
Play cards to cast spells that control enemy hordes and use your deck to build deadly mazes of towers with funky attack patterns.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Hand of Hexes is a no-text deckbuilder and tower defense game where you control the enemies' paths by constructing deadly mazes – using towers with crazy attack patterns. Create a perfect deck of exotic towers and magical spells that boost your defenses or slay your enemies!

Each run is unique with different decks, encounters, and levels
There is no text and no descriptions - find out what each tower and spell does through trial and error
Make your way across a variety of procedural maps - and do it again, but harder

In Hand of Hexes towers have unique attack patterns: they might only shoot in one direction, circle projectiles or launch fierce bees
Position your towers to guide the enemies through deadly mazes
Buff your towers via spell cards

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Engagement
Reviews
I can solidly recommend Hand of Hexes as a fun and unique tower defense with a cute art style and a solid run system. I've only gone through two or three runs, but the card combinations you can pull off make this an A+ tier tower defense. The lack of text can be a bit confusing, but you learn the main concepts after a few minutes. There's a fun mazebuilding aspect to each battle, where things can come down to frantically spamming bombs to avoid losing to the final boss. Definitely looking forward to what the dev does next, so keep an eye on this one!
Fun little game. Cute cat is a bonus. It is deckbuilder tower defense with some maze mechanics as well. Graphics are pretty unique. works like a charm on linux as well.
[h1] It's a great game, but there are a few issues [/h1] 1. During combat, the interface is very cluttered, and I often can't see where my mouse pointer is. Could you please optimize the mouse pointer so that I can see it more easily? 2. There is a bug. When I am on the level selection interface and want to return to the main interface, clicking is ineffective. And if I press Esc to return to the main interface at this time, clicking with the mouse pointer has no effect. Please fix it as soon as possible.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 23 reviews with recorded playtime.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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