
A hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets and puzzles.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not bad. Especially fun playing with a friend
Muito Bom, e Melhor Ainda Com Amigos.
good way to relax with friends and lose hours
.
it's good
"Okayish" trifft es wohl am besten. Mix aus einer Art Dungeon Crawler und Hack'n'Slash Lite. Pixeloptik ist auch nur okay. Koop klappt häufig nicht, womit im Grunde nur solo möglich ist. Stark schwankende Schwierigkeit. Inzwischen merkt man dem Titel auch sein Alter an und ist nicht unbedingt gut gealtert. Schaut euch vorm Zugreifen ein paar Gameplay-Videos an und falls ihr nicht vollkommen überzeugt seid, lasst es lieber.
這遊戲更像是手遊,等巴士時的解悶工具,而不是坐下來,對著電腦認真玩上好幾小時的有內容的遊戲。 你可以想像一款地城冒險遊戲完全沒有技能、道具、遺物之間的收集和組合嗎?整個地城冒險就是看到怪物,然後砍砍砍,射射射,完事後找到出口,然後去到下一層,繼續重復。 戰鬥非常單一,冗長,所有技能都是原子技能,它們之間沒有配合,怪物也只有兩種,對! 兩種,走過來咬你的和站在遠處吐屎的,後面的所有怪物也就這兩種,也只有這兩種… 不同角色的強度差異極大,平衡性極差,近戰角色完全沒人權…手短打不到怪,手上有盾牌但不可以用,面對一堆吐屎怪基本只有被屌的命,而遠程角色完全可以站在牆後瘋狂輸出,不用走位同時傷害賤高,把遊戲變成三國殺無腦割草遊戲。 遊戲嚴重缺乏說明和UI,一開始玩看到地上有東西,但撿不起來同時也沒有文字說明,動畫和音效等也沒有,那些看起來走不過去的,像牆(泥牆)的東西一碰就消失,但有時又會卡住不讓走,也沒有任何說明為甚麼。 而作為俯視角遊戲,畫面下方的牆會遮住怪物,最糟糕的是還會遮住從箱子裏打出來的炸彈,那東西傷害高,且沒有音效,經常莫名其妙的被炸死。 總的來說,這遊戲缺乏打磨,若果是作為手機上的小品遊戲那還好,但如果是以電腦單機來看的話,這些錢會有更好的地方花。
Bem divertido e viciante
Really fun game that is super simple, at least at first glance. It's somewhat rare to find a game that is actually challenging and engaging, but this game is both. I have immensely enjoyed playing solo or with a friend. Well worth the money! Amateur tip: Changing the key binds from only keyboard to mouse AND keyboard is a game changer. Enjoy!
Bad level design and the genius devs gives you the choice between a walking simulator in which you walk everytime forth and back to the checkpoint or die a lot of times loosing several hours repeating the same point because you have finished lives, yes there is a life system (?); everything along dumb monster ai, that can see you through walls, that only will do suicide on your attacks, a cool old stile coin upgrade system in which you do not find so many of them and enemies drops very very low and last but not least a not aligned screen in which you cannot set it at desired resolution. Sometimes though devs seemes to have learned the checkpoint lesson, just to forget it again. So why it is so cheap and if you really would like to play it, choose.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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