
Co-op horror investigation game across multiple maps. Enter procedurally generated environments, use your equipment to gather clues, and identify the entity. Watch your back, because monsters are hunting you down.
Modeled estimate, not a reported figure. How we estimate →
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About
Enter randomly generated locations to find the active zone and gather evidence. Your team uses a shared synchronized board to log clues and select the name of the entity. Work with your squad, bring your equipment, and complete side objectives to get a higher payout before you head to the extraction point.
Hauntmates is a cooperative horror investigation game. You need to communicate and work together to survive. The longer you stay inside, the harder it gets because more monsters will start to spawn across the map. If you die, you fail the contract and lose all your gear and payout.
4 Player Multiplayer: Play with your friends or try to survive alone.
Proximity Voice Chat: Stick together and talk because nobody will hear you if you wander off too far.
Randomly Generated Maps: The terrain changes every time you play, so you cannot rely on memory.
Shared Investigation Board: Log your gathered evidence and select the final name together on one synchronized board.
Unique Monsters: Face several different monsters with specific behaviors and weaknesses.
Investigation Gear: Use thermometers, flashlights, and many more to find the active zone and gather evidence.
High Stakes Economy: Push your luck for extra side objectives. If you die before reaching the extraction point, you lose your gear and leave with nothing.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Good concept, but very bad game. I don't recommend.
I got a free key from Ca1am1ty stream. Recommendations for the devs: -Make the weapons stronger. -Reduce the volume of some sfx, like rain, fireflies, etc. -Make the mimic's running speed slower and don't make it aggro instantly. -More player slots. -More ways to interact with your friends, like dragging and pushing for example -Make the flashlight serve a purpose.
I'm one of the five people in the world who plays this.
For the most part its a good game, however some parts are extremely unbalanced. Especially the concept for the mimic, in thought its really cool however when it completely disregards the "mimic" aspect and just aggros onto you immediately and kills you its a little annoying. Instead of being sneaky the mimic is literally just prime king von. Also on the bunker map they can just sit at the exit and force you to get close to them so they can just kill you. This needs to be fixed. One other thing is the items to unlock basic evidence should not be locked behind requiring a certain amount of levels. Finally the amount of money that is used to purchase stuff in the game is too much, the price of items compared to the amount of money gotten from identifying the ghost and completing the side objectives is not a good ratio. Other than those fixes its a fun game to play for a week or so.
Неинтересная игра. Задумка прикольная. т.к была позаимстованна. На протяжении получаса развлекали себя сами.
Really fun games with friends , I strongly recommend you to play
No explican nada, no hay objetos suficientes hasta nvl 4 lo cual cuesta una barbaridad subir. Mueres injustamente, el sprint está de adorno porque los enemigos son Usain Bolt. La linterna no linternea, solo ilumina el suelo.
本作是一款多人联机的合作游戏,主要是以着灵异事件探查,还有团队逃生为主。每局会随机生成探索的点位,玩家需要分头搜寻区域,搜集各种证据,小队共享一块同步线索面板,整理线索、确定灵体的种类,完成主线。 本作支持四人组队进行游玩,同时也能够独自进入地图完成调查,游戏中使用的是近距离语音系统,只有彼此距离近的时候才能够交流沟通,走远就无法和队友互交流,十分考验团队配合的。 玩家可以携带各类专业调查道具,比如温度计、手电筒等工具,并且还可以主动接支线任务,提高结算报酬,最后全员前往撤离点才算顺完成。 地图每一局都会随机刷新,没有固定的路线,不能依靠记忆重复通关;地图内的怪物也有弱点与行为,随着玩家在建筑内逗留时间不断变长,地图会刷新更多的怪物,生存难度升高。 游戏有风险机制,高收益往往伴随高代价,如果中途死亡,则本次直接失败,身上所有的装备,还有本酬劳将会清空,一无所获。 玩家可以选择完成主线直接撤离,或者完成额外任务赚取更多奖励,但是只要没能活着撤离区域,那么之前的所有都将化为泡影,在紧张的恐怖氛围里权,是这款合作探灵游戏最大的游玩亮点。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
The games is fun but for the love of God please fix how the mimic functions, its a cool idea but it just camps the exit on bunker and doesn't even give you warning that its a mimic 90% of the time. Like I swear I have died to it so many times and it made ZERO noise at all. And the way the photo mechanic works for objectives is just bad. I should not have to agro an enemy and basically kill myself every time i have that objective. Also I don't think that items that are used to identify the Ghost type should be unlocked by leveling up, you should just have them all unlocked and I think items are too expensive and should cost less or you should get more money from completing a run.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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