
A hardcore cultivation idle game. You are the last cultivator in a dead age — and a broken piece of Heaven itself. Train in mortal flesh. Watch from Heaven's eyes. Guide a clan through dreams. Offline is seclusion, online is emergence. Two perspectives, one choice: what will you become?
Modeled estimate, not a reported figure. How we estimate →
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About
Tan Guan Zhi (The Breath of the Dao)
A cultivation game inspired by Melvor Idle, 觅长生, and 了不起的修仙模拟器. It merges macro guidance from the perspective of the Heavenly Dao with first-person micro cultivation. Offline is seclusion; online is emergence.
The game is still in the development stage. The video and screenshots do not represent the final quality. The goal is to create a truly immersive fantasy world. Every character in the world has a unique life, either grand and magnificent or ordinary and uneventful. The world develops freely and stories naturally emerge. Players will either be one of the participants in it or act as the master of life and death of all beings under the divine law. It is a story about existence, choice and inheritance. You will remember it because it is not a story you control outside the screen. This is your own gaze, your own choice, a myth written by your own strokes.
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Languages: Simplified Chinese**languages with full audio support
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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