
Experience the freedom of unbounded climbing as you take control of BUD, a procedurally animated robot on a quest to save his planet. Create your own path through an alien world as you control and ride a giant plant on a vertical journey to the stars.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
🤖🌿👆
Grow Home is a surprisingly charming little game that had me genuinely smiling as I guided BUD up his ever-growing star plant, one awkward hand-over-hand grip at a time. The physics-based climbing takes some getting used to, but once you find your rhythm there's something meditative about the whole thing — connecting shoots to floating islands, watching the plant spiral upward, occasionally tumbling off into the abyss and laughing about it. It's short, maybe 3-5 hours to see most of what it offers, but it never overstays its welcome, which is refreshing. The low-poly art style and laid-back ambient soundtrack give it a genuinely cozy atmosphere that's hard to find in bigger releases. Recommended if you're in the mood for something relaxing and a little goofy — just maybe grab some flower gliders before you climb too high.
This is one of those games that's probably gonna sit in your library unplayed but the weekend you finally decide to play it you'll look back fondly on. It's not an amazing game and it's just a collectathon, but it's also pretty cheap
[h1]I can tell they were onto something.[/h1] Overall, Grow Home is a passable achievement and a fine technical showcase. There is room for improvement though, which is what the sequel did, by and large. In Grow Home, you are tasked with guiding the Botanical Utility Droid to the Star Shoots to grow the Star Plant in hopes of releasing a star seed. You do this mostly by climbing. Left and right, steadily upwards and skywards. It can be meditative at moments, and offers enough to give you breathers between the massive task. There are a few catches. Owing to the procedural animation system used to animate BUD, the little droid tends to have a clumsy nature. BUD is not made of the smartest stuff. He has no sense of self-preservation and will stumble and bumble off cliffs with little assistance. There are a few good things, too. BUD has an infinite grip, infinite stamina, unlimited lives, and a few aces up his sleeve. This technical showcase will keep you occupied for a few hours to beat, and maybe a couple more to 100%.
This put me on climbing games before they really took off as a genre back in the day. If you're a fan of PEAK, Human Fall Flat or maybe the climbing system from BOTW, it's worth checking this out.
Got this for the memories, Nothing will ever beat playing this with my friends on play dates.
Fun little classic from a youtube long since past, love the mechanics.
Quite fun, but janky. This idea really flourishes in its sequel.
La premisa es simple, llegas a un planeta y debes hacer crecer una flor gigante todo lo posible para llevártela a casa. Eres BUD, y tu objetivo es trepar y hacer uso de los tallos que brotan de la planta para abrirte camino en vertical. Tienes algunos objetivos extra a parte de esto, pero es una experiencia sencilla y agradable, sin muchas complicaciones. El movimiento básico de BUD se puede hacer tosco e irresponsivo, pero conforme vas avanzando desbloqueas cada vez más métodos de transporte, facilitando mucho el ascenso. El sistema para trepar es bastante más sencillo de controlar, en cambio, y cuando te acostumbras, el juego se vuelve una experiencia bastante chula. Los gráficos son sencillos y el estilo artístico muy bonito. Ver cómo va brotando tu planta y acabar con un brote gigante que es único para cada jugador es un concepto muy interesante. La sensación de aventura también está muy lograda.
wonky donky climby game is fun
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| SWAPMEAT | $142.9K | 337 | 88% | $16.49 |
| AI War: Fleet Command | $142.9K | 1.6K | 82% | $2.49 |
| Poker Club | $142.9K | 542 | 58% | $9.99 |
| Darkblade Ascent | $143K | 546 | 82% | $10.99 |
| Draw a Stickman: EPIC 2 | $143K | 1.2K | 88% | $6.99 |
| Tailor Simulator | $142.9K | 412 | 91% | $8.99 |