
A blend of real-time strategy and top-down shooter. Build a city and defend it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Really enjoying this game so far! Can't wait to see where the game goes from here since it's in early access. Definitely worth the buy.
This top down 2d shooter plays extremely well for an early access game. I think what sets it apart is the ability to build bases and defend against enemies like an RTS. I almost feel like I'm playing Age of Empires (which is awesome). There isn't much to complain about but I like to give a fair and balanced review so here goes. -Sometimes the flashlight and lighting in the game is a bit dark which can make navigation difficult. -The tutorial could stress the fact that you can manually harvest resources yourself (great for gold) and that you can manually target your workers (also good for gold). Both of these are pretty minor things especially for an early access game. Great fun for the price!
The top-down perspective is refreshing and the lore behind the game immerses you in the world the creators have made. The real time strategy aspect lets you decide how hard the game will be, as if you prepare well for the night, you shouldn't have too many problems, but if you waste your time in the day, you likely won't make it through the night. The game is still developing and I am looking forward to seeing what the future has in store for Harvested.
It is clearly an unfinished Game Maker project (beware), yet I only played the sandbox mode and I love the concept. [b]Gameplay summary:[/b] You start off alone. You harvest resources (no grinding or timegates) to build your base. You can then recruit miners, lumberjacks, and soldiers. You can add turrets, healing tiles, traps, walls, and other defences. You then need to survive. It's an RTS, base builder, and top-down shooter. If you're like me and you enjoy non-predefined linear route base defence games, then you will also love this. It's a gem and I love it. Unfortunately, the game has crashed twice, does not have autosave, you can pay to recruit over the limit but you won't get the unit, and the farmer units are buggy (take 5+ seconds to initiate action and do not follow your Farm commands in some cases). The game does need more content and work by the dev, though. My issues: - We NEED an Autosave feature especially since there are way too many crashes. There is no way the developer can play this without getting a crash. I have had 4 crashes in less than 2 hours. - Pathfinding is pretty bad. Builders will not build for unknown reasons and they more often than not get stuck behind trees. Farmers will not complete the move and Farm command when ordering them to work on a farm. - You can recruit units over the recruitment capacity but they will either not spawn at all even though you paid for them (Miners and Fishermen) or they will spawn but not appear in the roster (Barracks). If you upgrade a building (30+ seconds) while recruiting at the same time (~15 seconds) then that unit will not appear and you will lose resources because the upgrade didn't complete. You should disable recruitment when the unit roster limit is reached. - Switching to your weapons from build mode is a hassle. You need to either press ESC several times to exit the unit selection box, the building placement, and the building menu and then switch to the weapons menu before you can use a weapon because otherwise if you just press 1-9 you'll end up selecting another building to place. - When planting trees, you are able to stack the building markers by accident. When you build them, nothing appears, you still lose resources for "building" them. - We need alternate gold sources (market/trading/taxes) because loose stones and ore are very limited and finite in Sandbox mode. - We need increased difficulty modes. It's WAY too easy right now and not challenging.
Being an Early-Access game, it's showing huge potential! I am very much looking forward to seeing what is to come with the game, worth every penny.
This game is broken. It will crash on level 3 every time so that is as far as you can play... This should be removed from the store as fraud. It would have been an decent game if it wouldn't crash.
Big recommend. Liking the top down shooter play style, and how f r e e character movement feels. Smooth build. Only had time to play tutorial and a hint of chap one, but enjoyed the hell out of that lil slice. There was some fun base-building going on that I didn’t anticipate. Will update after I’m able to punch in a few more hours, but as it is, def recommend.
Refreshingly fun game! It's a great balance between strategy and action. Definitely worth a go!
So in less than an hour of playtime the game crashed twice while attempting to save it... Also there is no keybinding, which is just a must in any game. I hate it when devs not think of azerty users or people that use different keybinds. If this gets sorted out i'd be willing to give the game another go and update my recension, but as it stands now i feel i'd just be wasting my time.
good game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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