
"Marion" the little great wizard in the steampunk world. The masterpiece of the "Psikyo Shooting"! Online rankings are available.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
세일가 3500원이면 친구랑 같이 네판 했다고 치면 될 듯
Excellent arcade to Steam conversion. Good menus, sound, performance, adjustable controller settings etc. It's all here. Thoroughly recommended!
It does not have bad input lag like the MAME version and the audio is better.
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ガンバードが大好きです。
Diferente de alguns da Psikyo como Strikers, esse tem jogabilidade boa, rápida, divertida e é mega recomendado. Relativamente barato pelo fator replay, coop e conquistas (que são bem difíceis, puta merda). Numa promoção de 50% ou mais, é mega recomendado. Infelizmente, ainda é só um port do arcade com pouca coisa que adicione uma vida útil relevante ao jogo.
The best intro to Psikyo shmups. Lots of fun characters to play as. Great level design and overall aesthetics. Funny little pointless story. It's just so charming and fun and badass. Much easier than most of their other games. It's probably one of the best shmups I've played for fun factor and I've played a lot.
Not the most complex, but my all-time favorite SHMUP game. I like it better than the 2nd game. The art and characters are too good. I love Marion forever (I have a Marion acrylic keychain on my mic stand which was a limited thing I bought in Akihabara years ago). Probably have 1000+ hours on this game over the years. I have it on PS1, Rom, Switch, and now steam. 9.9/10 (I hate the final stage/boss).
Gunbird is one of the classic Touhou-style franchises A great game to have fun, complete, get platinum, break records and relax! If you're a fan of this style of game, give Gunbird a chance!
Game gave me existential crisis. Apparently my skill in shmup is just like that of a monke. Dev thinks i'm just a monke. I'm having a hard time sleeping because of this.
I find Psikyo shooters to be a mixed bag. There's a good deal of them I don't care for. However, the Gunbird series isn't among them. Gunbird is one of Psikyo's more straight forward shoot 'em ups. The player has a shot, and like many Psikyo shooters, holding down the shot button charges a more powerful attack. I'm a ABS (always be shooting) type player. I tend not to care for charge shot mechanics as they interrupt the flow of the game. Gunbird does a pretty good job of keeping the interruption to a minimum. The player also has limited resource bombs. The type of shot, charged shot and bomb attack are dictated by the player's choice of character. All of them play a little different, but I didn't find any particularly better or worse. Though, I haven't really explored all of them fully yet. Gunbird can be an easy game if the player pushes the difficulty that way. Which is often not the case for Psikyo shooters on Steam. Conversely, the increasing the difficulty also provides more challenge. On Normal a half way decent shmup player can probably make it to stage 3 after a few runs. Like all the Psikyo shooters on Steam, the player may have to use the configuration tool to get the setting as they like them. The game plays windowed by default. The mapping of keys is done here. While the assignment of those keys in done within the game's option menu. I find this needlessly complex, but it's a sight better than some Steam shooters. ANd once it's setup, it is setup. Just note, that due to the charge shot, you'll want to make sure to set one of the buttons as Shot. Since Auto Shot won't allow the charge attack to occur. Gunbird isn't among my favorite shooters. Though, it is one of my favorite Psikyo shooters. I don't find quite as good as Gunbird 2, but it isn't that far behind. It is a STG I do plan on coming back to every-now-and-again.
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