
HAAK is a Metroidvania-Platformer. As the mysterious wanderer Haak, you embarked on an epic expedition across the vast cyber-wasteland to find your lost brother. Explore deserted cities and metro, refine your weapons and hack skills, and uncover the secrets behind metal and dust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 20 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 3.5Kreviews | 90% | — | $953.2K |
| Free | 14.5Kratings | 84% | — | $5.1M | |
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很优秀的类银游戏,结尾还新埋了一个坑,不知道制作组打不打算填,希望有生之年还能看见出续作
探索の楽しみを大いに楽しめる名作メトロイドヴァニア! 解放された能力を使いこなすことで拾える収集要素が数多くあり、探索好き、プラットフォーム好きには特におすすめ 難易度をこれでもかというほど下げられるので初心者でも遊べはすると思うけど、一部アイテムの隠し場所とかがややジャンルに慣れてると気持ちよく見つけられると思うのでどちらかというと既にメトロイドヴァニア好きの人がやったほうがいいかも? 全体的にクオリティがとても高いので気になったらぜひやろう
我看攻略有红灯笼,我的没有,任务是很长一个的模式,虽然可以增加沉浸感,但是中途迷路都找不到攻略,不是很线性
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, Spanish - Spain, Portuguese - Portugal, Italian, German, Indonesian +9 more
| $17.99 |
| 12ratings |
| 80% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 123 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《勇敢的哈克》是由国产独立团队Blinggame所开发,OKJOY所发行的一款以中式废土为背景的类银河恶魔城横板动作游戏。 游戏早年发售时还是EA的抢先体验版,经过两年左右的不懈更新,听取玩家的建议去对游戏进行优化和丰富内容,才推出了正式版。光“不跑路”和“听建议”就值得现在的一些国产团队去学习。 说回游戏本身,游戏在大体上的玩法和同标签的类银河城游戏差不多,像是扎实的战斗手感,规模庞大的箱庭地图,区域之间互相连通,以能力锁的限制来进行玩家探索方向的引导,拿到新技能后可以回头解锁之前无法抵达的区域,贯彻“能力驱动探索” 的内核。 但是吧,游戏又有别于市面上大部分的类银。大部分的类银内容侧重于战斗、探索、收集以及跳跳乐,而本作则添加了不少的解谜、跑酷,战斗的占比反而不大,没有其他类银那样一场又一场的BOSS战等待着玩家。在多重要素兼收并蓄的融合下,呈现的效果还不错,带给玩家不一样的体验。 再就是游戏的美术与氛围,高精细现代像素风格下的中国风废土世界+复古未来主义。游戏中场景细腻,像是老旧电视、红灯笼、汉字广告牌、市井海报等甚至NPC的对话内容都让国内玩家很有怀旧的感觉,同时灰暗废墟搭配闪烁霓虹又是那种废土末世的味道,两者融合的非常好,视觉效果极佳。 总的来说,《勇敢的哈克》是国产类银里绝对的精品,值得之后的独游团队学习。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
挺好玩的
最后的黑白解密就是石
非常优秀的类银,解谜和跑图为主,有很多国产特有的元素,手感地图都很不错,隐藏很多探索很有意思,体量也大。
坑坑巴巴终于是在难得的闲暇时间打完了,一款出乎意料的国产类银。包括关卡设计上充满了许多奇思妙想,让我此等凡人直呼还能这么藏?特别是dlc的黑白门,把一个几乎完美养成的玩家打回原形,再玩家已经知道原有能力的基础上进行解密设计,着实不得不佩服作者的脑洞,就我游玩的国单而言,我可以给到哈克就是国单中关卡设计no1的评价。当然这个作品是有许多缺点的,例如由于能力锁太多导致玩家游玩的时候关卡节奏并非顺畅,比较烦人的红光跳跳乐乐,还有就是太能藏了!在在这个节奏极快的时代真的难能适应,也注定了小众。或许这就是作者与玩家之间的“底山臭水遇知音”吧。总之,这场冒险是一场痛并快乐着的旅程,值得每一位同行学习的优秀关卡设计
[h1]游戏简介[/h1] 《勇敢的哈克》是一款类银河城横板动作冒险游戏,故事发生在一个物资贫乏的世界,食物短缺,为了寻找生路,主角哈克的哥哥巴克决定带队出门探索寻找生路,但迟迟未归,于是担心哥哥安危的哈克踏上了寻找哥哥的旅途......... [h1]游戏体验[/h1] 游戏的画风非常别致,人物的立绘都非常的有个性。联络员是个黄豆脸真的非常难绷,我承认我玩这游戏的初绷交代在他身上了。能看得出来制作组在做游戏的时候夹杂了很多私货,比如游戏里的存档点是厕所,生命碎片拼起来是个五仁月饼之类的。 另外虽然游戏主打动作冒险,但是游戏难度却可以自由调节。游戏的难度系统也很有特色,他不像其他游戏一样在开局选择简单普通困难,而是统一默认难度。在游戏里死亡时会获得菜币,使用菜币可以在特定的商店里兑换一大堆非常nb的强化,还能削弱boss,而随着菜币的使用,游戏也会给予难度下降的评价,比如初始的难度是魔鬼椒,消耗了2枚菜币后难度评价就会掉到榴莲。试了一下里面的5级护盾甚至能做到站撸boss(当然我买这个只是用来测试一下游戏的这个道具,并不是说我打不过这个boss,一定是这样的) 游戏的攻击方式也非常多样,玩家初始拿到武器除了平A外还会获得钩爪的能力,钩爪不仅能远程打怪还能触发机关以及配合一些场景道具用来解密。游戏的攻击方式采用鼠标控制,也更加灵活,战斗体验也十分不错。 [h1]总结[/h1] 非常好的游戏,剧情很精彩游戏性也很强,值得一玩 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
前面玩着还行,越玩越觉得一般,后面。属于是一开始好感度很高,但是越玩好感越低,无敌了,你是第一个
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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