
Play cards to cast spells that control enemy hordes and use your deck to build deadly mazes of towers with funky attack patterns.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hand of Hexes is a no-text deckbuilder and tower defense game where you control the enemies' paths by constructing deadly mazes – using towers with crazy attack patterns. Create a perfect deck of exotic towers and magical spells that boost your defenses or slay your enemies!

Each run is unique with different decks, encounters, and levels
There is no text and no descriptions - find out what each tower and spell does through trial and error
Make your way across a variety of procedural maps - and do it again, but harder

In Hand of Hexes towers have unique attack patterns: they might only shoot in one direction, circle projectiles or launch fierce bees
Position your towers to guide the enemies through deadly mazes
Buff your towers via spell cards

Genres
Engagement
Reviews
Cool game with cats and frogs
[h1] It's a great game, but there are a few issues [/h1] 1. During combat, the interface is very cluttered, and I often can't see where my mouse pointer is. Could you please optimize the mouse pointer so that I can see it more easily? 2. There is a bug. When I am on the level selection interface and want to return to the main interface, clicking is ineffective. And if I press Esc to return to the main interface at this time, clicking with the mouse pointer has no effect. Please fix it as soon as possible.
I can solidly recommend Hand of Hexes as a fun and unique tower defense with a cute art style and a solid run system. I've only gone through two or three runs, but the card combinations you can pull off make this an A+ tier tower defense. The lack of text can be a bit confusing, but you learn the main concepts after a few minutes. There's a fun mazebuilding aspect to each battle, where things can come down to frantically spamming bombs to avoid losing to the final boss. Definitely looking forward to what the dev does next, so keep an eye on this one!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Hours played at review time, across 26 reviews with recorded playtime.
Just an adorable Tower Defense game. I love fishing around and finding out what each tower does and learning which combinations of passives each one has goes well together. The art is adorable, and the levels of pulverizing little plague doctors and knights into (unseen but imagined) meat piles with a frog or porcupine is very amusing. I have no problem with the lack of written direction or instructions, though if you're someone who really wants detailed explanations this game is very reliant on figuring it out as you play with no written tutorial, (notably, there is a visualized tutorial when you start your first run), though I've found it's pretty easy to figure everything out by just trying it once or twice. and I've personally been finding that aspect of it really fun and makes me want to try new things out as they come along. Overall it's a delightful TD game that I feel a lot of heart went into making. Also you can pet the cat, so big W!!!
Fun little game. Cute cat is a bonus. It is deckbuilder tower defense with some maze mechanics as well. Graphics are pretty unique. works like a charm on linux as well.
Crashes very often, and all the time after the first run boss. Unsure why it got the “steam deck verified”
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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