
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
An anomaly has been detected in the sub-arctic north. The science team sent to investigate has gone missing. Survive an alien-scarred wilderness solo or with up to 3 friends. Push back the mist, reshape the world, craft weapons and gear, and fight to unearth what happened.
Modeled estimate, not a reported figure. How we estimate →
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Stats
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $24.99 | — | — | — | $0 |
| — | 0reviews | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $236.3M | 320.3K | 88% | $29.99 | |
| $197.7M | 189.1K | 81% | $59.99 | |
| $84.2M | 137.2K | 89% | $34.99 | |
| $68M | 127.2K | 94% | $29.99 | |
| $63.6M | 117.1K | 93% | $39.99 | |
| $59.9M | 88.4K | 85% | $39.99 |