
"Marion" the little great wizard in the steampunk world. The masterpiece of the "Psikyo Shooting"! Online rankings are available.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | — | 110reviews | 94% | — | not modelled |
| $9.99 | 155ratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
love it
오락실에서 했던 그 감성 그대로 플레이~~
Futuitur cunnus pilossus multo melius quam glaber; eadem continet vaporem et eadem vellit mentulam
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pew pew!
Fun old shoot em up game. Kinda miss those days.
It's beautiful. A true work of art! You will love this game just like I did!
Gunbird, developed by Zerodiv and City Connection and published by City Connection, is a faithful revival of Psikyo’s mid-1990s arcade classic—a vertical scrolling shoot ’em up that embodies everything that made the genre a staple of arcade gaming. It is a vibrant, fast-paced, and deceptively challenging experience that thrives on reflexes, pattern recognition, and the pursuit of high scores. The Steam version of Gunbird preserves its original heart while enhancing accessibility for modern players, allowing a new generation to experience the sharp design, quirky humor, and relentless action that defined Psikyo’s approach to shooters. Though it’s decades old in origin, the game retains a freshness that speaks to the timeless appeal of tight gameplay and clear design philosophy. Set in a fantastical steampunk world, Gunbird takes a whimsical approach to the typical shoot ’em up formula. Instead of military jets or sci-fi starships, players choose from a cast of eccentric characters, each with distinct personalities and attack patterns. Marion, a young witch flying on a broomstick, shares the stage with a fortune teller, a valiant knight, and other colorful heroes, all of whom are seeking pieces of a magical mirror that grants wishes. This simple narrative premise, punctuated by lighthearted dialogue and comic interludes, adds charm and humor without ever getting in the way of gameplay. It’s a refreshing departure from the cold or militaristic tone that often dominates the genre, making Gunbird feel both approachable and delightfully weird. Gameplay is the star of the show. Like all great vertical shooters, Gunbird demands precision and split-second decision-making. Enemies attack in increasingly complex patterns, bosses unleash elaborate bullet spreads, and the screen fills with projectiles that test even seasoned players. Each character’s weapon system has its own rhythm and strategy—some rely on rapid-fire attacks, others on slower but more powerful blasts. Players collect power-ups to enhance their firepower and bombs to clear the screen in moments of desperation, but both resources are limited, forcing thoughtful use. What sets Gunbird apart from its contemporaries is the balance between accessibility and challenge. Beginners can enjoy the lower difficulties to learn enemy patterns and enjoy the spectacle, while experts can push into higher settings that require memorization, flawless movement, and nerves of steel. The level design reflects Psikyo’s classic structure—short, intense stages that escalate quickly, each culminating in an elaborate boss encounter. The bosses are one of the game’s defining strengths, each one a mechanical marvel that evolves across multiple attack phases, with increasingly dense bullet patterns that border on bullet hell territory. The satisfaction of learning these patterns and eventually surviving them is immense, especially as the game encourages replayability through randomized stage order and multiple endings based on the character selected. This structure keeps each run feeling fresh while rewarding mastery over time. The Steam version preserves this arcade authenticity while providing modern conveniences such as save states, screen rotation (TATE mode for vertical monitors), and customizable controls. Visually, Gunbird holds up remarkably well thanks to its crisp, hand-drawn pixel art and vibrant use of color. Each stage bursts with personality, from bustling airships and floating castles to underwater citadels. The animation is fluid and expressive, giving even the smallest enemy ships a sense of character. The whimsical steampunk aesthetic, paired with bright explosions and over-the-top effects, creates a visual identity that’s distinct and instantly recognizable. The soundtrack complements the action with energetic, catchy tunes that heighten the sense of urgency and excitement. Every chime, explosion, and laser shot carries that nostalgic arcade punch that defined the era. Technically, the Steam port runs smoothly and remains faithful to the original arcade experience. Performance is stable even on modest hardware, and the input response feels tight—an essential feature for a game that relies on split-second precision. The inclusion of global leaderboards helps capture the competitive spirit of the arcade scene, encouraging players to refine their skills and chase higher scores. However, the port does not offer extensive extras or bonus materials, and its presentation remains minimal, reflecting its focus on authenticity rather than modern enhancements. Purists will appreciate this approach, though some players may wish for remastered visuals or additional content. Gunbird’s greatest strength lies in its ability to capture the essence of arcade gaming—easy to learn, hard to master, and endlessly replayable. Its short, punchy campaign encourages repeated runs, with each attempt yielding a better understanding of enemy formations and attack patterns. The multiple characters and unique endings add replay value, giving players a reason to experiment beyond simply achieving high scores. Yet it also acknowledges its niche nature; those seeking narrative complexity, lengthy progression systems, or modern presentation may find it limited. It’s a pure, skill-based experience designed for players who find satisfaction in gradual mastery rather than expansion. Ultimately, Gunbird stands as a reminder of why the shoot ’em up genre endures. Its fast-paced gameplay, charming personality, and rewarding difficulty curve make it a standout even decades after its original release. The blend of whimsical fantasy, precise mechanics, and nostalgic visuals creates an experience that feels both familiar and timeless. City Connection’s modern version preserves the essence of what made Psikyo’s work special—tight design, expressive art, and an addictive challenge loop that pulls players back for one more run. It’s not a reinvention of the genre, but it doesn’t need to be. Gunbird remains what it always was: a bright, demanding, and endlessly replayable celebration of arcade action at its finest. Rating: 8/10
不是PS1版的rom,有点失望. 家用机版的ROM还有开场动画,每个人物的自传,而且同样是全配音 就当是补票吧,我挺喜欢彩京游戏的风格的,虽然本身玩STG玩的像蔡徐坤。。。
我tm🐍爆
DLCでいいので最近流行りの 巻き戻しと クイックセーブと スロー機能 を追加して欲しいです。
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