá aparecer na lista de opções. - Assim que você selecionar a versão beta, ela será baixada. - Na sua biblioteca, ao lado do nome do jogo, você deve ver o nome da beta entre colchetes. - Na minha primeira vez jogando a versão beta eu escutei audio mas a tela continuava preta, fechei o jogo e abri denovo e finalmente o jogo funcionou (com umas cutscenes em horrível 360p, mas funcionou!) Mini Spoiler: O jogo também me parece que foi finalizado as pressas e depois abandonado porque acabou o dinheiro e nunca voltaram atrás, por exemplo, o fim me pareceu meio abrupto e nenhum personagem secundário importa.
Playing this with my girlfriend. She loves it, I love it. We both recommend it to any couple. P.S you can't really play it alone so make sure you have someone.
Conheci esse jogo pela indicação de uma pessoa em um Shorts no YouTube, e como tava em promoção resolvi testar o jogo, e ele me surpreendeu bastante. Os personagens são muito carismáticos, e eu adorei que o jogo tem a opção de você escolher com qual opção de casal você quer jogar(um homem e uma mulher, dois homens ou duas mulheres). A história é interessante, mas eu diria que o ponto forte do jogo é a interação entre os dois personagens principais, pois você se apega muito a eles por essas pequenas intenções. Antes de jogar esse jogo eu tinha um certo preconceito com jogos de turnos, mas depois de jogar esse jogo eu perdi esse preconceito e tenho até vontade de jogar mais jogos de turno
I'm kind of impressed how you managed to create a game about a couple and give it the worse co-op control ever possible. I played the game only in co-op. While the story is somewhat interesting, it's boring in my humble opinion. Though I'd say it's good enough to keep you interested. Gameplay is repetitive, I didn't like any of the gliding or combat mechanics. It's kind of slow and frustrating in the islands that looks the same. Too many loading screens. Overall game experience feels like a mmorpg where you do the same quest of bringing stuff 100 times with different items. This could simply be my worse co-op experince tbh. Going past the point that none of the characters resonated with us, gameplay is not made for co-op and it's obvious. If one of the players start moving around the other gets dragged with them. So a lot of times you struggle with your partner to move the characters and camera, which is complete opposite of co-op. Combat is boring, also sucks, but also weird choice to make 2 different combat key binding while they practically to the same thing. One huge thing for me was you simply don't play the characters inside the nest. You get a pov camera of.. what exactly? If your characters are around and you can't control them in a romance game what's really the point. There is nothing besides boring dialogues socially. Nothing you can do inside the nest which I believe is a important place considering the games focus. It started pretty promising but went down the cliff real fast because of this unplayable setup developers decided on. It feels like it's a demo of a very detailed porn game that is getting support on Patreon to release itself on Steam. Not recommend it, especially to people with very critical thought process.
Haven revolves around Kay and Yu, two lovers, who escape to another world in a classic “us against them” story. The game has a unique battle system that keeps combat interesting, while the music is absolutely amazing and fits the atmosphere perfectly. The relationship between Kay and Yu is well written. Their dialogue and banter feel incredibly natural, like that of an actual couple who have lived together for a long time. Their little conversations, jokes, disagreements, and moments of affection make their relationship feel believable. Overall, Haven is a beautiful and memorable experience.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 6.9K | 96% | $19.99 | |
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| $2.9M | 8.6K | 95% | $24.99 |
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| — | 0 | — | — | |
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