
From one of gaming's most iconic sagas, Halo is bigger than ever. Featuring an expansive open-world campaign and a dynamic free to play multiplayer experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 181.2Kreviews | 69% | — | $0 |
| $59.99 | 22.1Kratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 919 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you want to experience true MID, here it is. the most 5/10 I can think of
I have been playing Halo since Halo 4 and let me tell you, This game is the worst sh** imaginable, never have I played a worse FPS title than this. Constant server issues causing blank shots and desync, losing aim assist when you jump during a gunfight and let's not forget the eternity waiting times to find a game only to have it start by someone leaving, causing the game to end and then voila, you're back in eternity queue waiting screen. The campaign is just as awful as the multiplayer, sh** was so bad I almost forgot it even existed. Do yourself a favour and don't install this dumpster fire of a Halo game. Go play Master Chief Collection instead. At least you'll find a game in less than 30 mins.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese* +6 more
Hours played at review time, across 924 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game needs to be updated. The layout is horrible! I see nothing but black graph lines that is supposed to be grass and rocks.
this game is fr better now
It's Halo, it's not CoD, it's not BF6 or any other modern ADS shooter. It's the classic run and gun approach with modern features. I played originally back during early access, and they seem to have cleared up many of the issues that it had early on. With BF6 constantly dropping the ball with it's updates since launch, Gears still just a shotgun wall bounce fest, and most every other FPS asking for money at every turn for gated/timed content, it was nice to see that any battle passes you want (completely optional) are not timed, or missed out on if you weren't playing. Only gripe is that I would have liked to see more customization options be unlockable through game play or achievements completed. The spartan store is a nice touch, but just a tad short of being a reliable source of customization for in game currency earned. I can't speak to arena matches or the standard 4v4 modes, as I mainly come to Halo for BTB, and that community has been fine. If you want a more simplistic shooter, this is it. It's not perfect, but it's fun to pop in for a few BTB matches and mess around without being killed every 4 seconds after you spawn. I haven't had any D-sync, disconnects, framerate, clipping, screen tearing, etc. Game runs smooth, hits register fine, and I find myself having more fun playing this game than other shooters currently who can't seem to get their hit detection right, or require insane reaction times these days. TLDR; ttk seems lower in this game than it does in BF6 or COD, and vehicles actually explode when you hit them with rockets.
fun, especially with friends
Still the premier arena shooter out there. Tons of fun.
campaign good multi sad
It's free and the multiplayer is solid.
Just wasn't the game I wanted, it tried to throwback and re-iterate but modernize everything but failed to meet expectations after a certain point
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.6K | 61% | $49.99 | |
| $0 | 662K | 79% | Free | |
| $133.3M | 262.7K | 92% | $39.99 | |
| $7.4M | 9.3K | 86% | $29.99 | |
| $7.9M | 16.8K | 78% | $29.99 | |
| $542.7K | 5.9K | 79% | $4.99 |