
The Hacky-Sack Platformer! Keep the ball air-born while you kick your way through sprawling levels. Use unique kicking mechanics to rescue your best friend Kevin the dog. Just DONT DROP IT!!!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Quick score: 5/5 Notes: Great platformer with a very unique concept. Movement is incredibly smooth and fluid. Visually the game is a bit simple but its clean and looks nice enough. Decent amount of stages with insane optional challenges if you end up wanting more after you finish it. A barebones playthrough would take about 3 hours. 100% completion would probably take well over 10+ hours. Personally some of the optional stuff is a bit too extreme even for me so I wont be going for the full 100%, still really enjoyed the game though and I would highly recommend. One of the most unique platformers on steam and, visual simplicity aside, one of the best.
A very fun and nuanced platforming game that I would best describe as a fusion of Dustforce's learning curve and platforming with the concept of HackyZack. Do not be dissuaded by its simplistic art style, as it helps to navigate the rather unforgiving lands of this game. The challenges offered by the game and its achievements make it all the more satisfying to complete, but there is also an assist mode for those wishing for ease of access. "Hack or Die!" definitely deserves more attention than it currently receives. Strong recommend in my book.
This game!! Skill building levels with rewarding challenges and puzzles. I was surprised to learn there was so many different kicks and combinations. My skill and techniques grew as the game progressed. Dope music too.
This game deserves more recognition. It's a good fun addictive challenge
Great juggling platformer The ball juggling mechanics are easy to learn but take some time to master. Luckily the stages are designed and laid out in a way that allows you to get used to the movement as you go. The game is decently short but there are extra things to do in each stage and some bonus levels. Well worth the price
Amazing game! Totally unique and innovative core gameplay mechanics, a huge accomplishment for a modern platformer. It fundamentally changes the nature of platforming. I did in fact purchase the game with my own money, and It was money well spent. However, for the sake of honesty, I must note that I consulted for the developer, and I know the developer closely. At the same time, I have never been paid by the developer nor offered any form of compensation, so I'm no shill. I'm a huge fan of this game, and I'd still be a huge fan even if I had no relation to this game. It is an absolutely incredible game, particular for fans of high skill platforming games (one of my favorite genres). Everything in this review represents my genuine beliefs. That being said, here are some of my thoughts on the game... The game essentially has you platforming not just with the player, but also the ball, trying to keep the ball in the air and get it to the goal. It's a great game mechanic that opens up many possibilities for gameplay. The controls are rock solid, tight, and buttery smooth. They are comparable to Nintendo's best controlling games, and that's saying something, since I'm a huge Mario fan. The controls are so good, that when you lose in this game, it doesn't feel cheap... you always think, "I could have made it, if I just played a little better". The game has a lot of replayability, largely because there are so many ways of "kicking" through each level. It also has built in timers, so... Hack Or Die is *amazing* for speedrunning. For highly skilled players, there is a ton of depth in the controls and it's possible to absolutely fly through the levels if you are talented enough. The skill level required for high level speedrunning is insanely high. There is just so much depth to the controls. Also there's very little RNG, so the runs aren't luck based at all. I've played this game with many other people, and they are always very impressed. At the begining, the actual gameplay and controls definitely take a few minutes to get comfortable with. For new players, the first few seconds are always slightly baffling. The game mechanics are just so unique that new players aren't used to it. Then, the player's skills tend to progress very rapidly. Within about 15 minutes, people become fairly decent at hacking the ball around, while at the same time jumping the player around the obstacles. About the music... If you like chip tunes or old-school video game music, you'll probably really enjoy this game's music. Response to it has been really great, and every reviewer so far has actually pointed out how much they liked the music. Finally, new buyers should know that there are more challanging bonus levels to unlock after finishing the main game. You just have to unlock them by getting all the "spirals" (optional collectables) and possibly a few other achievements/goals. I don't remember precisely.
Such a great game! (5/5) I was a playtester for Hack or Die and my favourite moments playing this game come when I'm making huge saves in absolute desperation to keep the ball in the air. Controls are perfect, tight and responsive. The boss fights are also definite highlights for me, they are like no other game I've played since the only way to attack is with the ball itself! Loads of levels, bonus stages, and optional objectives to play through. Assist mode options are excellent and easy to use, and the soundtrack is another 5 out of 5!
Fantastic game with a staggering amount of movement tech! Highly recommend
Sick game, tons of levels and good variations. Only thing missing is the option to view controls during the game and not at the main menu and would be awesome to have a boss fight mode where you can just play the bosses in a gauntlet style.
Picked it up on sale and must stay I'm happy with what I got for sure. Lots of different levels and bosses to hack through. May take a second to get the controls and finesse of it down, but once you do the skies the limit in terms of skill cap. Making some "high tier" plays can be very rewarding. Its recommended to have a controller to play, but I played on both and its doable on pc, just a little more difficult.
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