
Slay hordes of terrifying monsters in this horde survival roguelite. Descend into the Halls of Torment where the Lords of the underworld await you. Treasures, magical trinkets, and a growing cast of heroes will grant you the power to vanquish these horrors from beyond. How long can you survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 4 → 5.71/day in the week after.
About
Halls of Torment is a horde survival game with a pre-rendered retro look reminiscent of RPGs from the late 90s. Choose one of many hero characters and descend into the deadly Halls of Torment. Fight unholy horrors from beyond and survive wave after wave of enemies until you face one of the tormented Lords. Strengthen your hero with character traits, abilities, and items. Create a new powerful build during each run. Explore various underground expanses and find new powerful items that enable you to venture even deeper into the abyss.
Quick and casual 30 minute runs
Old school pre-rendered art style
Quest-based meta progression
Large selection of diverse abilities, traits, and items, all enabling you to create interesting synergies
Diverse bosses featuring unique mechanics and attack patterns
Several distinct characters allowing for many different play styles
Unlock and explore multiple interesting and challenging underground worlds
Unique items can be sent up to the overworld and used to customize future runs
Craft magical tinctures to direct fate in your favor
Unlock the power of each class and combine them with your chosen character
Defeat the Lords of the underworld and explore infinite growth
Find rare item variants to further improve your builds
Put your strategies to the test in the late game against the unbeatable Shrine of Torment
6 stages with unique environments
11 playable characters & character marks
25 blessings that make you stronger for each run
60 unique items to retrieve and unlock
240 higher rarity item variants
74 abilities and ability upgrades
30 artifacts to customize your game experience
35+ unique bosses
70+ unique monsters
500 quests to complete
1000+ traits that upgrade characters and abilities
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.66 | 31.9Kreviews | 95% | — | $5.7M |
| $9.99 | 1.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Like Vampire Survivors but 10x as slow and grindy with 3x the amount of bugs! Highly recommended if you like playing achievement focused games where things required for the achievements don't ♥♥♥♥♥♥♥ spawn.
Addictive dopamine inducing excellence
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Jul 23 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +5 more
| $7.49−25% |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 965 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
가격에 충실한 게임
This is a very fun and well done vampire survivors-like. There are lots of different character classes that enhance the combat and make each class feel distinct. It has a very Diablo'ish look and feel, but has its own unique combat and progression. Great weapons and abilities to help you conquer the levels too. The end-game is solid and you can delve into it as deeply as you want. My only wish is that there is more of a cohesive campaign, it's just kind of "there" and doesn't provide much guidance about what you're supposed to be doing. I'm 40 hours into it and I still don't know what I'm working towards or how I should be tackling the maps/areas. There have been a few free updates that add to the game and provide more hours of gameplay. I am betting if you like VS, you will definitely enjoy this one too.
I don't know what happened to this game. I used to really enjoy playing it, but lately the RNG has been making it a lot less fun. I used to challenge myself with Agony mode and different reroll setups, but now it feels like every map beyond the base game is way harder than it needs to be. Breaking barrels and only getting cheese over and over, especially in Agony mode, gets frustrating fast when weapon drops are nowhere to be found. I also have all these potions for rerolling traits, but half the time I just get options that my hero doesn't even need. It makes the whole reroll system feel pointless. On top of that, there are bugs that make the experience worse. I've had enemies burrow underground, disappear from view, and then suddenly damage me when they aren't even visible on screen. That's not challenging it's just annoying. The more I play, the more I find myself getting frustrated instead of having fun. Between bad rerolls, useless item drops, and enemies bugging out, it feels like every patch fixes one thing and introduces a new set of problems. I genuinely used to love this game, but lately it feels like it's gone from bad to worse. I really hope the bugs get fixed and that the RNG gets adjusted, especially for the higher difficulty modes. Also, getting a bucket after killing a tough boss feels like a slap in the face. I've had runs where I killed three bosses in a row and all of them dropped buckets. If buckets are supposed to be useful, then maybe increase the drop rate of items players don't already have, or add some way to target armor and other gear that's still missing from their collection. Right now, I mostly end up getting duplicates or items that don't make sense for the hero I'm playing, which just adds to the frustration.
Balls of Torment
Игра говна, два года почти прошло баг не исправлен Удалил я ее из-за вылета в зале диссонанса еще в декабре 2024, захожу вчера вечером, дохожу до босса этого зала и игра вылетает ♥♥♥♥♥. Почти два года, одна проблема, разные устройства с разницей в десять лет.
It really is if the original Diablo release now instead of 1997. A genuinely brilliant move to make it a survivor like as anyone not familiar with Diablo may assume the games are like that. Comparing it to something like Vampire Survivors specifically, it focuses more on creating builds and stat meta progression rather than character and item unlocks.
9/10
ummm they forgot to add more than one level? wtf!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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