
HARD BULLET is a physics-based action game, where enemies flood the neon-lit city bringing destruction to its streets. Use slow-motion, a huge arsenal, and brutal combat to survive and unlock new weapons. Prepare for the next RIDE by mastering your skills in Sandbox and Arena modes.
Modeled estimate, not a reported figure. How we estimate →
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About
Prepare for brutal and destructive combat where imagination is your weapon. HARD BULLET offers immersive action with endless enemies in RIDE Mode, custom rules in Sandbox Mode, and skill tests in the Arena.
Inspired by classic Hong Kong action movies, bringing high-energy mature combat to your VR headset.
Progression and Unlockables: Dive into intense Ride runs to gain experience, money, and complete challenges.
Physical Interactions: Disarm enemies, steal weapons, use leg kicks, and perform one-handed reloads with our innovative physics setup.
Sandbox & Arena: Use the ammo workshop, giant generator, and welding machine to build your own crazy weapons in this creative mode.
Enemy Body Damage: Experience realistic gore with body dismemberment, bullet holes, and blood fountains.
Control time, perform slow-motion jumps, leg kicks, dual-wield guns, and deliver powerful punches.

Disarm enemies, steal weapons, use leg kick, and perform one-handed reloads with our innovative physics setup.
Grab and punch enemies with your fists, throw them into the abyss, and use them as shields.
Shoot their limbs off or put them into a hydraulic press — gory fun is on us.
For those who want to have their own brutal experience. Fight dwarves with giant pencils, build physics machines, and design torture chambers with deadly machines.
Welding Tool
Connect any in-game objects into one physics object! You can combine firearms, props, and living enemies to make your own grotesque weapons, machines, or monsters.
Custom Ammo Workshop
Use any in-game asset as a bullet! Change its speed, size, and rotation ability — charge your weapons with giant knives and swords to start a fantastic bloodbath.
Enemy Customization
Create a giant you can climb up, dwarves, immortal zombies, or just change their fancy outfits.
Spawner Tool
You can spawn any object from the Arenas, Lobby, and Sandbox levels. Unlimited grinders and Drills, dozens of props and enemies can be placed in seconds around you.
A vast collection of legendary firearms you can unlock during Early Access. Each gun has its unique sounds, damage, and fire modes.
Notice that these guns do not copy the exact design of real prototypes, but we tried to stick to reality as close as we could.
Different weapons — from tactical karambit and shovel to ancient Chinese swords and spears — are here and waiting for you. Don't forget some old rusty pipes and pitchforks!
Also, you can use any game object to fight enemies! Be creative!
We've prepared two different gun modes so you can feel like a powerful action movie hero as well as a tactical modern fighter:
Tactical Mode brings everything you like in realistic shooters: hand reloads, cool mag-hits-mag tricks, slow-mo gun swaps, and all the stunts you'll come up with. Use both hands to hold the handguard weapons to reduce recoil, and be fast and sharp to get out alive.
Arcade Mode is the one we wanted to bring to VR. Your guns do autoreloads when you bring them closer to your waist, so both your hands can have one. Make crazy dual-wielding jumps, use two shotguns at a time, or show your gun-fu skills with dual-wielded pistols.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Traditional Chinese, German, Spanish - Spain, Greek, Czech, Finnish, Japanese, Korean, Portuguese - Brazil +16 more
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a game that started off pretty good. A staple of early VR titles, showing off just what you could do with the platform. Since getting it, it has morphed into a disappointment. It is buggy, difficult to control and prone to random breakage. The recent updates have not gone well, making an already struggling game worse. Compared to every other VR title I've seen or played, this has faired the worst. Its system performance is slow and stuttery, its gameplay is somewhat lacking compared to its peers and it has yet to add any new modes or gameplay additions to move it outside of the sandbox category. As a game Hard Bullet sits as the least innovative and frustrating of the big name VR titles. I strongly recommend you do not get this, even as a benchmark game.
I think HARD BULLET feels old-fashioned and almost looks like something from the 1990s. The graphics are dark, boring, and not very impressive, and the environments feel empty and repetitive. The biggest problem, however, is the controls. The controls are poor and inaccurate, which makes it difficult to move around and use the weapons properly. Instead of feeling realistic and entertaining, the game often becomes frustrating. It can be hard to hit enemies, pick up objects, and control your character the way you want. The game has many weapons and a slow-motion feature, but that does not make the experience much better. After a short time, the fights become repetitive because you mostly do the same things again and again. Overall, I do not think HARD BULLET is a very good game. It looks outdated, the controls do not work well, and the game quickly becomes boring.
очень сырая и скучная игра, пострелять норм но быстро надоедает, на разнообразие оружия наплевать оно всё ощущается одинаково. странная физика и коллизии руки постоянно крутятся, барабаны револьверов тоже задеваются на расстоянии изза чего постоянно осечки, руки слетают с хвата оружия изза чего перезарядка не комфортная, части оружия дергаются явно баг, перезаряжаться тяжело, руки кривые очень плохо короче. вообще удовольствия от игры не получил всё время думал как не словить баг с руками
Supa fun and gor
Favorite gun vr game for fighting
Попробовал Hard Bullet ради ощущения «я сам всё контролирую» — и в этом плане игра цепляет. Тут победа реально чувствуется заслуженной, потому что она складывается из твоих движений: как уклонился, как вовремя замедлил время, как грамотно перезарядился. Это как тренировка внимания и собранности: нельзя просто «пробежать» и победить, надо держать темп и не терять контроль. Физика и слоу‑мо выглядят эффектно, но из‑за полной физической привязки быстро устаёшь — так что это скорее короткие, но интенсивные сессии. Для меня это плюс: заходит как способ отвлечься от суеты и потренировать реакцию без лишней суеты. Если любишь, когда всё зависит от твоих навыков и движений, — стоит попробовать, но лучше сначала глянуть геймплей в VR, чтобы прикинуть, насколько комфортно будет физически.
have you ever tried speeding in a 55 going 90 trying to sniff your grandmas a4shole for a bit of a pick me up on some smelling salts type ♥♥♥♥.
Проект очень хороший, не знаю почему некоторые называют его плохим, как по мне годная игра, есть баги, но им я скорее радуюсь потому что нафиг нужна игра без багов, я специально искал игру с кучей багов и наткнулся на эту игру, и да, мои ожидания оправдались, багов пипец как много, и я этому рад, давно не видел таких имбаговых игр, разработчикам отдельный +rep. Ну а простыми словами мне просто нравится когда игра начинает баговаться. Всем ценитилям багов советую, и обычным людям тоже!
it is very laggy but playable
[h1]セールならギリ買ってもいいかなレベルのゲーム[/h1] [b]ダメな要素[/b] ・RIDEモードのゲームテンポが悪い。 ・RIDEモードで進行不能バグがある。(敵がスポーンしないとかフリーズするとか) ・RIDEモードやSandboxモードに限らず敵のスポーン地点が分かりやすすぎて単調。 ・敵がスポーンすると勝手に自爆してやられる。 ・スローモーションでも弾丸の速度が変わらない(体感) ・Sandboxモードを遊び続けるとゲームが重たくなる。 ・チュートリアルが実質ない。 ・予備弾薬が取り出しずらくてリロードがだるい。 ・Vive2018のキーバインドが不便すぎる。 ・手の位置がなんかずれてる。 ・日本語の翻訳が変&文字化けしてる。 [b]いい要素[/b] ・ContactGloveでも遊べる。 ・コッキングレバーの判定が他のゲームより広くて引きやすい。 ・全部の武器でマガジンリリースボタンが使える。 ・敵の防弾チョッキがちゃんと硬いのと弾薬の種類によってダメージが変わる。(ハンドガンなら足狙うとかができて楽しい) ・ハンドガンは扱いやすい。 ・何も考えずに遊べる気軽さがある。 ・スローモーション時にBGMの曲調が変わるところ。 ・スローモーションの発動や終了が一瞬かつ無条件で使い放題なところ。 [h2]総評:買うのはお勧めしないけど私は好きなタイプのゲーム[/h2]
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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