
Retro style 2D vertical scrolling simple shooter.
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About
A 2D vertical scrolling simple shooter with retro-style pixel art.
There are 8 stages in total.
Weapons are only main shots, and you can power up to 5 levels by taking items.
Classic mode power-ups are 2 levels.
Shot types are available in straight and wide.
You can choose the difficulty level from hard, normal, easy, and classic.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
It's a well made piece and at a price point
シンプルでクラシックなシューティングゲーム。Xinputのコントローラーで問題なくプレイできました。 見た目は東亜系っぽいですが、ボムはなくショットのみ。ショットの種類は拡散と前方だけ。敵弾は基本的に低速弾と高速ロケット弾で構成されています。最初は難しく感じるかもしれませんが、パターンに慣れるとそれほどでもありません。自機のスピードは速めなので弾避けはわりと楽です。 派手な演出はなく、グラフィックもチープな印象はありますが、STGの「撃ちこんで避けまくる」基本的な作りがしっかりしていて、わかってくると面白いです。随所に作者さんのこだわりを感じる逸品です。 自分的にはパワーアップの制限されるクラシックモードが良かったです。貧弱な攻撃力で如何にして突破していくか。研ぎ澄まされたSTGの醍醐味があると思います。
Recomendo, mas com ressalvas. GyroBlade é um shoot 'em up que deveria ter mais opções de jogo, o que compromete o fator replay, o valor que está sendo cobrado, R$ 10,89 no momento em que escrevo esta crítica, é elevado para pouco conteúdo.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Meh. You probably already realize this is an old school style shmup. It's not bad. It's just meh. It's mechanically barren. You move your helicopter and you shoot. Every level seems to have 3 helicopter enemies that drop a power up. This power up will rotate between green and orange. Green is a more focused and powerful straight shot while orange is a spread out wide shot. You can power these up 5 times by collecting more power ups without dying. Due to this, the game does have a bit of a gradius syndrome where the game gets harder when you die. This is mostly because enemies are somewhat tanky in this game, so without a powered up weapon, it's hard to clear the screen of enemies and you have to do more dodging. Scoring is about as basic as they come in shmups. You gain score from killing enemies and picking up "P" stars, which are worth 1000 points each at the end of the level. When you lose all your lives and you use a credit, your score resets to 0. That's it. To high score you want to kill as many enemies as possible, pick up as many stars as possible, and not die. The game's 8 levels feel like a repetitive slog. While I think the game has a decent variety of enemies, their shot and movement patterns just aren't very interesting. Bosses are also a push over, at least on easy and normal. I find them easier than the actual level itself, which is a bummer for a shmup. The music is good, but I'm pretty sure it's just one music used on every level. There is no scoreboard. You can see your highest score while playing, but there is no extended scoreboard showing you all your top 10 scores/stats or anything of that nature. There's also no online leaderboard. Options are also pretty lacking. There's no tate mode or custom options like life limit or credit limit. No achievements. No trading cards. No multiplayer. Overall, this is a very basic package. I definitely don't recommend buying at $5, and even on sale I only recommend to those who really love these early style shmups.
究極タイガーを思い出します。 今の時代でも、こういうシューティングゲームを時々遊びたくなるので、買ってしまいました。 恐らく最初から独自に勉強されて、ここまでゲームを作られただと思いますので、 よくここまで作られましたね、お疲れ様ですとお伝えしたい。 ショットは1種類でボムは無いので、シンプルです。 いいねに評価しました。 今後、お持ちの技術を磨かれて、より楽しめるシューティングゲームを作って欲しいなと思う期待を込めて。 そして、このジャイロブレードに、DLCでも良いので、 ホーミングミサイル、 サーチショット、 とかが付けば良いなあ、 それで爽快感を得られるようになると良いなあ。 という希望も込めて。 あと、 ショットが、飛翔鮫みたいに、広がって行くVerも選べるといいな。 (当たり判定が横に広がるだけでも良い。) 1からゲームを作るのは継続した努力が必要なので、 ここまで実現される間にも苦労があったと思いますが、 今後も楽しみの1つ(作品の発展、次回作など。)が増えた事もいいねの理由の1つです。
80~90年代風のSTG。 製作者の目指した所とやりたかった事が伝わってきたし、 面構成もゲームを理解して丁寧に仕込まれてる所が好感。 「素敵!完璧!絶対おすすめ!」という系統ではなく、 Steam ではできないけど、製作者を直接フォロー対象にして、 次回作が出たらすぐに応援したくなった…そんな作品。 欲を言うと、初回10万・次回から20万の1upと、 死んだ直後のパワーアップ救済があったら、 STG初心者さんでも気持ちよく遊べると思われます。 ■(2021/12/18 追記) エクステンド追加されました!ありがとうございます! これでSTG初心者さんにも安心オススメ! ■(追記ここまで) 次回作、期待してますね。
This is an excellent [b]retro shooter[/b] that totally deserves more attention. Fans of [b]Tiger-Heli[/b] and [b]Twin Cobra[/b] should feel right at home. Tight and responsive controls, solid retro graphics, BGM sounds like right out of the NES. Fans of #shmups should find it enjoyable and moderately difficult. I like shooters but hate bullet hell, and this seems to fit somewhere in between. It's a slow-paced retro shooter that gets a bit more difficult as you go along, providing moderate challenge.. and maybe that's its charm? The developer has spent next to nothing on bringing awareness to this fun little game (not sure if the language was a factor). Still, a small game worth playing.
Composer here. This is the first time I've heard my music in a game released on Steam and on consoles, which feels pretty surreal. I guess, as plus points go, that's gonna be pretty unique to me, though. Leaving obvious bias at the door, this game is great fun. I can certainly see myself firing it up when I want to pass a little time. The gameplay doesn't try to do anything groundbreaking, but because of that, it's intuitive, and it's tightly-tuned for a really satisfying feel. The graphics are clear, too, with some good telegraphing. I particularly like how shadow distances are used to help you quickly gauge whether something's on the ground or at the same height as your chopper. The visuals are bright and colourful, and authentic to that 16-bit Japanese PC look. Ironically, I think the sound needs more work. There's no menu music or sound effects, and the volume of the gameplay sound effects is all over the place. I know my M-DRIVE pack didn't offer a huge amount of tracks for an action game like this, but it would have been nice to hear more than two different BGM tracks, a game over jingle, and a victory jingle upon completing a level. Finishing a level currently feels a bit flat, as the helicopter lands and resupplies and the music just sort of fades out with no fanfare. There were game over and victory jingles in the pack for moments like these, y'know.~ Other than that, I have no criticisms for this little gem, and especially at such a reasonable price, I'd recommend it to anyone who wants a satisfying way to kill twenty minutes.
Great fun for anyone into Retro games, particularly Tiger Heli. If you're into PC Engine type shooters or anything of the sort, you'll probably like this. Basically the perfect treat for a Retro Gamer.
Looks great, and the gameplay is simple. Controls are tight with an old wired 360. However, it is one of those arcade style designs where things get tougher and more numerous until you inevitably die. Once you do, you respawn in the middle of that upgraded malestrom with the puny starter weapon, requiring multiple hits to take down the most basic of targets, meaning the fight is now basically impossible. When this happens in a boss fight, you might as well start over. This leads me to the ultimate conclusion: when a game treats you like it needs quarters to survive, even thought it lives with you in your house and you handle all the bills, it is not your friend.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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