
Grudge is a thrilling fantasy MMO sandbox where your choices shape a living world. Explore, fight, build, and conquer in an adventure that fuses MMORPG depth, survival crafting, and real-time strategy. Forge your legacy alone or with friends—will you rise as a hero, a warlord, or a legend?
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About
Dive into Grudge, a boundless fantasy sandbox MMO that redefines adventure. Whether you’re slaying world bosses, crafting epic gear, or commanding siege armies, every choice carves your path in a vibrant, player-driven world. With a unique blend of MMORPG, survival, and RTS gameplay, Grudge offers endless possibilities:
Epic MMORPG Adventures
Embark on thrilling quests and conquer challenging dungeons.
Level up skills, customize stats, and master intricate skill trees.
Team up in parties, join guilds, or dominate in PvP arenas.
Ride majestic mounts, tame loyal pets, and hunt for legendary gear.
Choose your allegiance among 6 races and 3 warring factions.
Survival Crafting & Exploration
Gather resources through woodcutting, mining, fishing, and hunting.
Build and upgrade strongholds, from humble camps to sprawling fortresses.
Cook, smelt, and craft gear, consumables, or massive siege weapons.
Explore open-world monuments and scavenge loot—but beware, death means risking it all.
Real-Time Strategy & Warfare
Construct armories to train guards, mercenaries, and towering defenses.
Build ships, vehicles, and catapults to dominate land and sea.
Lead NPC armies and siege enemy strongholds in massive open-world battles.
Form alliances or wage war to claim territory and glory.
From forging alliances to razing enemy castles, Grudge blends the best of fantasy MMORPGs, survival crafting, and strategic warfare. Auction rare items, store treasures in banks, or research powerful gear to gain the edge. Whether you play solo, with friends, or against the world, your story awaits.
Join the fight. Build your empire. Become a legend in Grudge.
Key Features
Dynamic open-world sandbox with PvE and PvP.
Deep crafting, building, and resource systems.
6 races, 3 factions, and endless customization.
Dungeons, world bosses, and epic loot.
Siege warfare with player-controlled NPCs and vehicles.
Regular updates and community-driven development.
Wish-list Grudge now and join our Discord to shape the future of this epic MMO! Your adventure begins soon—prepare to forge your destiny.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Here's some notes I took while playing: - A quick tutorial would be amazing. At least let the player know how to interact with NPCs (it took me a few minutes to realize I just click on them in range. - Make it so you can zoom all the way in so that your character's camera isn't smacking into the ceiling of the ship. - There is currently no way to entirely mute the game through the game itself. I have to mute the game through my volume mixer. - Add 1440p resolution - When you finished a quest it doesn't tell you where to turn in the quest. - When you move your camera with your mouse, your mouse will always reset to the center of the screen. It should save it's position and reset to that position, not the center. - Quests are annoying to decipher at first. It essentially tells you what to do twice. Say you need to gather 3 trees. The game will tell you "0/3 lootcrates" and under it is "0/3 Trees". Ok, I need to get 3 lootcrates and 3 trees! Nope, the 3 lootcrates ARE the trees. That's just dumb. - I bound keys to bring up menus like crafting, guild, skills, quests, etc. Keybinds simply do not work. If it does work, it doesn't bring up any interface, any chat message, you as a player are left to guess if it's working or not. - When setting keybinds the ONLY way to leave the menu is to click "save keybind". If you want to exit without saving, you can't. - All the attributes you level up (Wisdom, intellect, strength, agility, tactics, etc.) all boost like 12 different stats. So if I boost intellect I'm boosting health, mana, damage, crit, resistance, reflected damage. Jesus lol - The fourth quest has you cook meat. Except it doesn't tell you how to cook meat. I click on the campfire that is highlighted by the quest. Nothing. I go to my crafting menu. Nothing. This is where the game lost me. Developer, I'm sure you made a good game here, you just have to work to not lose all your players in the first 30 minutes. Refine and fix the start of the game so that players can eventually see all that you've made.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 26 reviews with recorded playtime.
It's a quirky old school RPG style game, similar to early WOW, Albion Online and Valheim. So if you've got a spare $20 or so and a few hours to kill, I would definitely say give this a go It has crafting, base building, mounts, 3 factions/ 6 races, about 9 classes/ skills you can swap by simply swapping the main-hand item equipped. So respect to Scorge @Badgemouth Productions for an indie single developer bringing us this little gem. But saying this, personally after about 10 hrs the game starts to feel a bit boring playing solo but could be good fun with a few friends. So if you're read this far then I reckon you should just do it and click the button/ buy the game and if you see Terhmagh the Undead or Maelgrix the Dwalf warrior online say hi :)
this game has so many bugs with the key binds and all the tools that its no worth playing.
Grudge, seçimlerinizin yaşayan bir dünyayı şekillendirdiği heyecan verici bir fantezi MMO sandbox'ıdır. MMORPG derinliği, hayatta kalma işçiliği ve gerçek zamanlı stratejiyi birleştiren bir macerada keşfedin, savaşın, inşa edin ve fethedin. Mirasınızı tek başınıza veya arkadaşlarınızla oluşturun, bir kahraman doğmak üzere. ohh myyyy gattttt..
Fun clunky game, a lot potential.
After spending 5 hours in Grudge, I can see the potential here. This isn't your average MMO. It's a real blend of genres—you've got the combat and quests of an RPG, but also the resource gathering and crafting of a survival game. The world feels big, and there's a good amount of stuff to do right from the start. I was able to get into some monster hunting and started on the basic crafting, and it's clear the game rewards players who are willing to put in the time. The idea of every item being player-made and the high-risk, high-reward system of dropping loot on death adds a layer of excitement you don't see in most games. It makes every fight feel like it truly matters. Is it a massive, populated world right now? No. It's Early Access, and the servers are pretty quiet. But don't let that fool you. If you're looking for a game with a unique feel, deep systems, and a lot of potential, this is worth checking out. The community is mostly active on Discord, which is the best place to find other players and see what's being developed. I'd recommend it to anyone who wants to get in on the ground floor of a sandbox MMO with a lot of promise.
fuflo ebanoe
Игра показалась мне прикольной но у меня она даже не пускает в настройки, после того как у меня запустилась игра главное меню полностью зависло
I couldn't get the game to work at first and when i did there was no servers to connect to so... Dead game?
666
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.