
The Hand2Hand project is a fighting game... OF HANDS ! Use everyday object in everyday places out of boredom in epic battles between... yourself.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
The Hand2Hand project is a fighting game... OF HANDS !
Use everyday object in everyday places out of boredom in epic battles between... yourself.
Each item represents the weapon and the character using it ; we let the imagination go wild so everything is more epic.
☼ 5 classes
☼ 3 levels of AI
☼ 3 maps
☼ Local 1v1
☼ Homemade musics & graphics
☼ Pixel perfect hitboxes
The game is currently in development, and a bunch of features are yet to come.
Nonetheless, we are happy to leave the community a playable version which will evolve during the following years !
They can be changed in the data file
Toggle debug display - Shift+D
Heal both players - Shift+2
Change player 1 class - Shift+3
Change player 1 stance - Control+3
Toggle player 1 AI - Shift+V
Change player 2 class - Shift+4
Change player 2 stance - Control+4
Toggle player 2 AI - Shift+B
Toggle slowmo - Shift+5
Toggle FPS display - Shift+0
Screenshot - Shift+F
☼ Hand2Hand still has a long road ahead. Everything before the 1.0 will be free. In other terms the last version before the 1.0 is free but discontinued.
☼ Some sounds are still "borrowed" from other games, they are placeholders so don't ninja me with lawyers yet ; I will replace them soon enough and well before any penny comes to my pocket from Hand2Hand.
☼ Here bellow are the current milestones. Don't take them literally, as the development could change the order in practice.
► 3 total classes
► Basic AI
► Solo map & class selection
► Basic interface
► Class gallery
► Combos
► In game interface
► 2 maps
► Integrated mouse
► Option save
► Resolution settings
► 4 total classes
► Improved AI
► 3rd map
► Debug mode setting
► Control settings & save
► 5th class
► Fixed in-game controllers
► Pause system
► In game timer
► Player vs Player selection screen
► Basic tutorial
► Dodge
► Reforge & juice all current animations
► Parry
► Round system
► Multichannel sound
== [We are here !] ==
► Combo display in class gallery
► Basic solo mode (1 vs many bots)
► Improved interface with fully integrated mouse & controller
► Training mode
► 6-7 total classes
► Back-end optimization (animation compression and loading)
► Special attacks
► Replace placeholders by homemade sounds
► Multi layer & animated backgrounds
► 4th map
► Zoom levels
► Knocked/falling system
► Editor tool for animations & classes
► Basic online mode
► ~10 classes
► 4 player local
► Advanced solo mode
► Basic story mode
► Advanced AI
► Advanced tutorial
► Advanced online mode (match-making)
► Ranked
► Advanced story mode
► ~15 total classes
► Colorblind & accessibility support
► 40+ classes
► Large scale battle mode (100+ hands)
► Epic story mode
► 30+ maps
Starting from here, the game will be extended through new classes, maps and story mode arcs. No DLCs are planned, even in the long run, so you would have a game with constantly new free updates !
Genres
Stats
Languages: English, French
Engagement
Reviews
半成品,等待后续跟进。 Semi-finished, waiting for updating.
⠀
Excellent entraînement en cas d'attaque terroriste, le sound design et les animations vont bien ensemble pour nous immerger dans la situation, j'ai notamment appris la technique des doigts dans le nez en moins de quelques minutes, j'ai hâte de pouvoir la tester sur mes voisins. seul bémol : les touches pas très intuitives (pour l'instant). On pourra pardonner ça aux développeurs étant donné le travail de passion qui a été fait sur les autres aspects du jeu. ça passe le temps en écoutant des audiobooks de développement personnel wolar. Bertrand.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
On m'a toujours dit "Jeu de mains, jeu de vilains", mais faut avouer faire des combats de mains avec son voisin de tablé est fort intéressant. Ce jeu nous permet de faire cela et sans risque aucun de blessure. Plus sérieusement jeu sympathique avec de bonnes mécaniques, peu de classe jouable mais beaucoup sont à venir. Jeu prometteur, wait and see pour la suite du développement. Et en plus c'est moins cher que pas cher.
Beautiful Game about hands, made with highest elon musk level graphics system and amazing flamboyancy. Hands are beautiful things, I love hands. Yestarday I ate food with my hands. Oh btw, did you hear that if you mix the thing and the thing it... ahh yes, so what happened. oh okay. blue is a nice door. Pricilla went to the store to grab some water, yes okay. the transformers movie was amazing to watch oh right yes no yes no papapapaboom okie thank you add oil.
这款游戏创意非常不错,可惜的是,这是游戏最大的优点 首先,如果你的屏幕分辨率过高,那么你进到游戏后,你的游戏界面显示会不完全,还需要去设置里重调分辨率(建议直接将全屏,也就是Fullscreen关掉),这乃第一劫~ 其次,游戏操作里有着相当多的动作(侧击,后退击,左冲,格挡。闪避的等等),但是如果你不到设置里去设置,那么这些你都用不出来,甚至连跳跃都做不了,只能轻重击+闪避,可能制作组也知道这些动作不仅繁杂,而且有些动作的作用还想当多余,所以希望玩家能够适当挑选(那你还不如从一开始就简洁设计),这乃第二劫(动作设计冗杂) 最后在游戏中的战斗里,该游戏也没有很好的展现出多么好的打击感和操作流畅性,也就能只能将各种手指挟持着各自的武器来进行各自的动作当作这款游戏的最大看点了 所以说,这款游戏的创意是相当不错的,毕竟谁还没在小时候玩过一场用手指对打的战斗呢,但是游戏的上手体验却让人十分失望和遗憾
vrm un bon jeu en plus j'ai recontré le créateur en convention
Great idea!Waiting for updating.What the icon means in combo list?
Bien, bien, bon jeu, j'ai bien aimé, vraiment. Les graphismes sont bon, la musique créé de toute piece et les mécaniques sont plutôt intéressante. Bon courage pour la suite
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.